Exorcist
EXORCIST
Psychic advanced Class
kEijA.png
In a time of strife, it is important that the spiritual not be ignored. The Exorcist is a powerful priest who has mastered the creation of charms imbued with the energy of a pokemon's type, to create a whole host of effects. He may even have the ability to purge a type from a pokemon altogether.

Stat: +1 INT
Prerequisite: Psychic, Member of the Shinto priesthood, INT 16.
Base Features: Warding Charms, Excising Charms

Warding Charms Ex Illegal
At-Will - 20 HP
Effect: Name an elemental type of a pokemon you own. You create a charm. No pokemon of the elemental type you named may come within x meters of this charm, where X is ½ of your INT modifier. The charm is destroyed after the battle it is used in or after one day, whichever comes first.

Excising Charms Ex Illegal
At-Will - 20 HP
Effect: Name an elemental type of a pokemon you own. You create a charm. You may attempt to stick this charm to a pokemon as a melee attack with an Accuracy Check of 4. If this charm is stuck to a pokemon of the type you named, that pokemon will be paralyzed until the charm is removed. The charm is destroyed after being removed or after one day, whichever comes first.

***

Blessing Charms Ex Illegal
Prerequisite: Exorcist.
At-Will - 20 HP
Effect: Name an elemental type of a pokemon you own. You create a charm. When this charm is held by a pokemon of the type you named, they may use it during battle as a free action to recover 20 HP. The charm is destroyed after being used or after one day, whichever comes first.

Burning Charm Ex Illegal
Prerequisite: Exorcist, INT 17
At-Will - 40 HP
Effect: Name an elemental type of a pokemon you own. You create a charm. You may attempt to stick this charm to a pokemon as a melee attack with an Accuracy Check of 4. If this charm is stuck to a pokemon, they take damage equal to xd6+y, where X is ½ of your INT modifier, and y is your full INT score. This damage is typed the elemental type you named when you created the charm, and thus elemental strengths and resistances apply. This charm is destroyed when used or after 1 day, whichever comes first.

Burning Charm+ Ex Illegal
Prerequisite: Burning Charm, have used a Burning charm as a super effective attack.
At-Will - 55 HP
Effect: Name an elemental type of a pokemon you own. You create a charm. You may attempt to stick this charm to a pokemon as a melee attack with an Accuracy Check of 4. If this charm is stuck to a pokemon, they take damage equal to xd8+y, where X is ½ of your INT modifier, and y is your full INT score. This damage is typed the elemental type you named when you created the charm, and thus elemental strengths and resistances apply. This charm is destroyed when used or after 1 day, whichever comes first.

Inferno Charm TA Illegal
Prerequisite: Burning Charm+, INT 20
Prerequisite: Burning Charm+
At-Will - 70 HP
Effect: Name an elemental type of a pokemon you own. You create a charm. You may attempt to stick this charm to a pokemon as a melee attack with an Accuracy Check of 4. If this charm is stuck to a pokemon, they take damage equal to xd12+y, where X is ½ of your INT modifier, and y is your full INT score. This damage is typed the elemental type you named when you created the charm, and thus elemental strengths and resistances apply. This charm is destroyed when used or after 1 day, whichever comes first.

Charm Toss FA Illegal
Prerequisite: Exorcist, at least 5 features with “Charm” in the name.
Prerequisite:
Daily - 5 levels
Trigger: You use a charm which may be stuck to an enemy pokemon
Effect: For any Charm feature that may be stuck to a pokemon as a trainer attack, you may apply this feature. Sticking this charm to an enemy pokemon may be considered a ranged attack with a range of X meters, where X is your INT modifier.

Binding Charm Ex Illegal
Prerequisite: Exorcist, INT 17
At-Will - 50 HP
Effect: Name an elemental type of a pokemon you own. You create a charm. You may attempt to stick this charm to a pokemon as a melee attack with an Accuracy Check of 4. If this charm is stuck to a pokemon, that pokemon is unable to perform any moves of the type you named when creating the charm. This effect lasts for 1d4 rounds. Once the effect wears off, or after one day has passed, the charm is destroyed, whichever comes first.

Lasting Warding Charm Ex Illegal
Prerequisite: Exorcist, Have created charms in at least 10 different pokemon types.
Daily - Every 7 levels
Target: a location
Effect: Name an elemental type of a pokemon you own. You bless an area X times X square meters wide, where X is equal to your INT modifier. No pokemon of the elemental type you named may come within x meters of this blessed area. Y is equal to ½ of your INT modifier. It takes 30 minutes without interruption to bless an area and this blessing lasts for 1d4+y days.

Exorcism TA Illegal
Prerequisite: Exorcist, INT 25
Daily - every 15 levels - 60 HP
Target: A pokemon or other creature or object with an elemental typing.
Effect: This feature takes 3 rounds in combat and 5 minutes of concentration out of combat to complete. Name one elemental typing that the target has. At the end of the 3 rounds, if you are touching that pokemon, the target no longer has that typing for the rest of the encounter. Targets may only lose one typing at a time. This may allow pokemon to exibit no typing, in which case all attacks are completely neutral against it and it may not naturally roll STAB. This feature cannot be used on pokemon with Wonder Guard, Multi-type, or Omnipotence.

Stronger Exorcism S legal
Prerequisite: Exorcism, 6 other Exorcist features.
Static
Target: A pokemon you own
Effect: At the beginning of each day, you may select a pokemon you own, and select one typing that that pokemon has. For the rest of the day, that pokemon no longer exhibits that typing. Targets may only lose one typing at a time. This may allow pokemon to exibit no typing, in which case all attacks are completely neutral against it and it may not naturally roll STAB. This feature cannot be used on pokemon with Wonder Guard, Multi-type, or Omnipotence. At the end of the day, the pokemon gains its typing back. This may only be used on one pokemon at a time.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License