Elliot Savage

Name: Elliot Wendell Savage
Age: 23
Height: 5'11'
Weight: 165 lb (WC4)

Level: 9
Trainer EXP: 1/10
Badges:
To distribute:

Physical Evasion: +1
Special Evasion: +1
Speed Evasion: +2

Health / Status
HP: 67/67
Injuries: 0
AP: 6/6

Statline
Hit Points: 13
Attack: 10
Defense: 10 (12)
Special Attack: 5
Special Defense: 5
Speed: 10

BODY
Acrobatics Untrained (2) Intimidate Adept (4)
Athletics Adept (4) Stealth Novice (3)
Combat Untrained (2) Survival =Adept (4)
MIND
General Pathetic (1) Pokemon Untrained (2)
Medicine Novice (3) Technology Untrained (2)
Occult Untrained (2)
Perception Pathetic (1) Guile Pathetic (1)
SPIRIT
Charm Untrained (2) Focus Novice (3)
Command Expert (5) Intuition Untrained (2)
Capabilities
Overland 5 Swimming 2
High Jump 0 Long Jump 1
Power 5 Throwing 7
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Background Title: The Risk-Taker
Adept Skill: Command Novice Skill: Athletics
Pathetic Skills: Guile, General Education, Perception
Elliot's Theme Turnabout Jazz Soul - Furio Tigre - Swinging the Tiger
Battle Theme Kingdom Hearts 1.5 - Hand in Hand
Battle Theme (Allegro)? Access The Animus (Repeating Remix)

Status Menu

Starting Stats: 12 Hp / 10 Attack / 5 Defense / 5 Special Attack / 5 Special Defense / 10 Speed
Starting Features Ace Trainer, Taskmaster, Elite Trainer (Agility Training), Enduring Soul, Brutal Training
Starting Edges: Novice Intimidate, Novice Focus, Novice Stealth, Novice Survival

Inventory

Equipment Effect
Head Trendy (Nerdy) Glasses -
Main Hand Survival Knife Crude as a weapon, but handy enough for the many tasks it's capable of in the wild.
Off-Hand Duelist's Glove -
Body Swanky Coat -
Feet What Are Those? -
Accessory Ancient Torc Old bling that acts as a Defense booster.
Money 5100P

Fluff Items

Official Spectrum Battle Club Magazine subscription - Exactly what it says on the tin. Elliot likes to keep up to date with the latest happenings, even in such an old fashioned way.
The Unofficial Trainer's Guidebook - Full of HARDCORE exercise routines and general advice.
Pack of pens and a notepad - Just in case.
Smartphone - Because who doesn't?
Condoms - You never know.
Can Opener - Never get stuck without one of these in a modern environment.
Mints - Why not?
Terry's Terrors Signed Hat

Important Items

First Aid Kit - Drain 1 AP to cure Poison, Burn or Paralysis as an extended action, plus recover (Medicine Edu check) HP.
1x Flash Case - Attached to Jack's Poke-Ball. Allows the use of Flash when releasing.
1 Sleeping Bag
25 feet Sturdy Rope. Who needs paracord?
Waterproof Flashlight.

Consumable Items

2 Potions
2 Bandages
2 Weeks worth of trail rations ( Includes Trailmix! and FreshFruits! and Granola! (whysomuchfudsmith?))

Pokeballs

3 Pokeballs

Pokemon

snubbull_riding_a_skateboard_by_keijimatsu-d4lly9g.png
Overland 7+1
Swim 5+1
High Jump 1
Long Jump 2
Power 1
Tracker
Naturewalk (Grassland)
Underdog)

Jack: Male Snubbull Type: Fairy Evasion: 2/2/2 Tutor Points: 3/6
Level 20, 400 EXP Held Item: Poison Brace HP: 75/75 Injuries: 0 Size: Small (WC1)
Training Regimen: Brutal (+1 Crit/Effect), Agility (+1 Movement/+4 Initiative)
Ability Usage Special Effect
Run Away Static Immune to Slow, Stuck, and Trapped. Cannot provoke AoOs from Shifting.
Intimidate At Will, Swift Action Lower a target within 5 meters' attack by 1 stage. Can only target a specific foe once a scene.
Flash Case Static When this Pokemon is released, use the move Flash in a Cone 2. Not actually an ability.
- - -
Careful Nature (+Sp.Def, -Sp.Atk)
Stat Base Added Value
Hit Points 6 +9 14
Attack 8 +8 16 (19)
Defense 5 +5 10
Special Attack 2 +0 2
Special Defense 6 +5 11
Speed 3 +3 6
Initiative: 6 +4/8/13 10/14/19
Skills
Athletics Acrobatics Combat Stealth Perception Focus
2d6 2d6 3d6-1 2d6 4d6 3d6
Improvements: Top Percentage x2, Advanced Mobility (Overland), Advanced Mobility (Swim), Capability Training (Long Jump)
Inheritance: Present at Level 10, Focus Punch at Level 30.
Moves
Name Frequency AC Type Damage Class Range Effect
Headbutt EOT 2 Normal 2d6+10+19 Physical Melee, 1 Target Flinches on 15+ (14/13/12 depending on injuries/training).
Tail Whip AW 2 Normal N/A Status Burst 1, Friendly Lowers Defense 1 stage.
Bite AW 2 Dark 2d6+8+19 Physical Melee, 1 Target Flinches 15+ (14+ Brutal, 13+ Brutal+Injured, 12+ Double Brutal+Injured).
Present EOT 3 Normal 1d8+6+19; 2d6+8+19; 2d8+10+19; 3d8+10+19; 3d12+10+19 Physical 4, 1 Target DB is equal to 2x 1d6. On a 1, target regains 20 HP.
Lick AW 2 Ghost 1d6+5+19 Physical Melee, 1 Target Paralyzes on 15+ (14/13/12 depending on injuries/Training)
Retaliate Scene x2 2 Normal 2d6+10+16/4d10+15+19 Physical Melee, 1 Target Damage base increases if ally was fainted by target in last two turns.
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