Elias Torkild

Game: Zong

Name: Elias Torkild
Age: 25
Height: 6'7"cm
Weight: 230kg (WC 5)

Level: 5
Trainer EXP: 1/10

Physical Evasion: +1
Special Evasion: +1
Speed Evasion: +3

HP: 71/71
Injuries: 0
AP: 6/6
HP 17
Attack 5
Defense 6
Special Attack 5
Special Defense 6
Speed 17
BODY (Superb) +4
Acrobatics Untrained (2) Intimidate Untrained (2)
Athletics Untrained (2) Stealth Adept (4)
Combat Adept (4) Survival Adept (4)
MIND (Fair) +1
General Untrained (2) Occult Untrained (2)
Medicine Untrained (2) Technology Untrained (2)
Pokemon Untrained (2) Guile Untrained (2)
Perception Untrained (2)
SPIRIT (Average) +0
Charm Pathetic (1) Focus Untrained (2)
Command Untrained (2) Intuition Untrained (2)
Capabilities
Overland 6 Power 7
High Jump 1 Long Jump 2
HGSS_Question_Mark_Sprite.png
Background: Aetland Hunter
Survival above all else.
Rank Up: Survival, Stealth
Rank Down: Charm, Guile

Moves
Name Freq AC Type Damage Range Special Effect
Struggle At-Will 4 Normal 1d8+6 Melee Melee, 1 Target -
Abilities
Name Frequency Effect

Pokemon

Sup_Diglett_by_Netaro.jpg
Overland 1
Swim 0
Burrow 7
High Jump 0
Long Jump 0
Power 1
Intelligence 3
Tremorsense
Underdog
Naturewalk (Tundra)

Diglett: Male Type: Ground Evasion: 1/1/3 Tutor Points: 0/3
Level 10, 90/110 EXP Held Item: HP: 38/38 Injuries: 0
Ability Usage Special Effect
Arena Trap Scene - Free All foes within 5 meters are Slowed. Does not affect targets with Flying Type, or Levitate, Sky, or Burrow Speed of 4 or higher.
Teamwork Static While you are adjacent to an opponent, allies using Melee attacks against that opponent receive a +2 bonus to Accuracy Checks.
Decisive Nature (+HP, -SPDEF)
Stat Base Added Value
Hit Points 3 +3 6
Attack 6 +4 10
Defense 3 +3 6
Special Attack 4 +3 7
Special Defense 3 +0 3
Speed 10 +7 17
Skills
Athletics Acrobatics Combat Stealth Perception Focus
2d6 2d6 2d6 3d6+2 3d6+1 3d6+1
Improvements / Edges
Source AP Cost Effect
Moves
Name Freq AC Type Damage Range Special Effect
Scratch At-Will - 2 Normal - 1d8+6 Phys. Melee Pass
Growl At-Will - 2 Normal - — Status Burst 1 lowers all Legal Targets Attack 1 Combat Stage. Friendly, Sonic
Sand-Attack EOT - 2 Ground - — Status 2 target is Blinded until the end of their next turn.
Astonish At-Will - 2 Ghost - 1d6+5 Phys. Melee Astonish Flinches the target on 15+. Once per scene, if the target is unaware of the user’s presence, Astonish automatically Flinches the target.
Endure Daily - — Normal - — Status Self If user is hit by damaging Move, use Endure as aFree Action. If Move would bring user down to 0 HP, Endure’s user is set to 1 HP. Reaction, Trigger
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