Profile
Name: Hailey Markane
Gender: Female
Age: 26
Height: 6' 3"
Level: 50
Class: Psychic/Fire Breather/Detective/Empath/Legendary Vessel/Martial Artist/Weapons Master/Fire Ace/Coordinator/Fashion Designer
HP: 398/398
STR | 22 | +6 |
---|---|---|
CON | 32 | +11 |
DEX | 26 | +8 |
INT | 24 | +7 |
WIS | 12 | +1 |
CHA | 32 | +11 |
Damage Reduction: Prevent 21 damage from all attacks.
Damage Boost: Add +14 damage to all attacks. Add +32 to all psychic-type attacks. Add +52 to all fire-type attacks.
Feature | Class | Target | Effect |
---|---|---|---|
Let's Get that Lock Open | Trainer | A non-computerized lock | Pick the lock on 15+ on 1d20+INT. The lock appears untampered with. |
Pickpocket | Trainer | Anything small enough to be stolen | Covertly steal an object on 15+ on 1d20+INT. |
Telekinesis | Psychic | Any object I can see | Move any object that weighs under 60 pounds up to 108 meters. |
Telepathy | Psychic | Any sentient being | Project surface thoughts to anything. Read the surface thoughts of any person. |
Phasing | Psychic | Self | Pay 10 HP to become phantasmal. Attacks cannot hit you. You can move through walls and blocking terrain. You can heal allies but cannot attack while phased. |
Pyrokinesis | Fire Breather | Any open flame | Manipulate fire with Telekinesis at will. |
Photokinesis | Fire Breather | Immediate area | create or take away light on 15+ on 1d20+CON. |
Mirage | Fire Breather | Immediate Area | Pay 20 HP to create a visual illusion. Must remain within 10 meters to maintain. Lasts for 6 minutes. |
Diguise | Detective | Self | Take 10 minutes to create a convincing disguise. Anyone around cannot recognize you. |
Calming Vibe | Empath | Pokemon or Trainers | Pay 7 HP to cure the target of confusion. Can also be used to focus a raging or scattered mind. |
Give it your All | Trainer | One pokemon's attack is a critical hit that can't miss. 4 uses remaining. |
Feature | Class | HP Cost | AC | Damage | Effect |
---|---|---|---|---|---|
Confusion | Psychic | 3 HP | 2 | 2d8+6+Con | Confuses the target on 19-20 |
Extrasensory | Psychic | 8 HP | 2 | 3d10+12+Int | Flinches on 19-20. |
Lava Plume | Fire Breather | 10 HP | 2 | 3d10+12+Con | Burns on 16-20. |
Shadow Ball | Fire Breather | 10 HP | 2 | 2d12+16+Con | Lowers Target's special Defense on 17-20. |
Teleport | Psychic | 15 HP | 7* | No Damage | Teleport 1d10+10 meters. Teleport is AC7 if used as an interrupt. |
Will-o-Wisp | Special | 15 HP | 2 | No Damage | Burns the Target. |
Night Daze | Fire Breather | 20 HP | 2 | 3d12+14+Con | Target needs to roll +1 to hit on 13-20. |
Sunny Day | Fire Breather | 20 HP | 2 | No Damage | Fire Attacks gain 2 Attack stages. Water Attacks lose 2 Attack Stages. |
Psychic | Psychic | 20 HP | 2 | 3d12+14+Con | Lowers the target's special defense 1 stage on 17-20. |
Fire Blast | Fire Breather | 25 HP | 2 | 5d12+18+Con | Burns on 19-20. |
Flamethrower | Legendary Vessel | 0 HP | 2 | 4d12+16+Con | Burns on 19-20. EoT frequency. |
Metal Burst | Legendary Vessel | 0 HP | 2 | See Effect | Roll the same damage dice as the last attack that hit you this turn, multiply damage by 1.5. Battle Frequency. |
Thief | Well Power | 0 HP | 2 | 1d12+6+DEX | Steal the target's held item. Daily Frequency. |
Feature | Class | Uses | Target | Effect |
---|---|---|---|---|
Chosen One | Trainer | 1 | A failed Die roll | Roll high enough to pass the check. |
Not Yet! | Trainer | 1 | My Pokemon would be knocked out from an attack. | The pokemon can shift once and use one attack, then faints. |
Probability Control | Psychic | 1* | Any Die Roll | Pay 5 HP to reroll any check made by me or an ally. |
The Movers and the Shakers | Detective | Daily/5 (10 uses) | Local Crowd | Find a person with relevant information on 20+ on 1d20+CHA. |
Light Healing Power | Empath | Daily/4 (12 uses) | Pokemon or Trainers | Heal 2d12+12+2*int mod HP. |
Healing Power | Empath | Daily/6 (7 uses) | Pokemon or Trainers | Heal 4d12+24+2*int mod HP. |
Major Healing Power | Empath | Daily/8 (6 uses) | Pokemon or Trainers | Heal 6d12+32+INT HP. |
Serious Healing Power | Empath | Daily/10 (5 uses) | Pokemon or Trainers | Heal 8d12+48+INT HP. |
Heal the Body | Empath | Daily/5 (10 uses) | Pokemon or Trainer | Cures the target of Poison or Burns. |
Wish | Empath | 1 | Pokemon or Trainers | Use the move Wish (the target regains 50% max HP at the end of the next turn.) |
Passion's Embers | Well Power | 3 | An ally I use a healing move on | The next attack that person or pokemon uses is fire type, and treated as if under the effect of Blaze. |
Knight's Resolve | Well Power | Daily/5 (10 uses) | My pokemon | Raise that pokemon's ATK or Sp. ATK by one stage. Free action if healing that pokemon. |
Soldier's Vengence | Well Power | Daily/10 (5 uses) | My Pokemon | If one of my pokemon was knocked out last round, the next attack to hit is a critical hit. |
Mercenary's Fortune | Well Power | Daily/4 (12 uses) | My Location | Roll 1d20+INT. on 20+, locate an item chosen by the DM. |
Miracle | Special | 6/week | A pokemon or trainer that failed a DST | Reroll the DST, with -5 for trainers and -25 for pokemon. |
Legendary Aura | Legendary Vessel | 1/month | Self | Regain 1/8th max HP per round, gain temp HP equal to your max HP, all stats get +3 combat stages. |
- Probability can be used more than once per day, but the GM gains 1 Murphy's Point for each usage after the first.
