Adrian Ornac

Name: Dr. Adrian Ornac
Age: 32
Height: 5' 10"
Weight: 165 lbs. (WC4)

Level: 2
Trainer EXP: 0/10
Badges: N/A

Physical Evasion: +0
Special Evasion: +0
Speed Evasion: +2

HP: 59/59
Injuries: 0
AP: 5/5
HP 15
Attack 5
Defense 5
Special Attack 5
Special Defense 5
Speed 11
BODY (AVERAGE) +0
Acrobatics Untrained (2) Intimidate Pathetic (1)
Athletics Untrained (2) Stealth Untrained (2)
Combat Untrained (2) Survival Untrained (2)
MIND (GREAT) +3
General Untrained (2) Pokemon Adept (4)
Medicine Adept (4) Technology Adept (4)
Occult Untrained (2)
Perception Untrained (2) Guile Pathetic (1)
SPIRIT (FAIR) +2
Charm Pathetic (1) Focus Untrained (2)
Command Untrained (2) Intuition Untrained (2)
Capabilities
Overland 6 Power 4
High Jump 0 Long Jump 1
prof-ornac_zps5aaec8d0.jpg
Background: Dr. Professor!
He knows things. Just don't ask him out on a date.
Rank Up: Medicine, Technology, Pokemon
Rank Down: Charm, Guile, Intimidate

Moves
Name Frequency AC Type Damage Keywords Special Effect
[Move Name] [Freq] [AC] [Type] [Damage] [Category] [Keywords] [Effects]
Abilities
Name Frequency Effect

Pokemon

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Overland 5
Swim 3
High Jump 1
Long Jump 1
Power 2
Intelligence 3
Darkvision
Tracker
Underdog

Kurokage: Male / Poochyena Type: Dark Evasion: 1/0/1 Tutor Points: 3/3
Level 10, 90 EXP Held Item: HP: 44/44 Injuries: 0
Ability Usage Special Effect
Teamwork Static While you are adjacent to an opponent, allies using Melee attacks against that opponent receive a +2 bonus to Accuracy Checks.
- - -
Hardy Nature (+ATK, -ATK)
Stat Base Added Value
Hit Points 4 +4 8
Attack 6 +6 12
Defense 4 +3 7
Special Attack 3 +1 4
Special Defense 3 +1 4
Speed 4 +5 9
Skills
Athletics Acrobatics Combat Stealth Perception Focus
3d6+1 2d6+1 2d6+1 3d6+1 2d6+1 2d6
Improvements / Edges
Source TP Cost Effect
[Edge] [X] [Effect]
Inheritance: Astonish, ??????, ??????
Moves
Name Frequency AC Type Damage Keywords Special Effect
Tackle At-Will 3 Normal 1d8+6 Physical Melee, 1 Target, Dash, Push Target is pushed 2 meters.
Howl At-Will None Normal - Status Self Raise the user's Attack 1 Combat Stage.
Sand Attack EOT 2 Ground - Status 2, 1 Target The target is Blinded until the end of their next turn
Astonish At-Will 2 Ghost 1d6+5 Physical Melee, 1 Target Astonish Flinches the target on 15+. Once per scene, if the target is unaware of the user's presence, Astonish automatically Flinches the target.
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