Arthur (PMD)

Name: Arthur
Age: 3
Species: Meowstic
Type: Psychic
Height: 1'
Weight: 1

Pokemon Level: 30
Career Level: 12
CEXP Pool: 2/10
PEXP Pool: 1254/1260

Physical Evasion: +1
Special Evasion: +1
Speed Evasion: +6

Acrobatics Untrained (2) Intimidate Pathetic (1)
Athletics Untrained (2) Stealth Pathetic (1)
Combat Untrained (2) Survival Pathetic (1)
General Untrained (2) Pokemon Adept (4)
Medicine Master+ (6) Technology Expert+ (5)
Occult Untrained (2)
Perception Untrained (2) Guile Untrained (2)
Charm Charm (3) Focus Untrained (2)
Command Untrained (2) Intuition Expert (5)
All Alone: Stuck alone with some books, what'reyagonnado.
Adept: Tech Education Novice: Intuition
Pathetic: Stealth, Intimidate, Survival
Overland 5 Swimming 2
High Jump 1 Long Jump 1
Power 4 Throwing 6
Telekinetic Telepathic
Underdog Aura Reader*
Naturewalk (Grassland) Aura Pulse*

Name Frequency AC Type Damage Keywords Special Effect Movelist
Struggle At-Will 4 Normal DB 4: 1d8+6 Physical Melee 1T None Natural
Psybeam At-Will 2 Psychic 2d10+10 Special 6, 1 Target Confuses on 19+ Natural
Psyshock At-Will 2 Psychic 2d10+10 Special 4, 1 Target When calculating damage, the target subtracts their Defense from Psyshock’s damage instead of their Special Defense. Psyshock is still otherwise Special ( Special Evasion is used to avoid it, Mirror Coat can reflect it, etc. ) Natural
Disarming Voice At-Will None Fairy 1d8+6 Special Burst 1 Disarming Voice can't miss. Natural
Reflect Scene N/A Psychic N/A Status Blessing Blessing – Any user affected by Reflect may activate it when receiving Physical Damage to resist the Damage one step. Reflect may be activated 2 times, and then disappears. TM
Fake Out At-Will 2 Normal 1d8+6 Physical Melee, 1 Target You may only use Fake Out with Priority upon joining an encounter; if you do, Fake Out Flinches the target. Switching out resets the requirement of joining an encounter. Natural
Charm EoT N/A Fairy N/A Status 6, 1 Target, Social Lowers the target's Attack by 2 Combat Stages. Natural
Vacuum Wave At-Will 2 Fighting 1d8+6 Special 4, 1 Target, Priority, Aura N/A Career
Detect Scene N/A Fighting N/A Status Self, Interrupt, Shield, Trigger If the user is hit by a Move, the user may use Detect. The user is instead not hit by the Move. You do not take any damage nor are you affected by any of the Move’s effects. Career
Focus Blast Scene x 2 7 Fighting 3d12+10 Special 6, 1 Target, Smite, Aura -1 Spdf Stage on a 17+ Career
Aura Sphere EoT N/A Fighting 2d8+10 Special 8, 1 Target, Aura Aura Sphere can't miss. Career
Light Screen Scene N/A Psychic N/A Status Blessing Blessing – Any user affected by Light Screen may activate it when receiving Special Damage to resist the Damage one step. Light Screen may be activated 2 times, and then disappears. Career*

Status Menu

HP: 112/112 Injuries: 1 TP: 3
Stat Base Added Value
Hit Points 8 7 15
Attack 3 0 3
Defense 8 0 5
Special Attack 8 13 21
Special Defense 8 0 10
Speed 10 20 30
Cuddly Nature Focused Training
Ability Usage Special Effect
Keen Eye Static The user’s Accuracy cannot be lowered, their attacks cannot have Accuracy Penalties (such as from Illuminate), the user is immune to the Blind condition (but not Total Blindness), and the user ignores any Evasion not directly derived from Stats (such as from the Instinct Ability, or from moves like Minimize).
Prankster Static The user may use Status Moves as Priority (Advanced).


Equipment Effect
Head SPA Focus +5 to SPA (AFTER Combat Stages)
Main Hand - -
Off-Hand - -
Body - -
Feet - -
Accessory Fighting Booster +5% Shounen, +5 to fighting-type damage rolls.
Money 0P
Food Scrap 60P

Key Items
2x Laptops
Consumable Items
6x Super Potions,
1x Revive
Exotic Spices - Can change the taste of something while retaining the effect. 4 Uses.
1x Super Potion Patch

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License