Game: Sequoia Region
Name: Dann Respin Level: 40
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Key Items
Held Items
Outfits
Consumable Items
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Precision Orders Marksman Orders PROGRESSION |
Moves | ||||||||
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Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Shovel Struggle | At-Will | 3 | ![]() |
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2d6+8 | Melee | 1T | N/A |
Bash! | EOT | 2 | ![]() |
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2d8+10 | Melee | 1T | Bash! lowers the target’s Initiative to 0 for 1 full round on 15+. |
Agility Training
[Training][Orders]
At-Will - Special
Trigger: You spend at least half an hour training your Pokémon.
Effect: The target becomes Agile until the end of the effect duration. Agile Pokémon gain a +1 bonus to Movement Capabilities and +4 to Initiative.
Brutal Training
[Training][Orders]
At-Will - Special
Trigger: You spend at least half an hour training your Pokémon.
Effect: The target becomes Brutal until the end of the effect duration. Brutal Pokémon increase the CriticalHit and Effect Range of all attacks by +1.
Inspired Training
[Training][Orders]
At-Will - Special
Trigger: You spend at least half an hour training your Pokémon.
Effect: The target becomes Brutal until the end of the effect duration. Brutal Pokémon increase the CriticalHit and Effect Range of all attacks by +1.
Pinpoint Strike
[Orders][Stratagem]
Bind 2 AP - Standard Action
Effect: Increase the Accuracy and Effect Range of the target’s damaging attacks by +2. These attacks deal 5 less damage, before applying weakness and resistance.
Perfect Aim
[Orders]
Scene x2 - Standard Action
Effect: The next damaging attack the target performs before the end of your next turn automatically hits and ignores Defensive Abilities but deals damage as if it were resisted one step further than normal. You may still roll to trigger any Effect Ranges or Critical Hits. All targets of the attack may not activate any Blessings in response, and the attack may not be Intercepted or avoided in any way (ex: with Dodge, Shield Moves, etc).
Reaping Time
[Orders]
Scene x2 - Standard Action
Target: Your Pokemon
Effect: Reaping Time must be used at the start of a Round. When you use Reaping Time, declare your target and a foe on the field. For the rest of the Round, the following effects apply: The target of Reaping Time rolls twice and takes the better result on Accuracy Rolls against the declared foe. If the target reduces the chosen foe to less than a Tick of Hit Points, that foe Faints. If the target knocks out the declared foe, increase one of its Stats by 1 Combat Stage. Reaping Time may only target a Pokemon once per Scene.
Inner Flame
Scene x2 - Standard Action
Target: Your Pokemon
Effect: Non-Fire typed Pokemon become immune to Burn for 1 full round (and are cured if already Burned); Fire-Typed Pokemon gain a Tick of Temporary Hit Points. Also, the target's Fire-Type attacks leave a Fire Hazard on a targeted or adjacent space for the rest of the Scene.
Special: Cannot be affected by Commander's Voice or Battle Conductor
Courier Badge
Deluxe Effect: Static - The user gains an additional Held Item slot, up to a maximum of two Held Item slots (this includes the slot used by the Courier Badge). The user gains a +1 bonus to all Overland, Swim, Sky, and Levitate Capabilities.
Fable Badge
Battery Badge
Deluxe Effect: Daily - Use Electrify on Self as Swift Action.
Judecca Badge
DYNAMITE Badge
Deluxe Effect: Is a Mega accessory.
Geist Badge
Book | Rank 1 | Rank 2 |
Changeling* | Novice Occult Education: You gain +2 Evasion against Moves with the Social Keyword, and +1 to Save Checks against Rage and Infatuation. Does not stack with the Smooth Edge. | Expert Occult Education: When you go to sleep for the night, you may Drain 1 AP from the next day. If you do, you have a dream that gives you insight to a current dilemma or problem you're facing, but it may be muddled or unclear. |
*: currently bound |
Dann | Winston | Kai | Sinon | Nathan | Sorrel | Garnet | Faridah |
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Zac | Zehir | Athena | Gurren | Oswin | Mega Winston | Mega Faridah | Mega Zehir |
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Castor | Tyr | ||||||
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Karl | Stefan | Glyce | Oliver | Rayleigh | Atlas | ||
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Pokemon
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Overland | 7 |
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Swim | 4 |
Burrow | 3 |
High Jump | 1 |
Long Jump | 2 |
Power | 10 |
Chilled, Freezer, Mountable | |
Naturewalk (Tundra) |
Winston: Male Mamoswine | Type: ![]() ![]() |
Evasion: 6/6/2 | PokeEdges: 4 | ||
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Level 50, 3645 EXP | Held Item: Mamosite+Fighting Brace | HP: 150/150 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (Att, Def) | Height: 8'2" / 2.5m (Large) | Weight: 641.5lb / 291kg (6) | ||
Ability | Usage | Special Effect | |||
Thick Fat | Static | The user resists Fire-Type and Ice-Type attacks one step further. Defensive. | |||
Snow Cloak | Static | The user gains +1 Evasion. This is increased to +2 Evasion while in Hail or snowy terrain. While in Hail, the user and adjacent allies do not lose Hit Points due to the Hail. | |||
Winter's Kiss | Static | The user does not take damage from Ice-Type Moves. Whenever the user uses or is hit by an Ice-Type Move, the user is healed by a Tick of Hit Points. Defensive. | |||
Vengeful | Static | The user gains a +1 Bonus to Accuracy and a +5 Bonus to Damage Rolls against foes that have successfully hit them with a damaging attack since the user's last turn. | |||
Fluffy | Mega | Resist melee attacks one step further. Weak one step to fire attacks. | |||
Composed Nature (+HP/-HP) | |||||
Stat | Base | Added | Value | ||
Hit Points | 14 | +16 | 30 | ||
Attack | 19 | +12 | 31 | ||
Defense | 10 | +15 | 25 | ||
Special Attack | 7 | +0 | 7 | ||
Special Defense | 10 | +15 | 25 | ||
Speed | 8 | +2 | 10 | ||
Mega Evolution (+4 Att, +4 Def, +2 Spd) | |||||
Stat | Base | Added | Value | ||
Hit Points | 14 | +16 | 30 | ||
Attack | 23 | +13 | 36 | ||
Defense | 14 | +16 | 30 | ||
Special Attack | 7 | +0 | 7 | ||
Special Defense | 10 | +15 | 25 | ||
Speed | 10 | +0 | 10 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
5d6+1 | 2d6 | 4d6+1 | 2d6 | 2d6 | 4d6 |
Improvements / Edges | |||||
Improvement | Source | Effect | |||
Top Percentage | Ace Trainer | +2 HP, +2 SpDef | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
TM | TM | Dig | |||
TM | TM | Party Crasher | |||
Vitamins | Vitamins | +1 HP, +2 Def, +2 SpDef | |||
Accuracy Training | PokeEdge | Party Smasher | |||
Accuracy Training | PokeEdge | Rock Slide | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Rock Slide (20), Ancient Power (30) | Ancient Power, Party Crasher, Bulldoze, Rock Slide, Bite/Hail, Ice Shard |
Moves | ||||||||
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Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Ice Shard | At-Will | 2 | ![]() |
2d6+8 | ![]() |
4 | 1T, Priority | N/A |
Endure | Daily | N/A | ![]() |
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Self | Reaction, Trigger | If the user is hit by a damaging Move, you may use Endure as a Free Action. If the Move would bring Endure’s user down to 0 Hit Points or less, Endure’s user instead is set to 1 Hit Point. | |
Party Crasher (TM) | Scene x2 | 3 | ![]() |
3d8+10 | ![]() |
6, Blast 3 | Spirit Surge | The attack's area is covered by an Icy Burst for the rest of the scene. This area is Tundra Rough Terrain and it is considered to be Hailing in this area. |
Rock Slide (Inh) | Scene x2 | 3 | ![]() |
2d8+10 | ![]() |
6, Blast 3 | Rock Slide flinches all legal targets on 17 (16)+. | |
Ancient Power (Inh) | EOT | 2 | ![]() |
2d6+8 | ![]() ![]() |
6 | 1T, Spirit Surge | On 18 (17)+, the user has each of its stats raised by +1 Combat Stage. |
Bulldoze | EOT | 2 | ![]() |
2d8+10 | ![]() |
Burst 1 | N/A | Lowers Speed 1 stage for all targets. |
Earthquake | Scene | 2 | ![]() |
3d8+10 | ![]() |
Burst 3 | Groundsource | Earthquake can hit targets that are underground, including those using the Move Dig. |
Struggle | At-Will | 4 | ![]() ![]() |
1d8+6 | ![]() ![]() |
Melee/6 | N/A | N/A |