Feature | Class | Effect |
---|---|---|
Hey Guys Watch This | Trainer | Gain Feat Points upon levels (2 points saved) |
Voltorb Flip | Trainer | If someone tries to read my mind, roll 1d20+INT. on 13+, my mind can't be read for an hour. |
I Can Take a Hit | Trainer | Whenever I would take damage, prevent 5 of that damage. |
Multitasker | Trainer | Use 2 trainer actions per round. |
Dual Wielding | Trainer | Use 2 pokemon per round. not compatible with Multitasker. |
Shadow Walker | Fire Breather | Gain the Invisibility capability. It costs 15 HP to activate. (While invisible, you cannot attack without losing invisibility) |
Authority Figure | Detective | Add 5 to CHA-checks when you would be looked up to by those around. |
Lie Detector | Detective | Identify when a person is consciously lying to you. |
Connection | Empath | Read the minds of my own pokemon. |
Legendary Merge | Legendary Vessel | Identify auras of those blessed by other legendary pokemon, or draw power from yours. |
Legendary Forme | Legendary Vessel | Transform into Heatran as a trainer action. |
Awakening | Legendary Vessel | Can speak and issue commands while in pokemon form. Cannot use dual wielding or multitasking. |
One With the Divine | Legendary Vessel | Can use any pokemon attacks my trainer form knows. Can use all static effects excluding dual wielding/multitasking. |
Vassal | Legendary Vessel | Gain a subservient NPC who can do your bidding. You can communicate with them telepathically, and they will carry out any request that does not interfere with their wishes. |
Name | Frequency | Target | Effect |
---|---|---|---|
Weapon of Choice | Static | Self | Fire Breather feats and hammer attacks are AC2 and deal Fire, Psychic, or Fighting-type damage. Hammer strikes deal 3d10+12+CON damage. |
Improved Combat Focus | Static | Self | Add STR and DEX mods to all damage dealt as a trainer. (Currently +14) |
Imrpoved Martial Endurance | Static | Self | Add (STR+DEX *5) to your trainer HP. (currently +60) |
Tough Skin | Static | Self | When taking damage, reduce damage taken by STR mod. |
Master's Aegis | Static | Self | When taking damage, reduce damage taken by 5. |
Weapon Dance | Static | Self | Whenever I roll 16 or Higher on an attack's accuracy roll, I gain a temporary +1 bonus to STR, capping at +6. |
Kiai Focus | At-will | Self | Use Focus Energy. (Crit range of all attacks increases by 3) |
Power Attack | Daily/10 (5 Uses) | A successful weapon strike | Deal 4d12+16+CON instead. |
Barrage | Daily/10 (5 Uses) | A Ranged Attack | My Weapon's attack creates a 3m blast. |
Passing Blade | Daily/10 (5 Uses) | An Attack | My Hammer attacks gain Pass. My Fire Breather Attacks are 1m columns. |
Piercing Shot | Daily/10 (5 uses) | An Attack I roll 16-20 on | Lower the Target's defense and special defense 1 stage, or reduce damage reduction by 5. |
Resilience | Daily/15 (4 Uses) | Self | Heal yourself of any one status condition. |
Razor Gash | Daily/15 (4 Uses) | An Attack I roll 16-20 on | The attack is a Critical Hit. |
Reaper's Maneuver | Daily/15 (4 Uses) | An Attack I roll 16-20 on | The target is confused after damage. |
Sword of Sun and Moon | Daily/25 (2 Uses) | An Attack | The attack cannot miss and is is a Special Attack. |
Quake Hammer | Daily | Pokemon or Trainers | Use Earthquake (4d12+16+Str) Centered around my location. Earthquake cannot hit flying type pokemon even if its type is changed. |
Hikari ni Nare | Daily | Pokemon or Trainer at 50% HP or lower | Signature Attack, deal 4d12+22+CON damage, always 2x effective. |
Starting Stats: STR 10, DEX 10, CON 12, INT 12, WIS 10, CHA 10
Level | Stat | Features |
---|---|---|
1 | INT | Trainer: Hey Guys Watch This |
2 | CON | Class: Psychic |
+1 CON, +1 INT, -2 STR | ||
Telekinesis | ||
Telepathy | ||
3 | STR | Trainer: Voltorb Flip |
4 | STR | Class: Fire Breather |
+1 CON | ||
Pyrokinesis | ||
Photokinesis | ||
5 | CHA | Class: Detective |
+1 CHA | ||
Movers and the Shakers | ||
Authority Figure | ||
6 | STR | Detective: Disguise |
7 | STR | Detective: Lie Detector |
8 | DEX | General: I Can Take a Hit |
9 | DEX | Fire Breather: Double Team |
10 | WIS | Fire Breather: Shadow Ball |
11 | WIS | Trainer: Multitasker |
12 | INT | Fire Breather: Night Daze |
13 | INT | Fire Breather: Shadow Walker |
14 | CON | Fire Breather: Lava Plume |
15 | CON | