Level 5: Leviathan Hunter
Edges
Basic Skillsx4
Skills Ranked Up: Intimidate, Charm, Gen Edu, Guile
Effect: You Rank Up a Skill from Pathetic to Untrained, or Untrained to Novice. You may take this Edge multiple times.
Adept Skillsx2
Prerequisites: Level 2
Skills Ranked Up: Charm, Gen Edu
Effect: You Rank Up a Skill from Novice to Adept. You may take this Edge multiple times.
Expert Skills
Prerequisites: Level 6
Skills Ranked Up: Command
Effect: You Rank Up a Skill from Adept to Expert. You may take this Edge multiple times.
Categorical Inclination
Prerequisites: None
Effect: Choose Body, Mind, or Spirit. You gain a +1 Bonus to all Skill Checks of that Category.
Skill Enhancement
Prerequisites: None
Effect: Choose two different Skills. You gain a +2 bonus to each of those skills. Skill Enhancement may be taken multiple times, but the bonus may be applied only once to a particular skill. (Charm/Intimidate)
Swimmer
Prerequisites: FREE
Effect: You gain +2 to your Swim Speed. You may spend X minutes underwater before you begin to suffocate, where X is the higher of your Athletics or Survival Ranks.
General Features
Inspired Training
[Orders]
Prerequisites: Novice Charm, Untrained Command
At-Will: Special
Effect: The target becomes Inspired until the end of the effect duration. Inspired Pokémon gain a +1 bonus to Evasion and +2 to Save Checks.
Commander's Voice
[Orders]
Prerequisites: You may give two different [Orders] as a single Standard Action, or you may give one set of [Orders] as a Swift Action.
Static
Effect: You may give two different [Orders] as a single Standard Action, or you may give one set of [Orders] as a Swift Action.
Ace Trainer
Ace Trainer
[Class]
Prerequisites:Novice Command
Drain 1 AP: Extended Action
Effect: For each Pokémon that has been trained during this time, choose a Stat besides HP; that Stat becomes Trained until an Extended Rest is taken. The default State of Trained Stats is +1 Combat Stages instead of 0. A Pokémon may have only one Trained Stat at a time.
Note: Just to clarify, this Feature Drains 1 AP per training session, not per Pokémon. So train as many as you can
to get the most out of this Feature!
Elite Trainer
[Class]
Prerequisites:Ace Trainer
Effect: Choose Agility Training, Brutal Training, Focused Training, or Inspired Training. You gain the chosen Feature, even if you do not meet the prerequisites. When training, you may apply up to two different [Training] Features on each of your Pokémon. If you already have all of these Features, instead pick another Feature for which you qualify.
Brutal Training
[Orders]
Prerequisites: Novice Intimidate, Untrained Command
At-Will: Special
Effect: The target becomes Brutal until the end of the effect duration. Brutal Pokémon increase the Critical-Hit and Effect Range of all attacks by +1.
Commander
Commander
[Class]
Prerequisites:Novice Command
Effect: Choose one of Ravager Orders, Marksman Orders, Trickster Orders, Guardian Orders, or Precision Orders.
You gain the chosen Feature, even if you do not meet its prerequisites.
Trick Shot
[Orders] [Stratagem]
Bind 2 AP: Standard Action
Target: Your Pokémon
Effect: While this Feature is Bound, decrease the Accuracy Roll of the target’s damaging ranged attacks by -2. The Critical Hit range of those attacks is increased by +3. This Feature does not affect Moves without an AC value.
Long Shot
[Orders]
Scene x2:Standard Action
Target: Your Pokémon
Effect: The target’s damaging ranged attacks have their range doubled until the end of their next turn, and deal X additional damage. X is equal to the distance in meters that the attack traveled. Long Shot does not increase the size of area of effect attacks. If attacks altered by Long Shot are Critical Hits, add the value of the Damage Dice Roll an additional time to the total damage.
Leadership
Prerequisites:Commander
Effect: You may use [Orders] that have targets to target any Ally, even if normally those [Orders] would only let you apply the effect to your own Pokemon. Any other conditions still apply.
Battle Conductor
Prerequisites:Leadership
At-Will – Swift Action
Trigger: You give [Orders] with a Frequency of At-Will that have targets
Effect: You may target up to two additional Allies with the [Orders].
Complex Orders
Prerequisites:Mastermind, at least two Features with the [Orders] Tag that have targets
At-Will – Shift Action
Trigger: You give [Orders] that have targets.
Effect: You may choose a different Order to give to each Target. You must pay all AP costs and follow Frequency restrictions for all Orders used in this way.
Stat Ace: Special Attack
Special Attack Ace
[Class] [Branch]
Prerequisites: Ace Trainer or Style Expert, 1 Pokémon with the chosen stat of 15 or more, Novice Command or Focus
Static
Effect: Your Pokémon have their Special Attack Stat increased by +1, and by +1 more for every 10 Levels they have. Additionally, your
Pokémon may ignore Base Relations, as long as they are adding to the Stat chosen for Stat Ace, and you do not need to “correct” Stats due to this inflated Stat Value
Stat Training (Special Attack)
[Class] [Branch]
Prerequisites: Stat Ace
At-Will – Extended Action
Target: Your Pokémon with at least 1 Tutor Point
Effect: Your Pokémon loses 1 Tutor Point, and learns a Move based on your Chosen Stat, even if your Pokémon cannot normally learn this Move: Nasty Plot, Hidden Power
Level 1: Edges (Swimmer [free], Basic Intimidate/Charm, Categorical Inclination [Spirit]. Features: Inspired Training [Free], Ace Trainer, Elite Trainer [Brutal Training], Commander, Leadership
Level 2: Adept Skills: Charm, Novice Skills: Gen Edu ,
Level 3: Battle Conductor
Level 4: Adept Skills: Gen Edu
Level 5: Special Attack Ace
AMATEUR TRAINER: Commander's Voice
Level 6: Expert Command, Adept Charm
Level 7: Complex Orders
Level 8: Expert Charm
** Level 9:**Stat Training