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Overland | 4 (5) |
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Swim | 2 (3) |
High Jump | 1 |
Long Jump | 2 |
Power | 2 |
Tracker, Firestarter | |
Naturewalk (Forest, Mountain) | |
Underdog |
Kai: Male Vulpix | Type: ![]() |
Evasion: 1/6/2 | PokeEdges: 4 | ||
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Level 50, 3645 EXP | Held Item: | HP: 112/112 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (SpAtt, SpDef) | Height: 2'0" / 0.6m (Small) | Weight: 21.8lb / 9.9kg (3) | ||
Ability | Usage | Special Effect | |||
Flash Fire | Static | The user is immune to the damage and effects of Fire-Type attacks. If the user is hit by a Fire-Type attack, they gain +1 CS in their choice of Attack or Special Attack. Defensive. | |||
Fox Fire | Scene - Standard | Connection - Ember. The user creates 3 Fire Wisps. Whenever the user is targeted by a foe within 6 meters, they may spend a Fire Wisp as to use the Move Ember against that foe as a Free Action after the triggering Move is resolved. | |||
Drought | Scene - Free | The weather changes to be Sunny for 5 rounds. | |||
Wildfire | Scene x2 - Free Action | Trigger: The user hits with a Fire Move. Set up to five Fire Hazards on the field within 3 meters of the user or the target. Bonus: While standing on a Fire Hazard, the user may consume it to deal +3d4 damage with a Fire-Type Attack. | |||
Vengeful | Static | The user gains a +1 Bonus to Accuracy and a +5 Bonus to Damage Rolls against foes that have successfully hit them with a damaging attack since the user's last turn. | |||
Modest Nature (+SpAtt/-Att) | |||||
Stat | Base | Added | Value | ||
Hit Points | 11 | +9 | 20 | ||
Attack | 3 | +0 | 3 | ||
Defense | 5 | +0 | 5 | ||
Special Attack | 10 | +41 | 51 | ||
Special Defense | 8 | +22 | 30 | ||
Speed | 8 | +2 | 10 | ||
Mega Evolution (+4 Att, +4 Def, +6 SpAtt, +3 SpDef, +3 Spd) | |||||
Stat | Base | Added | Value | ||
Hit Points | 11 | +9 | 20 | ||
Attack | 7 | +0 | 7 | ||
Defense | 9 | +1 | 10 | ||
Special Attack | 16 | +41 | 57 | ||
Special Defense | 11 | +19 | 30 | ||
Speed | 11 | +4 | 15 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
3d6+1 | 2d6 | 2d6 | 3d6+2 | 2d6+1 | 3d6+1 |
Improvements / Edges | |||||
Improvement | Source | Effect | |||
Top Percentage | Ace Trainer | +2 HP, +2 SpAtt | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Vitamins | Vitamins | +4 HP | |||
TM | TM | Ghastly Barrage | |||
Advanced Connection | PokeEdge | Ember | |||
Underdog's Strength | PokeEdge | +1 to all stats | |||
Realized Potential | PokeEdge | 14 bonus stat points | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Energy Ball (20), Hypnosis (30) | Flamethrower, Hex |
Moves | ||||||||
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Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Ember (AC) | At-Will | 2 | ![]() |
2d6+8 | ![]() |
4 | 1T | Ember Burns the target on 18 (17)+. |
Flamethrower | EOT | 2 | ![]() |
3d10+10 | ![]() |
4 | 1T | Flamethrower Burns the target on 19 (18)+. |
Ghastly Barrage | Scene x2 | 2 | ![]() |
2/3/4d10+10 | ![]() |
8 | 1-3T | Ghastly Barrage has a different Damage Base and Effect Range based on its number of targets. 1 Target: Damage Base 13, Curses on 17 (16)+, Smite. 2 Target: Damage Base 11, Curses on 18 (17)+. 3 Target: Damage Base 9, Curses on 19 (18)+. |
Extrasensory | EOT | 2 | ![]() |
2d8+10 | ![]() |
5 | 1T | The target is flinched on a 19 (18)+. |
Energy Ball (Inh) | EOT | 4 | ![]() |
2d10+10 | ![]() |
8 | 1T | Energy Ball lowers the foe’s Special Defense 1 Combat Stage on 17 (16)+. |
Will-O-Wisp | EOT | 5 | ![]() |
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6 | 1T | The target is burned. | |
Hypnosis (Inh) | Scene | 6 | ![]() |
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4 | 1T | The target falls asleep. | |
Grudge | Scene | None | ![]() |
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6 | 1T, Trigger | You may use Grudge as an Interrupt when a Damaging Attack causes the user to faint. Grudge is activated as a Free Action (does not take up a Command). The attack is resolved as usual, and the user Faints. The attacker that caused the user to Faint becomes Suppressed for the remainder of the encounter; switching and Taking a Breather does not end Suppression when used this way. | |
Struggle | At-Will | 4 | ![]() ![]() |
1d8+6 | ![]() |
Melee | N/A | N/A |
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Overland | 3 (4) |
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Swim | 6 (7) |
High Jump | 1 |
Long Jump | 1 |
Power | 4 |
Amorphous, Gilled, Fountain | |
Naturewalk (Ocean) |
Sinon: Female Octillery | Type: ![]() |
Evasion: 3/3/2 | Tutor Points: 2/9 | ||
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Level 50, 3645 EXP | Held Item: Thunder Plate | HP: 120/120 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (Def, SpAtt) | Height: 2'11" / 0.9m (Small) | Weight: 62.8b / 28.5kg (3) | ||
Ability | Usage | Special Effect | |||
Sniper | Static | When the user gets a Critical Hit, the attack deals +3d10 additional damage. | |||
Beam Cannon | Static | The Effect Range and Critical Hit Range of the user’s Ranged, 1-Target Moves are increased by 3. | |||
Suction Cups | At-Will - Shift Action | Effect: The user gains +5 Damage Reduction for 1 full round. Bonus: The user is immune to Push effects. Defensive. | |||
No Guard | Static | +3 to hit, +3 to opponents hitting you. | |||
Quirky Nature (+SpDef/-SpDef) | |||||
Stat | Base | Added | Value | ||
Hit Points | 9 | +11 | 20 | ||
Attack | 18 | +6 | 24 | ||
Defense | 9 | +6 | 15 | ||
Special Attack | 12 | +31 | 43 | ||
Special Defense | 9 | +6 | 15 | ||
Speed | 6 | +0 | 6 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
4d6+1 | 3d6 | 3d6+2 | 2d6 | 4d6+2 | 3d6 |
Improvements / Edges | |||||
Improvement | Source | Effect | |||
Top Percentage | Ace Trainer | +1 to all base stats | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Accuracy Training | PokeEdge | Fire Blast | |||
Attack Conflict | PokeEdge | Att | |||
Mixed Power | PokeEdge | Grants Twisted Power | |||
TM | TM | Fire Blast | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Mud Shot (20), Rock Blast (30) | Bubble Beam/Octazooka, Ice Beam, Psybeam/Psychic, Signal Beam, Mud Shot, Flamethrower |
Moves | ||||||||
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Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Psybeam | At-Will | 2 | ![]() |
2d6+10 | ![]() |
6 | 1T | Psybeam confuses the target on 19 (15)+. |
Ice Beam | EOT | 2 | ![]() |
2d10+10 | ![]() |
4 | 1T | Ice Beam freezes on a (14)+. |
Bubble Beam | At-Will | 2 | ![]() |
3d8+10 | ![]() |
4 | 1T | Bubble Beam lowers the target’s Speed on 19 (15)+. |
Mud Shot | At-Will | 2 | ![]() |
2d6+8 | ![]() |
3 | 1T | The target’s Speed is lowed by -1 Combat Stage. |
Signal Beam | EOT | 2 | ![]() |
2d8+10 | ![]() |
Melee | 1T | Signal Beam confuses the target on a 19 (15)+. |
Fire Blast | Scene x2 | 3 | ![]() |
3d10+10 | ![]() |
6 | 1T, Smite | Burns on 19 (15)+. |
Seed Bomb | At-Will | 2 | ![]() |
2d8+10 | ![]() |
8 | 1T | N/A |
Struggle | At-Will | 4 | ![]() ![]() |
1d8+6 | ![]() ![]() |
Melee/6 | N/A | N/A |
Zehir - Prince of Tortillas: Male Deathwormsparce | Type: ![]() |
Evasion: 6/6/2 | PokeEdges: 4 | ||
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Level 50, 3645 EXP | Held Item: Fighting Plate | HP: 135/135 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired | Height: 30'2" / 9.2m (Gigantic) | Weight: 881.8lb / 400kg (6) | ||
Ability | Usage | Special Effect | |||
Serene Grace | Static | The user’s Effect Range is increased by +2. | |||
Spiteful Intervention | Static | Connection – Spite. The user may use Spite in response to an attack hitting an ally, in addition to hitting themselves. | |||
Dig Away | Daily - Free Action | Connection - Dig. When hit by a Move, this Pokémon may activate this Feature to use Dig, frequency allowing, as an interrupt to avoid the attack and shift underground immediately. This consumes a command as normal. The terrain must allow for Dig to be used. | |||
Vengeful | Static | The user gains a +1 Bonus to Accuracy and a +5 Bonus to Damage Rolls against foes that have successfully hit them with a damaging attack since the user's last turn. | |||
Aerilate | Mega | Normal moves may be Flying moves. | |||
Quirky Nature (+SpDef/-SpDef) | |||||
Stat | Base | Added | Value | ||
Hit Points | 12 | +13 | 25 | ||
Attack | 18 | +19 | 37 | ||
