Character

Name:
Age:
Height:
Weight: (WC?)

Level:
Trainer EXP: 0/10
Badges:

Physical Evasion: +
Special Evasion: +
Speed Evasion: +

HP: XX/XX
Injuries: 0
AP: X/X
HP XX
Attack X
Defense X
Special Attack X
Special Defense X
Speed X
BODY
Acrobatics Untrained (2) Intimidate Untrained (2)
Athletics Untrained (2) Stealth Untrained (2)
Combat Untrained (2) Survival Untrained (2)
MIND
General Untrained (2) Pokemon Untrained (2)
Medicine Untrained (2) Technology Untrained (2)
Occult Untrained (2)
Perception Untrained (2) Guile Untrained (2)
SPIRIT
Charm Untrained (2) Focus Untrained (2)
Command Untrained (2) Intuition Untrained (2)
Capabilities
Overland X Swimming X
High Jump X Long Jump X
Power X Throwing X
trainerpicplaceholder.jpg
Background: [Background Name]
Flavortext
Adept: Novice:
Pathetic:

Moves
Name Frequency AC Type Damage Keywords Special Effect
[Move Name] [Freq] [AC] [Type] [Damage] [Category] [Keywords] [Effects]
Abilities
Name Frequency Effect

Pokemon

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Overland X
Swim X
High Jump X
Long Jump X
Power X
Intelligence X
Miscellaneous
Miscellaneous

Name: Gender / Species Type: ??? Evasion: 0/0/0 Tutor Points: X/X
Level X, X0 EXP Held Item: HP: XX/XX Injuries: 0 Size: [Size] (WC)
Training Regimen: [Tag] [Tag]
Ability Usage Special Effect
[Ability Name] [Usage] [Effect]
- - -
??? Nature (+??, -??)
Stat Base Added Value
Hit Points X +Y Z
Attack X +Y Z
Defense X +Y Z
Special Attack X +Y Z
Special Defense X +Y Z
Speed X +Y Z
Skills
Athletics Acrobatics Combat Stealth Perception Focus
Xd6 Xd6 Xd6 Xd6 Xd6 Xd6
Improvements / Edges
Source TP Cost Effect
[Edge] [X] [Effect]
Inheritance:
Moves
Name Frequency AC Type Damage Keywords Special Effect
[Move Name] [Freq] [AC] [Type] [Damage] [Category] [Keywords] [Effects]
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