Doctor Coil

Meet the Alchemist

Level 2 Alchemist

Name: Dr. Landry Coil
Age: 21
Gender: Male
Eyes: Grey
Hair: Blonde
Height: 5'9
Weight: 145lbs
Skin: Light
Background: Revoked License

Classes:

  • Scientist
  • Ninja

Theme:

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Skills and Stats

Skills and Attributes

Body: Fair (+1)

Acrobatics (Novice; 3d6+1)
Athletics (Untrained; 2d6+1)
Combat (Novice; 3d6+1)
Intimidate (Pathetic; 1d6+1)
Stealth (Novice; 3d6+1)
Survival (Untrained; 2d6+1)

Mind: Fabulous (+5)

Education: All (Untrained; 2d6+5)
Medicine (Adept; 4d6+5)
Technology (Untrained; 2d6+5)
Guile (Untrained; 2d6+5)
Perception (Untrained; 2d6+5)

Spirit: Poor (-1)

Charm (Pathetic; 1d6-1)
Command (Pathetic; 1d6-1)
Focus (Untrained; 2d6-1)
Intuition (Novice; 3d6-1)

Combat Stats

Hit Points: 36 / 48
Injuries: None

HP 10 - - 10
Attack 7 - +1 8
Defense 7 - - 7
Sp. Attack 5 - - 5
Sp. Defense 7 - - 7
Speed 9 +2 - 11

Edges and Features

Action Points: 4 / 5

Medic Training: When you use Restorative Items on others, they do not forfeit their next turn.
Repel Crafter: Create a Repel for $100 or a Super Repel for $150. Requires access to a Chemistry Set.
Basic Cooking: You may create “Candy Bars” or “Baby Food” with cooking ingredients costing $50.

Basic Skills: Combat

Moves and Capabilities:

Poison Touch
Static
Effect: The Pokémon’s Moves which deal damage Poison Legal Targets on 19+. If a move already has a chance of Poisoning foes, Poison Touch increases the effect range by +2

Overland 6, Swim 3, Jump 0/1, Power 5, Throw 5, Weight Class 4

Growth Log

Current Exp Bank: 2/10

Level 2: Novice Intuition, +1 Attack
Extra: Basic Cooking

Items

P: 6300

Head n/a n/a
Body n/a n/a
Main Hand n/a n/a
Off-Hand n/a n/a
Feet n/a n/a
Accessory n/a n/a

Pokemon

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Level 12
Male Croagunk

EXP: 135
Held:

Type: PoisonIC_Big.png FightingIC_Big.png

Nature: Proud (+HP/-SpAtk)
Loyalty: 4
Tutor Points: 2 / 2

Capabilities: Overland 5, Swim 5, Jump 2/3, Power 3, Intelligence 3, Underdog
Skills: Athletics 3d6+2, Acrobatics 3d6, Combat 3d6, Stealth 3d6+1, Perception 2d6, Focus 2d6+1

HP: 46 / 56
Injuries:

Battle Stats:

Stat Base Added Value
Hit Points 6 +6 12
Attack 6 +9 15
Defense 4 - 4
Sp. Attack 4 +2 6
Sp. Defense 4 - 4
Speed 5 +5 10
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