Defense | 10 | +15 | 20 | ||
Special Attack | 9 | +0 | 9 | ||
Special Defense | 10 | +10 | 20 | ||
Speed | 7 | +3 | 10 | ||
Mega Evolution (+4 Att, +2 Def, +2 SpDef, +2 Speed) | |||||
Stat | Base | Added | Value | ||
Hit Points | 12 | +13 | 25 | ||
Attack | 22 | +20 | 42 | ||
Defense | 12 | +18 | 25 | ||
Special Attack | 9 | +0 | 9 | ||
Special Defense | 12 | +8 | 20 | ||
Speed | 9 | +1 | 10 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
5d6+1 | 2d6 | 4d6 | 2d6 | 2d6+2 | 4d6 |
Improvements / Edges | |||||
Improvement | Source | Effect | |||
Mega Deathworm | N/A | Can Mega-Evolve | |||
Top Percentage | Ace Trainer | +1 to all base stats | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Vitamins | Vitamins | +3 Att, +1 Def, +1 SpDef | |||
Underdog's Strength | PokeEdge | +1 to all base stats | |||
Advanced Connection | PokeEdge | Spite | |||
Advanced Connection | PokeEdge | Dig | |||
TM | TM | Ice Beam | |||
Alternative Energy | PokeEdge | Ice Beam | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Mexinovan Death Rattle (Chatter but Physical) 20, Poison Fang 30 | Ancient Power, Body Slam, Mexinovan Death Rattle, Poison Fang, Dig, Ice Beam, Roost |
Moves | ||||||||
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Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Spite (AC) | Scene | N/A | ![]() |
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N/A | 1T, Trigger | Spite may be used as a Free Action that does not take up a Command whenever the user is hit by a Move. That Move becomes Disabled for the attacker. | |
Dig (AC) | EOT | 2 | ![]() |
2d8+10 | ![]() |
Burst 1 | Set-Up, Full Action, Groundsource | Set-Up Effect: The user shifts 25 meters underground and their turn ends. Resolution Effect: The user may shift horizontally using their burrow or overland speed, and then shifts 25 meters straight up. Upon reaching the surface, the user attacks with Dig, creating a Burst 1. |
Double Edge | Scene x2 | 2 | ![]() |
4d10+15 | ![]() |
Melee | 1T, Dash, Recoil 1/3 | N/A |
Ancient Power | EOT | 2 | ![]() |
2d6+8 | ![]() ![]() |
6 | 1T, Spirit Surge | On 18 (15)+, the user has each of its stats raised by +1 Combat Stage. |
Mexinovan Death Rattle | At-Will | 2 | ![]() |
2d6+10 | ![]() |
4 | 1T, Sonic | Confuses the target on a 16 (13)+. |
Roost | Daily x2 | 2 | ![]() |
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Melee | 1T | The user regains Hit Points equal to half of its full Hit Points. If the user is a Flying Type, it loses the Flying Type until the start of their next turn. | |
Poison Fang | EOT | 2 | ![]() |
1d8+8 | ![]() |
4 | 1T | Badly Poisons the target on a 17 (14)+. |
Ice Beam (TM) | EOT | 2 | ![]() |
2d10+10 | ![]() |
4 | N/A | Alt Energy. Freezes the target on a 19 (16)+. |
Drill Run | At-Will | 3 | ![]() |
2d8+10 | ![]() |
Melee | N/A | Critical hit on 18 (17)+. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee | N/A | N/A |
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Overland | 7 |
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Swim | 4 |
High Jump | 1 |
Long Jump | 2 |
Power | 10 |
Mountable 2 | |
Naturewalk (Mountain) |
Athena: Female Tyrantrum | Type: ![]() ![]() |
Evasion: 6/4/2 | PokeEdges: 4 | ||
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Level 50, 3645 EXP | Held Item: Fighting Plate | HP: 120/120 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired | Height: 8'2" / 2.5m (Huge) | Weight: 592.2lb / 270kg (6) | ||
Ability | Usage | Special Effect | |||
Glaive Edge | At-Will - Free Action, Reaction | Trigger: The user is hit by a damaging Melee Attack. Effect: The attacker loses a tick of Hit Points. Extra: The user's Critical Hit Range on Moves with "Tail" in their name is increased by +1. | |||
Rock Head | Static | The user ignores the Recoil keyword when attacking. If the user moved at least 4 meters in a straight line towards an an adjacent foe before using a damaging attack, they may add a +2d6 Bonus to the Damage Roll. | |||
Moxie | Static | Whenever the user’s Move causes a target to faint, it may raise its Attack Combat Stage by +1. You may only trigger Moxie once per Move, even if the Move causes multiple targets to faint. | |||
Vengeful | Static | The user gains a +1 Bonus to Accuracy and a +5 Bonus to Damage Rolls against foes that have successfully hit them with a damaging attack since the user's last turn. | |||
Adamant Nature (+Att/-SpAtt) | |||||
Stat | Base | Added | Value | ||
Hit Points | 10 | +10 | 20 | ||
Attack | 21 | +21 | 43 | ||
Defense | 13 | +17 | 30 | ||
Special Attack | 6 | +0 | 7 | ||
Special Defense | 10 | +10 | 20 | ||
Speed | 8 | +2 | 10 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
6d6+2 | 3d6 | 5d6+2 | 1d6-1 | 2d6 | 2d6 |
Improvements / Edges | |||||
Improvement | Source | Effect | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Top Percentage | Ace Trainer | +1 to all base stats | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Vitamins | Vitamins | +1 HP, +3 SpDef, PP Up | |||
Ace Trainer | Ace Trainer | Head Smash | |||
Accuracy Training | PokeEdge | Fire Fang | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Fire Fang, Hellblade Tail (when it evolves) | Head Smash, Hellblade Tail, Dragon Tail, Ancient Power |
Moves | ||||||||
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Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Fire Fang (Inh) | At-Will | 2 | ![]() |
2d6+10 | ![]() |
Melee | 1T | Fire Fang Burns or Flinches on 18 (17)+ during Accuracy Check; flip a coin to determine whether the foe gets Burned or Flinched. On 20 (19) during Accuracy Check, the foe is Burned and Flinched. |
Thunder Fang (Inh) | At-Will | 2 | ![]() |
2d6+10 | ![]() |
Melee | 1T | Thunder Fang Paralyzes or Flinches on 18 (17)+ during Accuracy Check; flip a coin to determine whether the foe gets Paralyzed or Flinched. On 20 (19) during Accuracy Check, the foe is Paralyzed and Flinched. |
Ancient Power | At-Will | 2 | ![]() |
2d8+10 | ![]() ![]() |
6 | 1T, Spirit Surge | On 18 (17)+, the user has each of its stats raised by +1 Combat Stage. |
Dragon Tail | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Melee | 1T, Push | The target is Pushed 6 meters minus their Weight Class. On a roll of 15 (14)+, the target is also Tripped. +1 Crit Range. |
Head Smash | Scene | 4 | ![]() |
5d12+25 | ![]() |
Melee | 1T, Dash, Push, Recoil 1/3, Smite | The target is pushed 2 meters. |
Hellblade Tail (Inh) | Scene x2 | 2 | ![]() |
4d10+15 | ![]() |
Melee, Burst 1 | Set-Up, Smite, Friendly | Set-Up Effect: The user may not shift this round. The user raises its Attack by 1 Combat Stage, and for one full round whenever the user is hit by a Melee Attack, the attacking foe becomes Burned. Resolution Effect: The user shifts and attacks with Hellblade Tail. +1 Crit Range. |
Bulldoze | EOT | 2 | ![]() |
2d8+10 | ![]() |
Burst 1 | N/A | Lowers Speed 1 stage for all targets. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee/6 | N/A | N/A |
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|
Overland | 7 |
---|---|
Swim | 4 |
High Jump | 1 |
Long Jump | 2 |
Power | 10 |
Mountable 2 | |
Naturewalk (Mountain) |
Tyr: Male Golisosplice | Type: ![]() ![]() |
Evasion: 6/5/2 | PokeEdges: 4 | ||
---|---|---|---|---|---|
Level 50, 3645 EXP | Held Item: Electric Plate | HP: 120/120 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired | Height: 6'7" / 2.01m (Large) | Weight: 238.1lb / 108kg (5) | ||
Ability | Usage | Special Effect | |||
Emergency Exit | Scene - Reaction | When the user’s Hit Points drop below half their maximum, their trainer may immediately recall the user and send out another Pokemon as a Free Action. If the user hasn’t taken their turn yet, their replacement may act this round. [Defensive] Bonus: The user is immune to Trapped. | |||
Bully | Scene - Free Action | Trigger: The user hits a foe with a damaging attack. Effect: The target of the attack is pushed 1 Meter, Flinched, and Tripped. | |||
Shell Armor | Static | Immune to critical hits. Defensive. | |||
Tough Claws | Static | The user increases the Damage Base of all Melee moves by +2. | |||
Vengeful | Static | The user gains a +1 Bonus to Accuracy and a +5 Bonus to Damage Rolls against foes that have successfully hit them with a damaging attack since the user's last turn. | |||
Adamant Nature (+Att/-Spd) | |||||
Stat | Base | Added | Value | ||
Hit Points | 10 | +10 | 20 | ||
Attack | 22 | +23 | 45 | ||
