Felicia Jessica Thornebrook

Name: Felicia Jessica Thornebrook
Age: 15
Height: 4'9'' (5'1'' In THE HELLS)
Weight: HOW RUDE!
Blood Type: AB
Home Town: Saffron City, Kanto

Family
Father: Thomas Thornebrook
Mother: Melinda Thornebrook
Grandfather: Nathaniel Thornebrook

vD4HM.jpg

Lab Assistants

611.gif
Dulac: Male FRAXURE
Type: Dragon
Nature: Jolly
Loyalty: 4 (There is no doubt in my mind, she has a plan for me!)
Level 39: 47,722
HP: 81
Ability: Mold Breaker
Vitamin Tally: 2 (Raised Attack, PP-Up: Super Power)
Tutor Points: 4 (3 used)
Stat Base Added Total
Hit Points 7 7 14
Attack 15 11 26
Defense 7 5 12
Special Attack 2 0 2
Special Defense 5 0 5
Speed 9 15 24

Capability List:Overland 7, Surface 5, Jump 3, Power 4, Intelligence 3

Natural Moves
Moves Type Damage Frequency AC Range Effect Contest
Assurance Dark 2d8+6 Battle 2 Melee, 1 Target If Assurance’s target has already been damaged by a Move or Arms Feature on the same round Assurance is being used, use 4d12+16 for Assurance’s Damage Dice Roll. Beauty - 2d4 - Final Appeal
Dragon Rage Dragon 40 Battle Ranged (8), 1 Target Dragon Rage always deals 40 points of Damage. Do not apply weakness or resistance. Do not apply stats. Cool - 3d4 - No Effect
Dual Chop Dragon 2d8+6 EOT 3 Melee, 1 Target, Scatter Dual Chop can hit up to 2 times. If Dual Chop misses its first target, you may still use it a second time. Tough - 2d4 - Reliable
Night Slash Dark 3d8+10 EOT 2 Melee. 1 Target, Pass Night Slash is a Critical Hit on 18-20 during Accuracy Check. Beauty - 3d4 - No Effect  
Reversal Fighting See Effect EOT 2 Melee, 1 Target If the user has more than 70% of its total HP, use 1d10+5 for Damage Dice Roll. If the user has more than 36% of its total HP, use 2d10+10. If the user has more than 21% of its total HP, use 3d10+10. If the user has more than 6% of its total HP, use 4d10+10. If the user has 1-5% of its total HP, use 5d10+20. Cool - 2d4 - Final Appeal
False Swipe Normal 1d12+6 AW 2 Melee, 1 Target, Pass If False Swipe would lower the target to 0 HP or less, the target is instead set to 1 HP unless the target was already below 0 HP. Cool - None - Inversed Appeal  
Dragon Claw Dragon 3d10+12 EOT 2 Melee, 1 Target - Cool - 2d4 - Round Starter
Tutor And Technical
Moves Type Damage Frequency AC Range Effect Contest
Aerial Ace Flying 2d10+8 EOT HIT Melee, 1 Target, Pass Aerial Ace cannot miss. Cool - 2d4 - Round Starter
Shadow Claw Goast 3d8+10 EOT 2 Melee, 1 Target, Pass Shadow Claw is a Critical Hit on 18-20 during Accuracy Check. Cute - 2d4 - Round Starter  
Superpower FIGHTING 5d12+18 EOT 2 Melee, 1 Target, Dash, Push Superpower lowers the user's Attack and Defense by 1 Combat Stage each. The target is Pushed 6-meters and it takes an additional 1d6 if it is Pushed into Blocking Terrain. If the target is pushed into another Legal Target, instead, both take 1d6. Tough - 2d4 - Round Ender
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License