Beatrice

Game: Trainer Academy


Name: Beatrice Fauxicore
Age: 16
Height: 5'8
Weight: 120
Birthday: October 31st
Favorite Pie: Pumpkin Pie
Exams Passed: Poison, Electric, Bug, Fighting, Flying
Extra Credit: Electric, Fighting
Badges: Teamwork Badge (Grass/Ground), Melee Badge (Fire/Fighting), Topless (Electric/Flying), Tragedy (Dark/Ghost)
Owned: 25
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Pokermans

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Baron Samedi - Male Giratineon
Nature: Docile
Type: Ghost/Dragon
Level 47: 89,700 exp
HP: 107
Ability: Magic Guard, Defiant
Held Item: Spell Tag, Ghost STAB Booster
Loyalty: 4 (Man you can't rustle my jimmies at all, haven't for years. Even with the boss…)
Tutor Points: 6

Stat Base Added Value
Hit Points 7 13 20
Attack 17 17 34
Defense 7 3 10
Special Attack 3 0 3
Special Defense 7 3 10
Speed 11 10 21

Capability List:
Overland 8, Surface 6, Sky 4, Jump 3, Power 2, Intelligence 4, Phasing, Invisibility, Tracker, Aura

Natural Moves:
Name Type Freq AC Damage Range Special Effect Contest
Dragon Rage Dragon Battle 2 40 S.png Ranged (8), 1 Target Dragon Rage always deals 40 points of Damage. Do not apply weakness or resistance. Do not apply stats. Cool - 3d4 - No Effect
Outrage Dragon Center 3 5d12+18 A.png Melee, 1 Target Outrage’s user must make another Melee attack for 1d2 more turns. The attack is identical to Outrage except for Outrage’s effect. After the first target is declared, Outrage targets the nearest Legal Target for its second or third round of use if the original target is unconscious. If potential targets are an equal distance from the user, you may choose the target. After Outrage’s additional use(s) end(s), the user becomes Confused. For Pokemon users, the additional 1d2 are their Trainer’s Command Actions, unless the Trainer is unconscious, in which case the Pokemon acts on its own until finished. Cool - 2d4 - Reliable
Detect Fighting Center - - N.png Self, No Target, Intercept If the user is hit by a Move, instead you are not hit by the Move. You do not take any damage nor are you affected by any of the Move’s effects. *Grants: Aura Cool - None - Inversed Appeal
Destiny Bond Ghost Center - - N.png Ranged (20), 1 Target, Intercept When the user faints after taking damage from a Move, you may use Destiny Bond as an Intercept to target the Pokemon who lowered the user to 0 HP or less. Roll 1d20, on a roll of 6 or better the target is set to 0 HP. Smart - None - Big Show
Shadow Claw Ghost EOT 2 3d8+10 A.png Melee, 1 Target, Pass Shadow Claw is a Critical Hit on 18-20 during Accuracy Check. Cute - 2d4 - Round Starter
Shadow Sneak Ghost At-Will 2 1d12+6 A.png Melee, 1 Target, Pass, Interrupt If a foe wants to declare a Move, you may instead use Shadow Sneak on their turn before they can use their Move. Smart - 2d4 - Quick Set
Hypnosis Physic Battle 6 - N.png Ranged (4), 1 Target The target falls Asleep. Smart - 2d4 - Excitement
TM/Tutor:
Name Type Freq AC Damage Range Special Effect Contest
Dragon Claw Dragon EOT 2 3d10+12 A.png Melee, 1 Target - Cool - 2d4 - Round Starter
Flametounge Fire EOT 2 3d8+10 A.png Melee, 1 Target, Pass Flametounge is a Critical Hit on 18-20 during Accuracy Check. Cool - 3d4 - No Effect
Shadow Punch Ghost EOT - 2d10+8 A.png Ranged (6), 1 Target Shadow Punch cannot miss. Smart - 2d4 - Round Starter
Ice Fang Ice EOT 3 3d8+10 A.png Melee, 1 Target Ice Fang Freezes or Flinches on 18-19 during Accuracy Check; flip a coin to determine whether the foe gets Frozen or Flinches. On 20 during Accuracy Check, the foe is Frozen and Flinches. Cool - 3d4 - No Effect
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