Defense | 15 | +15 | 30 | ||
Special Attack | 5 | +0 | 5 | ||
Special Defense | 10 | +12 | 25 | ||
Speed | 5 | +0 | 5 (10) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
6d6+2 | 3d6 | 5d6+2 | 1d6-1 | 2d6 | 2d6 |
Improvements / Edges | |||||
Improvement | Source | Effect | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Top Percentage | Ace Trainer | +1 to all base stats | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Vitamins | Vitamins | +1 HP, +3 SpDef, PP UP (Ancient Power) | |||
Alt Energy | PokeEdge | Frost Breath | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Aqua Jet, Metal Claw | First Impression, Ancient Power, Aqua Jet, Frost Breath, Night Slash, Leech Life, Rock Slide |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
First Impression | At-Will | 2 | ![]() |
4d10+10 | ![]() |
Melee | 1T, Priority | May only be used the first turn the user has been in the encounter |
Ancient Power | At-Will | 2 | ![]() |
2d8+10 | ![]() ![]() |
6 | 1T, Spirit Surge | On 18 (17)+, the user has each of its stats raised by +1 Combat Stage. |
Aqua Jet | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Melee | 1T, Priority | N/A |
Frost Breath | EOT | 2 | ![]() |
2d6+8 | ![]() |
4 | 1T | If it hits, this move is a critical hit. |
Leech Life | Scene x2 | 2 | ![]() |
3d12+10 | ![]() |
Melee | 1T | Afer the target takes damage, the user gains Hit Points equal to half of the damage they dealt to the target. |
Rock Slide (TM) | Scene x2 | 3 | ![]() |
2d8+10 | ![]() |
6, Blast 3 | Rock Slide flinches all legal targets on 17 (16)+. | |
Night Slash | EOT | 2 | ![]() |
2d10+10 | ![]() |
6 | 1T | Night Slash is a Critical Hit on 18 (17)+. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee/6 | N/A | N/A |
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|
Overland | 7 |
---|---|
Swim | 4 |
High Jump | 2 |
Long Jump | 2 |
Power | 7 |
Telekinetic, Telepath | |
Naturewalk (Forest, Urban) |
Nathan: Male Gallade | Type: ![]() ![]() |
Evasion: 2/5/3 | Tutor Points: 2/9 | ||
---|---|---|---|---|---|
Level 50, 3645 EXP | Held Item: Quick Scarf | HP: 120/120 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired | Height: 5'3" / 1.6m (Medium) | Weight: 114.6lb / 52kg (4) | ||
Ability | Usage | Special Effect | |||
Synchronize | Scene - Free Action | The foe which caused the Status Condition (Paralyzed, Frozen, Burn, Poison, Sleep) is given the same Status they inflicted. | |||
Justified | At-Will - Free Action | Whenever the user is hit by a damaging Dark Type Move, it may raise its Attack 1 Combat Stage. The user always gains a +4 bonus to Skill Checks made to Intercept. | |||
Vanguard | Static | The user gains a +5 Bonus to all Damage Rolls against targets with an initiative lower than itself that have not yet acted that round (having Ante’d up your Action via an Interrupt or similar on a previous round does not count as having acted that round). | |||
No Guard | Static | +3 to hit, +3 to opponents hitting you. | |||
Naughty Nature (+Att/-SpDef) | |||||
Stat | Base | Added | Value | ||
Hit Points | 11 | +11 | 20 | ||
Attack | 22 | +23 | 45 | ||
Defense | 9 | +1 | 10 | ||
Special Attack | 7 | +0 | 7 | ||
Special Defense | 11 | +19 | 30 | ||
Speed | 9 | +6 | 15 (+15 Init) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
4d6 | 2d6+2 | 5d6 | 2d6 | 3d6+2 | 4d6+3 |
Improvements / Edges | |||||
Improvement | Source | Effect | |||
Top Percentage | Ace Trainer | +1 to all stats | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Vitamins | Vitamins | +3 HP, +1 Def | |||
Elite Trainer | Ace Trainer | Leaf Blade | |||
TM | TM | Roshan Smash | |||
Accuracy Training | PokeEdge | Roshan Smash | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Shadow Sneak (20), Disable (30) | Psycho Cut, Drain Punch, Leaf Blade, Fire Punch, Ice Punch, Night Slash/Shadow Sneak (Double Down) |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Psycho Cut | EOT | 2 | ![]() |
2d10+10 | ![]() |
6 | 1T | Psycho Blade is a Critical Hit on 18 (17)+. |
Leaf Blade | EOT | 2 | ![]() |
2d10+10 | ![]() |
Melee | Pass | Leaf Blade is a Critical Hit on 18 (17)+. |
Shadow Sneak (Inh) | At-Will | 2 | ![]() |
1d8+6 | ![]() |
Melee | 1T, Priority | N/A |
Roshan Smash (TM) | EOT | 2 | ![]() ![]() |
3d8+10 / 2d8+10 | ![]() |
Melee | 1T, Dash | May deal Fighting or Fire damage. |
Drain Punch | Scene x2 | 2 | ![]() |
3d8+10 | ![]() |
Melee | 1T | Heal half of the damage done. |
Heal Pulse | Daily x2 | None | ![]() |
![]() |
6 | 1T, Aura | Restores 50% of the target’s max Hit Points. Heal Pulse’s user may not target itself with Heal Pulse. | |
Swords Dance | EOT | N/A | ![]() |
![]() |
Melee | 1T | Raises Attack by 2 Combat Stages. | |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() ![]() |
Melee | N/A | N/A |
![]() |
|
Overland | 4 |
---|---|
Swim | 2 |
High Jump | 0 |
Long Jump | 1 |
Power | 7 |
Naturewalk (Grassland, Forest) |
Sorrel: Female Ferrothorn | Type: ![]() ![]() |
Evasion: 7/7/1 | Tutor Points: 0/8 | ||
---|---|---|---|---|---|
Level 40, 2260 EXP | Held Item: Fire Plate | HP: 105/105 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (Def, SpDef) | Height: 3'3" / 1m (Medium) | Weight: 242.5lb / 110kg (5) | ||
Ability | Usage | Special Effect | |||
Iron Barbs | At-Will - Free Action, Reaction | The attacker loses Hit Points equal to Tick of Hit Points. | |||
Spike Shot | Static | The user may use Moves with a Range of 'Melee, 1-Target' as if they had a Range of “8, 1-Target” instead. | |||
Analytic | Static | The user may use Moves with a Range of 'Melee, 1-Target' as if they had a Range of “8, 1-Target” instead. | |||
No Guard | Static | The user gains a +3 bonus to all Attack Rolls; however all foes gain a +3 Bonus on Attack Rolls against the user. | |||
Careful Nature (+SpDef/-SpAtt) | |||||
Stat | Base | Added | Value | ||
Hit Points | 8 | +13 | 20 | ||
Attack | 16 | +20 | 36 | ||
Defense | 14 | +6 | 20 | ||
Special Attack | 4 | +0 | 4 | ||
Special Defense | 15 | +6 | 21 | ||
Speed | 3 | +0 | 3 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
3d6+1 | 3d6 | 3d6+2 | 2d6 | 3d6+2 | 4d6+2 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Move Tutor | Ace Trainer | Leech Seed | |||
Top Percentage | Ace Trainer | +1 to all stats | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
TM | 1 | Toxic | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Bullet Seed (20), Rock Climb (30) | Grass Knot, Gyro Ball, Iron Head, Iron Defense |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Toxic | Scene x2 | 4 | ![]() |
![]() |
4 | 1T | The target is Badly Poisoned. If the user is Poison Type, Toxic cannot miss. | |
Leech Seed | Daily x2 | 4 | ![]() |
![]() |
6 | 1T | At the beginning of each of the target’s turns, Leech Seed’s target loses a Tick of Hit Points. Leech Seed’s user then gains Hit Points equal to the amount the target lost. Leech Seed lasts until the target faints or is returned to a Poké Ball. Grass Types and targets immune to Grass Attacks are immune to Leech Seed. | |
Ingrain | Scene | N/A | ![]() |
![]() |
Self | Coat | Ingrain applies a Coat to the user, which has the following effect; the user cannot be pushed or pulled, and cannot be switched out. At the beginning of each of the user’s turn, the user gains a Tick of Hit Points. | |
Pin Missile | EOT | 4 | ![]() |
1d6+5 | ![]() |
6 | 1T, Five Strike | Base DB: 3. Roll 1d8 and multiply the DB: 1=1, 2-3=2, 4-6=3, 7=4, 8=5 (before STAB and any other DB mods). |
Power Whip | EOT | 5 | ![]() |
3d12+10 | ![]() |
8 | 1T, Smite | N/A |
Gyro Ball | Scene x2 | 2 | ![]() |
2d8+10 | ![]() |
6 | 1T | The target reveals their Speed Stat (including Combat Stages). If it is higher than the user’s (again, including Combat Stages), subtract the user’s Speed Stat from the target’s, and apply the difference as Bonus Damage. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee | N/A | N/A |
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|
Overland | 2 |
---|---|
Swim | 2 |
Levitate | 5 |
High Jump | 0 |
Long Jump | 1 |
Power | 1 |
Materializer |
Garnet: Carbink | Type: ![]() ![]() |
Evasion: 7/7/2 | Tutor Points: 3/8 | ||
---|---|---|---|---|---|
Level 35, 1660 EXP | Held Item: Judecca Badge | HP: 105/105 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (Def, SpDef) | Height: 1'0" / 0.3m (Small) | Weight: 12.6lb / 5.7kg (1) | ||
Ability | Usage | Special Effect | |||
Clear Body | Static | The user’s Combat Stages may not be lowered by the effect of foes’ Features, Abilities, or Moves. Status Afflictions may still alter their Combat Stages. Defensive. | |||
Solid Rock | Static | The user gains +5 Damage Reduction against Super Effective damage. Defensive. | |||
Multiscale | Static | While at full Hit Points, all damage taken is resisted one step further. Defensive | |||
Serious Nature (+Speed/-Speed) | |||||
Stat | Base | Added | Value | ||
Hit Points | 8 | +12 | 20 | ||
Attack | 8 | +15 | 23 | ||
Defense | 22 | +9 | 31 (37) | ||
Special Attack | 8 | +0 | 8 | ||
Special Defense | 22 | +9 | 31 (37) | ||
Speed | 8 | +0 | 8 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
1d6 | 3d6 | 2d6 | 4d6 | 4d6+1 | 4d6+1 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | +2 to all base stats | |||
Ancient Heritage | 0 | Learns Ancient Power | |||
Defense Unlocked | 2 | 1 + 1/10lvl to Def and SpDef | |||
Re-Balancing | 2 | +1 to all base stats | |||
Defense Mastery | 1 | Multiscale | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Play Rough (20), Diamond Storm (30) | Ancient Power, Diamond Storm |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Diamond Dust | At-Will | 2 | ![]() |
2d6+10 | ![]() |
6 | 1T | Diamond Dust Freezes the Target on 19 (18)+. |
Guard Split | Scene | N/A | ![]() |
![]() |
Melee | 1T | The target loses 5 Defense and 5 Special Defense. If they do, the user gains 5 Damage Reduction. These effects last until the end of the scene. | |
Ancient Power | EOT | 2 | ![]() |
2d6+8 | ![]() ![]() |
6 | 1T, Spirit Surge | On 18 (17)+, the user has each of its stats raised by +1 Combat Stage. |
Play Rough | EOT | 4 | ![]() |
3d10+10 | ![]() |
Melee | 1T | Play Rough lowers the target’s Attack 1 Combat Stage on 17 (16)+. |
Stealth Rock | Scene | N/A | ![]() |
![]() |
Field | Hazard | Set 4 square meters of Stealth Rock hazards within 6 meters. If a foe moves within 2 meters of a space occupied by Rocks, move at most one Rock to the offender, then destroy the Rock. When that happens, the Stealth Rock causes a foe to lose a Tick of Hit Points. Stealth Rock is considered to be dealing damage; Apply Weakness and Resistance. Do not apply stats. A Pokémon who has been hit by a Stealth Rock Hazard cannot get hit by another in the same encounter until it is returned to a Poké Ball and then sent back out. | |
Diamond Storm | Scene | 3 | ![]() |
3d12+10 | ![]() |
Close Blast 3 | Friendly, Smite | On Even-Numbered Rolls, Diamond Storm raises the User’s Defense by 1 Combat Stage. |
Struggle | At-Will | 4 | ![]() ![]() |
1d8+6 | ![]() ![]() |
Melee/6 | N/A | N/A |
![]() |
|
Overland | 4 |
---|---|
Swim | 3 |
Sky | 7 |
High Jump | 1 |
Long Jump | 1 |
Power | 5 |
Mountable 1 |
Faridah: Female Yanmega | Type: ![]() ![]() |
Evasion: 6/6/4 | Tutor Points: 0/9 | ||
---|---|---|---|---|---|
Level 50, 3645 EXP | Held Item: Yanmegite+Ice Brace | HP: 120/120 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (SpAtt, SpDef) | Height: 6'3" / 1.9m (Medium) | Weight: 113.5lb / 51.5kg (4) | ||
Ability | Usage | Special Effect | |||
Compound Eyes | Static | The user gains a +3 Bonus to all Accuracy Rolls. | |||
Speed Boost | Static | The Pokémon’s Speed is raised 1 Combat Stage at the end of each of its turns. Speed Boost has no effect while out of combat. | |||
Tinted Lens | Static | Resisted moves are resisted one step less. | |||
Vengeful | Static | The user gains a +1 Bonus to Accuracy and a +5 Bonus to Damage Rolls against foes that have successfully hit them with a damaging attack since the user's last turn. | |||
Berserk | Mega | Raise SpAtt by one combat stage when HP falls below half. | |||
Calm Nature (+SpDef/-Att) | |||||
Stat | Base | Added | Value | ||
Hit Points | 10 | +15 | 20 | ||
Attack | 15 | +6 | 21 | ||
Defense | 10 | +0 | 10 | ||
Special Attack | 13 | +25 | 38 | ||
Special Defense | 7 | +0 | 7 | ||
Speed | 11 | +14 | 25 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
4d6 | 4d6+2 | 3d6+2 | 3d6-2 | 4d6+2 | 3d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | Ace Trainer | +1 to all base stats | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Move Tutor | Ace Trainer | Air Cutter | |||
Attack Star | Attack Star | Vengeance | |||
Attack Conflict | PokeEdge | Att | |||
Mixed Power | PokeEdge | Grants Twisted Power | |||
Attack Conflict | PokeEdge | Att | |||
Mixed Power | PokeEdge | Grants Twisted Power | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Dazzling Gleam (20), Silver Wind (30) | Air Cutter, Ancient Power, Bug Buzz, Ominous Wind, Silver Wind, Swift? |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Air Cutter | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Cone 2 | N/A | Critical Hit on 18 (17)+. |
Detect | Scene | N/A | ![]() |
![]() |
Self | Interrupt, Shield, Trigger | If the user is hit by a Move, the user may use Detect. The user is instead not hit by the Move. You do not take any damage nor are you affected by any of the Move’s effects. | |
Double Team | Scene | N/A | ![]() |
![]() |
Self | Illusion, Coat | The user gains 3 activations of Double Team. The user may either activate Double Team when being targeted by an attack to increase their Evasion by +2 against that attack; or when making an attack to increase their Accuracy by +2 for that attack. | |
Silver Wind | EOT | 2 | ![]() |
2d8+10 | ![]() |
6 | 1T, Spirit Surge | On 19 (18)+, the user has each of its stats raised by +1 Combat Stage. |
Dazzling Gleam | EOT | 2 | ![]() |
2d8+10 | ![]() |
Cone 2 | - | - |
Ancient Power | EOT | 2 | ![]() |
2d6+8 | ![]() ![]() |
6 | 1T, Spirit Surge | On 18 (17)+, the user has each of its stats raised by +1 Combat Stage. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee | N/A | N/A |
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|
Overland | 5 |
---|---|
Swim | 3 |
High Jump | 0 |
Long Jump | 1 |
Power | 2 |
Amorphous, Blindsense, Lesser Shapeshifting | |
Underdog |
Zac: Male Goodra | Type: ![]() |
Evasion: 5/7/2 | Tutor Points: 5/9 | ||
---|---|---|---|---|---|
Level 50, 3645 EXP | Held Item: Regal Charm | HP: 120/120 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (SpAtt, SpDef) | Height: 2'7" / 0.8m (Small) | Weight: 38.6lb / 17.5kg (2) | ||
Ability | Usage | Special Effect | |||
Slime Mold | Static | Connection - Mimic. The user may use Mimic outside of Battle to choose a Move to replace Mimic. Whenever the user uses Mimic in battle, they gain +1 CS in the Stat of their choice. Whenever the user uses a Move that replaced Mimic, they may choose to replace that Move with Mimic once more with its Frequency refreshed. | |||
Gooey | At-Will - Free Action | Whenever the user is hit by a Melee Attack, the triggering attacker has their Speed lowered by 1 Combat Stage. | |||
Absorb Force | Scene - Free Action | Trigger: The user is damaged by a Physical Attack. Effect: The user takes damage as if the attack was resisted one step further. | |||
Vengeful | Static | The user gains a +1 Bonus to Accuracy and a +5 Bonus to Damage Rolls against foes that have successfully hit them with a damaging attack since the user's last turn. | |||
Quirky Nature (+SpDef/-SpDef) | |||||
Stat | Base | Added | Value | ||
Hit Points | 8 | +12 | 20 | ||
Attack | 15 | +15 | 30 | ||
Defense | 6 | +0 | 6 | ||
Special Attack | 9 | +15 | 24 | ||
Special Defense | 12 | +18 | 30 | ||
Speed | 8 | +0 | 8 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
3d6 | 1d6 | 3d6 | 4d6+2 | 3d6 | 3d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | Ace Trainer | +1 to all base stats | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Advanced Connection | PokeEdge | Mimic | |||
Mixed Power | PokeEdge | Grants Twisted Power | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Endure (30) | ?? |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Mimic (AC) - Shadow Force | Scene | N/A | ![]() |
![]() |
6 | 1T | Choose a Move that the target has used during the encounter. For the remainder of the encounter, that Move replaces Mimic on the user’s Move List. Mimic cannot miss. | |
Counter | Scene x2 | N/A | ![]() |
![]() |
Self | Melee, Reaction, Trigger | Reflect physical damage taken. | |
Muddy Water | EOT | 5 | ![]() |
2d10+10 | ![]() |
Close Blast 2 | N/A | As a Shift Action, the user may Move to any open square in Muddy Water’s area of effect without provoking any Attacks of Opportunity. On 16 (15)+, the Accuracy of all targets is lowered by 1. |
Power Whip | Scene x2 | 5 | ![]() |
3d12+10 | ![]() |
8 | 1T, Smite | N/A |
Fire Punch | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Melee | 1T, Smite | Burns on 19 (18)+. |
Superpower | Scene x2 | 2 | ![]() |
3d12+10 | ![]() |
Melee | 1T, Dash | Lowes the user's Att and Def one stage. |
Outrage | EOT | 2 | ![]() |
4d10+15 | ![]() |
Melee | All adjacent foes | User is Confused and Enraged. |
Endure | Daily | N/A | ![]() |
![]() |
Self | Reaction, Trigger | If the user is hit by a damaging Move, you may use Endure as a Free Action. If the Move would bring Endure’s user down to 0 Hit Points or less, Endure’s user instead is set to 1 Hit Point. | |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee | N/A | N/A |
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|
Overland | 4 |
---|---|
Swim | 4 |
High Jump | 3 |
Long Jump | 2 |
Power | 1 |
Threaded, Honey Gather, Underdog | |
Alluring, Naturewalk (Wetlands) |
Oswin: Male Surskit | Type: ![]() ![]() |
Evasion: 7/5/5 | Tutor Points: 1/8 | ||
---|---|---|---|---|---|
Level 35, 1660 EXP | Held Item: | HP: 97/97 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (Att, Def) | Height: 3'7" / 1.1m (Medium) | Weight: 82lb / 37.1kg (3) | ||
Ability | Usage | Special Effect | |||
Danger Syrup | Scene - Free Action | Trigger: The user is hit by an attack. Effect: Connection - Sweet Scent. When this Ability is activated the user may use Sweet Scent as a Free Action, ignoring Frequency. Whenever the user hits a foe with Sweet Scent, that foe is Blinded for 1 full round. | |||
Huge Power | Static | The user’s Base Attack Stat is increased by +4, and by +1 more for every 10 Levels the user has. This Ability cannot be disabled in any way. | |||
Multiscale | Static | While at full Hit Points, all damage taken is resisted one step further. Defensive | |||
YUUUGE Nature (+3 to all stats except SpAtt) | |||||
Stat | Base | Added | Value | ||
Hit Points | 13 | +9 | 21 | ||
Attack | 16 | +10 | 26 (31) | ||
Defense | 13 | +8 | 22 (26) | ||
Special Attack | 8 | +0 | 8 | ||
Special Defense | 15 | +10 | 25 | ||
Speed | 13 | +8 | 21 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
2d6 | 3d6 | 1d6 | 2d6 | 3d6+1 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | +2 to all base stats | |||
Advanced Connection | 1 | Sweet Scent | |||
Defense Unlocked | 2 | 1 + 1/10lvl to Def and SpDef | |||
Tutor | 2 | Zen Headbutt | |||
Vitamins | N/A | +3 HP | |||
Underdog's Strength | 1 | +1 to all base stats | |||
Defense Mastery | 1 | Multiscale | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
- | - |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Sweet Scent | Scene | 2 | ![]() |
![]() |
Burst 2 | Friendly | Targets hit by Sweet Scent gain a -2 Penalty to Evasion. (Total Evasion may not be lowered to a negative value.) | |
Bounce (Inh) | Scene x2 | 4 | ![]() |
2d10+10 | ![]() |
Melee | 1T, Dash, Full Action | The user first Shifts, gaining a +1 Bonus to Movement Speed and to their Jump Capabilities. After the user Shifts, they may attack with Bounce. The target becomes Vulnerable, and is Paralyzed on 16 (15)+. Grants High Jump +1 |
Bug Bite (Inh) | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Melee | 1T | If the target has a stored Digestion Buff or has traded in a Digestion Buff this Scene, the user may gain the effects of the Digestion Buff. This does not count towards the usual limit on the user’s Digestion Buffs. |
Body Slam (Inh) | Scene x2 | 2 | ![]() |
2d10+10 | ![]() |
Melee | 1T | Body Slam Paralyzes the target on 15 (14)+. |
Zen Headbutt | At-Will | 3 | ![]() |
2d8+10 | ![]() |
Melee | 1T, Dash | Zen Headbutt Flinches the target on 15 (14)+. |
Aqua Jet | At-Will | 2 | ![]() |
1d8+6 | ![]() |
Melee | 1T, Priority | - |
Agility | EOT | N/A | ![]() |
![]() |
4, Ranged Blast 2 | - | +2 speed stages | |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee/6 | N/A | N/A |
Castor: Male Mudsdale | Type: ![]() |
Evasion: 7/5/5 | Tutor Points: 4/8 | ||
---|---|---|---|---|---|
Level 30, 1165 EXP | Held Item: | HP: 112/112 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (Att, Def) | Height: 3'7" / 1.1m (Large) | Weight: 82lb / 37.1kg (3) | ||
Ability | Usage | Special Effect | |||
Stamina | Static | Trigger: The user is hit by an attack. Effect: Raise the user's Defense 1 combat stage. Defensive. | |||
Inner Focus | Static | The user cannot be flinched. Defensive. | |||
Multiscale | Static | While at full Hit Points, all damage taken is resisted one step further. Defensive. | |||
Careful Nature (+SpDef/-SpAtt) | |||||
Stat | Base | Added | Value | ||
Hit Points | 12 | +12 | 24 | ||
Attack | 15 | +10 | 25 (30) | ||
Defense | 17 | +9 | 26 | ||
Special Attack | 6 | +0 | 6 | ||
Special Defense | 18 | +9 | 27 (32) | ||
Speed | 4 | +0 | 4 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
2d6 | 3d6 | 1d6 | 2d6 | 3d6+1 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | +2 to all base stats | |||
Defense Unlocked | 2 | 1 + 1/10lvl to Def and SpDef | |||
Defense Mastery | 2 | Multiscale | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Magnitude, Body Slam | - |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Magnitude (Inh) | EOT | 2 | ![]() |
(1d6+5+2)d4 | ![]() |
Burst 2 | Groundsource | When you use Magnitude, roll 1d6. Magnitude’s Damage Base is equal to 5+X, where X is the value of the d6. Magnitude can hit targets that are underground, including those using the Move Dig. |
High Horsepower | Scene x2 | 4 | ![]() |
3d10+10 | ![]() |
Melee | 1T, Dash, Full Action | The user first Shifts, gaining a +1 Bonus to Movement Speed and to their Jump Capabilities. After the user Shifts, they may attack with Bounce. The target becomes Vulnerable, and is Paralyzed on 16 (15)+. Grants High Jump +1 |
Stomp | EOT | 2 | ![]() |
2d6+10 | ![]() |
Melee | 1T | Stomp Flinches the target on 15 (14)+. If the target is at least one size category smaller than the user, Stomp deals an additional 10 damage. |
Body Slam (Inh) | Scene x2 | 2 | ![]() |
2d10+10 | ![]() |
Melee | 1T | Body Slam Paralyzes the target on 15 (14)+. |
Double Kick | At-Will | 3 | ![]() |
1d6+5 | ![]() |
Melee | 1T, Double Strike | - |
Bide | Scene | N/A | ![]() |
HP Loss | Burst 1 | Friendly | The user may use Bide as a Reaction Move upon being Hit by a Damaging Move. During their next available turn, the user may Shift and then use Bide, causing all Adjacent foes to lose X HP, where X is the amount of Damage taken since declaring use of Bide (Loss of life through effects such as Poison is not ‘Damage’). | |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee/6 | N/A | N/A |
![]() |
|
Overland | 7 |
---|---|
Swim | 4 |
High Jump | 2 |
Long Jump | 2 |
Power | 7 |
Naturewalk (Forest, Urban) |
Crane: Kartana | Type: ![]() ![]() |
Evasion: 2/5/3 | Tutor Points: 2/9 | ||
---|---|---|---|---|---|
Level 50, 3645 EXP | Held Item: Quick Scarf | HP: 120/120 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired | Height: 1'0" / 0.3m (Medium) | Weight: 114.6lb / 52kg (4) | ||
Ability | Usage | Special Effect | |||
Bladed Form | Static | +2 to DB and Crit for blade moves. Those moves may always use Att stat for damage. | |||
Parry | Scene | ||||
Beast Boost | Static | Raise a non-HP stat by 1 Combat Stage after causing a KO. | |||
No Guard | Static | +3 to hit, +3 to opponents hitting you. | |||
Adamant Nature (+Att/-SpAtt) | |||||
Stat | Base | Added | Value | ||
Hit Points | 7 | +13 | 20 | ||
Attack | 27 | +28 | 55 | ||
Defense | 14 | +7 | 21 | ||
Special Attack | 5 | +0 | 5 | ||
Special Defense | 5 | +5 | 10 | ||
Speed | 14 | +7 | 21 (+5 Init) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
4d6 | 2d6+2 | 5d6 | 2d6 | 3d6+2 | 4d6+3 |
Improvements / Edges | |||||
Improvement | Source | Effect | |||
Top Percentage | Ace Trainer | +1 to all stats | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Attack Conflict | PokeEdge | Ignore SpAtt BSR | |||
Vitamins | Vitamins | +1 SpDef, +2 Spd | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Psycho Cut | EOT | 2 | ![]() |
2d10+10 | ![]() |
6 | 1T | Psycho Blade is a Critical Hit on 18 (15)+. |
Leaf Blade | EOT | 2 | ![]() |
4d10+10 | ![]() |
Melee | Pass | Leaf Blade is a Critical Hit on 18 (15)+. |
Air Cutter | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Cone 2 | Scattershot Air Cutter. Critical Hit on 18 (15)+. | |
Air Slash | EOT | 2 | ![]() |
3d8+10 | ![]() |
6 | 1T | Flinches on 15 (14)+. |
Night Slash | EOT | 2 | ![]() |
2d10+10 | ![]() |
Melee | Pass | Leaf Blade is a Critical Hit on 18 (15)+. |
Sacred Sword | EOT | N/A | ![]() |
3d8+10 | ![]() |
Melee | 1T | Cannot miss. |
Swords Dance | EOT | N/A | ![]() |
![]() |
Melee | 1T | Raises Attack by 2 Combat Stages. | |
Struggle | At-Will | 4 | ![]() |
![]() |
Melee | N/A | The user's Attack is raised 2 Combat Stages. |
![]() |
|
Overland | 6 |
---|---|
Swim | 3 |
Sky | 5 |
High Jump | 2 |
Long Jump | 2 |
Power | 14 |
Darkvision, Groundshaper | |
Underdog |
Rayleigh: Golett | Type: ![]() ![]() |
Evasion: 2/1/6 | Tutor Points: 1/5 | ||
---|---|---|---|---|---|
Level 34, 3645 EXP | Held Item: Courier Badge, Ice Plate | HP: 120/120 | Injuries: 0 | ||
Training | Regimen: Agility, Brutal, Ace Trainer (Att, Def) | Height: 3'3" / 1m (Small) | Weight: 202.8lb / 92kg (4) | ||
Ability | Usage | Special Effect | |||
Iron Fist | Static | The user increases the Damage Base of the following Moves by +2; Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Meteor Mash, Shadow Punch, Ice Punch, Mach Punch, Mega Punch, Sky Uppercut, Thunder Punch, Focus Punch, Hammer Arm, and Power-Up Punch. | |||
Plunder | Daily - Extended Action | Like Pickup, only less legal. | |||
Prime Fury | Scene - Swift Action | The user becomes Enraged and gains +1 Attack Combat Stage. | |||
No Guard | Static | +3 to hit, +3 to opponents hitting you. | |||
Vengeful | Static | The user gains a +1 Bonus to Accuracy and a +5 Bonus to Damage Rolls against foes that have successfully hit them with a damaging attack since the user's last turn. | |||
Jolly Nature (+Spd/-SpDef) | |||||
Stat | Base | Added | Value | ||
Hit Points | 10 | +10 | 20 | ||
Attack | 19 | +28 | 47 | ||
Defense | 9 | +1 | 10 | ||
Special Attack | 7 | +0 | 7 | ||
Special Defense | 7 | +0 | 7 | ||
Speed | 9 | +21 | 30 (35) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
4d6+2 | 2d6 | 2d6+2 | 2d6 | 3d6+1 | 4d6+2 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | Ace Trainer | +1 to all stats | |||
Champion's Guidance | Ace Trainer | +1 max moves known | |||
Attack Star | Attack Star | Vengeful | |||
Power Training: Attack | Attack Star | +6 Att | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Learns Ice Punch instead of Dynamic Punch at 30 | Shadow Punch, Ice Punch |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Ice Punch | At-Will | 2 | ![]() |
3d8+10 | ![]() |
Melee | 1T | Freezes on 19 (18)+. |
Thunder Punch | At-Will | 2 | ![]() |
3d8+10 | ![]() |
Melee | 1T | Paralyzes on 19 (18)+. |
Shadow Punch | EOT | N/A | ![]() |
3d8+10 | ![]() |
Melee | 1T | Shadow Punch cannot miss. |
Power-Up Punch | EOT | 2 | ![]() |
2d6+8 | ![]() |
Melee | 1T | On a successful hit, the user raises their Attack 1 Combat Stage. |
Drain Punch | Scene x2 | 2 | ![]() |
3d8+10 | ![]() |
Melee | 1T | Heal half of the damage done. |
Magnitude | EOT | 2 | ![]() |
5+1d6 | ![]() |
4 | 3T, Groundsource | Magnitude can hit targets that are underground, including those using the Move Dig. |
Rock Slide (Inh) | Scene x2 | 3 | ![]() |
2d8+10 | ![]() |
6, Blast 3 | Rock Slide flinches all legal targets on 17 (16)+. | |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee/6 | N/A | N/A |
Box
Overland | 8 (9) |
---|---|
Swim | 4 (5) |
Sky | 7 (8) |
High Jump | 3 |
Long Jump | 3 |
Power | 3 |
Naturewalk (Grassland, Forest) | |
Underdog |
Stefan: Male Kricketune | Type: ![]() |
Evasion: 1/1/2 | Tutor Points: 2/3 | ||
---|---|---|---|---|---|
Level 21, 493 EXP | Held Item: | HP: 69/69 | Injuries: 0 | ||
Training | Regimen: Agility, Brutal, Ace Trainer (Att) | Height: 3'3" / 1m (Medium) | Weight: 56.2lb / 25.5kg (3) | ||
Ability | Usage | Special Effect | |||
Confidence | Scene - Standard Action | Choose a Combat Stat. All allies within 5 meters of the user gain +1 CS in the Chosen Stat. | |||
Adamant Nature (+Att/-SpAtt) | |||||
Stat | Base | Added | Value | ||
Hit Points | 8 | +7 | 15 | ||
Attack | 11 | +14 | 25 (30) | ||
Defense | 5 | +5 | 10 | ||
Special Attack | 4 | +0 | 4 | ||
Special Defense | 5 | +0 | 5 | ||
Speed | 7 | +5 | 12 (+4 Init) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus(+) |
3d6 | 4d6+1 | 3d6+1 | 3d6 | 3d6+1 | 5d6+2 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | 0/4 | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
(20), (30) | - |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Fury Cutter | At-Will | 3 | ![]() |
2d6+8 | ![]() |
Melee | 1T | 3d8+10/4d10+15/6d12+25 If Fury Cutter is used successfully and consecutively on the same target, the Damage Base is increased by +4 to a maximum of 16. For example, the first hit would have a DB of 4; the second hit a DB of 8; the third hit a DB of 12; the fourth and further hits a DB of 16. If Fury Cuter misses or fails to damage its target, its Damage Base resets. |
Growl | At-Will | 2 | ![]() |
![]() |
Burst 1 | Friendly, Sonic, Social | Growl lowers all Legal Targets Attack 1 Combat Stage. | |
Rage | At-Will | 2 | ![]() |
1d6+3 | ![]() |
Melee | 1 Target, Spirit Surge | The user becomes Enraged. Until the end of the user’s next turn, if the user is Enraged, the user gains +1 Attack Combat Stage whenever they are damaged by an Damaging Move or Attack. |
Bide | Scene | N/A | ![]() |
HP Loss | Burst 1 | Friendly | The user may use Bide as a Reaction Move upon being Hit by a Damaging Move. During their next available turn, the user may Shift and then use Bide, causing all Adjacent foes to lose X HP, where X is the amount of Damage taken since declaring use of Bide (Loss of life through effects such as Poison is not ‘Damage’). | |
Leech Life | At-Will | 2 | ![]() |
1d8+6 | ![]() |
Melee | 1T | After the target takes damage, the user gains Hit Points equal to half of the damage they dealt to the target. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee | N/A | N/A |
![]() |
|
Overland | 4 (5) |
---|---|
Swim | 4 (5) |
High Jump | 1 |
Long Jump | 1 |
Power | 1 |
Underdog |
Glyce: Male Dratini | Type: ![]() |
Evasion: 2/2/1 | Tutor Points: 4/5 | ||
---|---|---|---|---|---|
Level 21, 520 EXP | Held Item: | HP: 60/60 | Injuries: 0 | ||
Training | Regimen: Agility, Brutal, Ace Trainer (SpAtt) | Height: 5'11" / 1.8m (Small) | Weight: 7.3b / 3.3kg (1) | ||
Ability | Usage | Special Effect | |||
Shed Skin | Scene - Swift Action | The user is cured of one of Paralysis, Freezing, Burns, Poison, or Sleep. | |||
Modest Nature (+SpAtt/-Att) | |||||
Stat | Base | Added | Value | ||
Hit Points | 5 | +9 | 14 | ||
Attack | 4 | +0 | 4 | ||
Defense | 5 | +7 | 11 | ||
Special Attack | 7 | +8 | 15 (18) | ||
Special Defense | 5 | +7 | 11 | ||
Speed | 5 | +0 | 5 (+4 Init) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
3d6+2 | 2d6 | 2d6 | 3d6 | 2d6 | 2d6+1 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | 1/4 | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Dragon Breath (20), Dragon Pulse (30) | - |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Wrap | Static | N/A | ![]() |
N/A | N/A | Static | The user gains a +1 Bonus to Accuracy Rolls made to initiate Grapple Maneuvers, and +2 to Skill Checks made to initiate Grapple Maneuvers or gain Dominance. Whenever the user gains Dominance in a Grapple, the target of the Grapple loses a Tick of Hit Points. | |
Leer | At-Will | 2 | ![]() |
![]() |
Cone 2 | Friendly, Social | All legal targets have their Defense lowered by 1 Combat Stage. | |
Thunder Wave | Scene x2 | N/A | ![]() |
![]() |
6 | 1T | Thunder Wave cannot miss. Thunder Wave Paralyzes the target. Targets immune to Electric Attacks are immune to Thunder Wave’s effects. | |
Twister | At-Will | 2 | ![]() |
2d6+8 | ![]() |
6, Ranged Blast 3 | N/A | Small or Medium targets in the central square of the blast are not hit. Twister Flinches the target on 18 (17+) during Accuracy Check. Any Pokémon Airborne as a result of Fly or Sky Drop above the Blast are hit, ignoring range, and Twister has a Damage Base of 8 against those targets instead. |
Hidden Power (TM) | EOT | 2 | ![]() |
2d6+8 | ![]() |
Burst 1 | N/A | N/A |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee | N/A | N/A |
![]() |
|
Overland | 4 (5) |
---|---|
Swim | 1 (2) |
Burrow | 4 (5) |
High Jump | 1 |
Long Jump | 1 |
Power | 2 |
Materializer | |
Naturewalk (Desert, Mountain) | |
Underdog |
Atlas: Male Dwebble | Type: ![]() ![]() |
Evasion: 5/1/0 | Tutor Points: 5/5 | ||
---|---|---|---|---|---|
Level 22, 557 EXP | Held Item: Adorable Basket (+2 Ev/Scene) | HP: 68/68 | Injuries: 0 | ||
Training | Regimen: Agility, Brutal, Ace Trainer (Def) | Height: 1'0" / 0.3m (Small) | Weight: 32lb / 14.5kg (2) | ||
Ability | Usage | Special Effect | |||
Sturdy | Static | The user is immune to Moves with the Execute Keyword. If a single source of Damage or Hit Point Loss would cause the user to lose more than X Hit Points, the damage or Hit Point loss is instead reduced to X. X is equal to 50% of their Max Hit Points. Defensive. | |||
Brave Nature (+Att/-Spd) | |||||
Stat | Base | Added | Value | ||
Hit Points | 5 | +11 | 17 | ||
Attack | 9 | +9 | 18 | ||
Defense | 9 | +12 | 21 (25) | ||
Special Attack | 4 | +0 | 4 | ||
Special Defense | 4 | +0 | 4 | ||
Speed | 4 | +0 | 4 (+4 Init) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
3d6 | 2d6 | 2d6 | 3d6+2 | 2d6 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | 1/4 | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Iron Defense (20), Night Slash (30) | Moves |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Fury Cutter | At-Will | 3 | ![]() |
2d6+8 | ![]() |
Melee | 1T | 3d8+10/4d10+15/6d12+25 If Fury Cutter is used successfully and consecutively on the same target, the Damage Base is increased by +4 to a maximum of 16. For example, the first hit would have a DB of 4; the second hit a DB of 8; the third hit a DB of 12; the fourth and further hits a DB of 16. If Fury Cuter misses or fails to damage its target, its Damage Base resets. |
Rock Blast | EOT | 5 | ![]() |
1d8+8 | ![]() |
6 | 1T, Five Strike, Materializer | N/A |
Withdraw | At-Will | N/A | ![]() |
![]() |
Self | N/A | The user becomes Withdrawn. While Withdrawn, the user becomes immune to Critical Hits and gain 15 Damage Reduction. However, while Withdrawn, the user cannot Shift, and may only use self-targeting Moves. The user may stop being Withdrawn as a Shift Action. | |
Sand Attack | EOT | 2 | ![]() |
![]() |
2 | 1T | The target is Blinded until the end of their next turn. | |
Feint Attack | EOT | None | ![]() |
2d6+8 | ![]() |
Melee | 1T | Feint Attack cannot miss. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee | N/A | N/A |
Reference: http://i.imgur.com/HCLvEL5.gifv
![]() |
|
Overland | 2 (3) |
---|---|
Swim | 5 (6) |
High Jump | 0 |
Long Jump | 1 |
Power | 1 |
Fountain, Gilled | |
Naturewalk (Ocean) | |
Underdog |
Karl: Male Skrelp | Type: ![]() ![]() |
Evasion: #/#/# | Tutor Points: #/# | ||
---|---|---|---|---|---|
Level 21, 520 EXP | Held Item: | HP: #/# | Injuries: 0 | ||
Training | Regimen: Agility, Brutal, Ace Trainer (Att) | Height: 1'08" / 0.5m (Medium) | Weight: 16.1 lb / 7.3 kg (1) | ||
Ability | Usage | Special Effect | |||
Poison Touch | Static | The Pokémon’s Moves which deal damage Poison Legal Targets on 19 (18)+. If a move already has a chance of Poisoning foes, Poison Touch increases the effect range by +2. | |||
Adamant Nature (+Att/-SpAtt) | |||||
Stat | Base | Added | Value | ||
Hit Points | 5 | +# | # | ||
Attack | 8 | +# | # | ||
Defense | 6 | +# | # | ||
Special Attack | 4 | +# | # | ||
Special Defense | 6 | +# | # | ||
Speed | 3 | +# | # | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
3d6 | 2d6 | 2d6 | 3d6+2 | 3d6 | 3d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | 0/4 | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Play Rough (15), Venom Drench (30) | ? |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Tackle | At-Will | 2 | ![]() |
1d8+8 | ![]() |
Melee | 1T, Dash, Push | The target is pushed 2 Meters. |
Smokescreen | EOT | 2 | ![]() |
![]() |
5, Ranged Blast 3 | N/A | Smokescreen creates a blast of Smoke that covers the target area. the Smoke persists until the end of the encounter, or until Defog or Whirlwind are used. All targets attacking from or into the Smoke receive a -3 penalty to Accuracy. | |
Feint Attack | EOT | None | ![]() |
2d6+8 | ![]() |
Melee | 1T | Feint Attack cannot miss. |
Water Gun | At-Will | 2 | ![]() |
2d6+8 | ![]() |
4 | 1T | N/A |
Acid | At-Will | 2 | ![]() |
2d6+8 | ![]() |
Cone 2 | 1T | Acid lowers the target’s Special Defense 1 Combat Stage on 18 (17)+. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() ![]() |
Melee | N/A | N/A |
![]() |
|
Overland | 5 (6) |
---|---|
Swim | 4 (5) |
High Jump | 2 |
Long Jump | 2 |
Power | 2 |
Fountain, Gilled, Wallclimber | |
Naturewalk (Wetlands) | |
Underdog |
Oliver: Male Frogadier | Type: ![]() |
Evasion: 1/1/4 | Tutor Points: 4/6 | ||
---|---|---|---|---|---|
Level 21, 490 EXP | Held Item: | HP: 48/48 | Injuries: 0 | ||
Training | Regimen: Agility, Brutal, Ace Trainer (Spd) | Height: 1'0" / 0.3m (Small) | Weight: 15.4lb / 7.0kg (1) | ||
Ability | Usage | Special Effect | |||
Wash Away | Daily - Free Action | Trigger: The user hits with a Water Type Move Effect: Before the Move “hits”, all Combat Stages on targets hit by the Move are reset to their default (usually 0), and all coats on the targets, except ones placed by Water Sport, are destroyed. | |||
Docile Nature (+Def/-Def) | |||||
Stat | Base | Added | Value | ||
Hit Points | 7 | +8 | 8 | ||
Attack | 8 | +0 | 9 | ||
Defense | 7 | +3 | 5 | ||
Special Attack | 10 | +3 | 9 | ||
Special Defense | 8 | +2 | 5 | ||
Speed | 12 | +8 | 20 (+4 Init) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
2d6 | 3d6+2 | 2d6 | 3d6+2 | 2d6+1 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | +2 to all base stats | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
Camouflage (20), Me First (30) | Toxic Spikes |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Struggle | At-Will | 4 | ![]() ![]() |
1d8+6 | ![]() ![]() |
Melee/6 | N/A | N/A |
![]() |
|
Overland | 8 |
---|---|
Swim | 2 |
Burrow | 7 |
High Jump | 1 |
Long Jump | 2 |
Power | 8 |
Threaded, Wallclimber, Groundshaper | |
Naturewalk (Desert) |
Gurren: Male Trenchula | Type: ![]() ![]() |
Evasion: 7/5/3 | Tutor Points: 1/7 | ||
---|---|---|---|---|---|
Level 32, 1355 EXP | Held Item: | HP: 93/93 | Injuries: 0 | ||
Training | Regimen: Brutal, Inspired, Ace Trainer (Att, Def) | Height: 3'7" / 1.1m (Medium) | Weight: 82lb / 37.1kg (3) | ||
Ability | Usage | Special Effect | |||
Arena Trap | Scene - Free Action | Once Arena Trap is activated, all foes within 5 meters of the user are considered Slowed and Trapped. This does not affect targets of the Flying Type, or with a Levitate, Sky, or Burrow Speed of 4 or higher. The user may end the effect as a Free Action, and the effect ends if the user is Fainted or returned to a Poké Ball. | |||
Compound Eyes | Static | The user gains a +3 Bonus to all Accuracy Rolls. | |||
Adamant Nature (+Att/-SpAtt) | |||||
Stat | Base | Added | Value | ||
Hit Points | 10 | +7 | 17 | ||
Attack | 14 | +12 | 26 (30) | ||
Defense | 17 | +10 | 27 (32) | ||
Special Attack | 4 | +0 | 4 | ||
Special Defense | 12 | +13 | 25 | ||
Speed | 10 | +0 | 10 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
3d6+2 | 3d6 | 3d6 | 6d6 | 3d6+4 | 3d6+1 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
Top Percentage | N/A | +2 to all base stats | |||
Defense Unlocked | 2 | 1 + 1/10lvl to Def and SpDef | |||
Tutor | 2 | Electroweb | |||
Alternative Energy | 2 | Physical Electroweb | |||
Future Stuff | |||||
Inheritance | Planned Moves | ||||
- | - |
Moves | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Frequency | AC | Type | Damage | Range | Keywords | Special Effect | |
Drill Peck (Inh) | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Melee | 1T, Dash | N/A |
Dig | EOT | 2 | ![]() |
3d8+10 | ![]() |
Burst 1 | Set-Up, Full Action, Groundsource | Set-Up Effect: The user shifts 25 meters underground and their turn ends. Resolution Effect: The user may shift horizontally using their burrow or overland speed, and then shifts 25 meters straight up. Upon reaching the surface, the user attacks with Dig, creating a Burst 1. |
Magnitude | EOT | 2 | ![]() |
Varies | ![]() |
Burst 2 | Groundsource | When you use Magnitude, roll 1d6. Magnitude’s Damage Base is equal to 5+X, where X is the value of the d6. Magnitude can hit targets that are underground, including those using the Move Dig. |
Twineedle | At-Will | 3 | ![]() |
1d8+8 | ![]() |
Melee | 1T, Double Strike | Twineedle Poisons the target on an Accuracy Check of 18 (17)+. |
Electroweb | EOT | 3 | ![]() |
2d6+8 | ![]() |
4, Ranged Blast 2 | - | All Legal Targets are lowered 1 Speed Combat Stage. |
Sucker Punch | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Melee | 1T, Interrupt, Trigger | If an adjacent foe targets the user with a Damaging Attack, Sucker Punch may be used as an Interrupt Move against the triggering foe. |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee/6 | N/A | N/A |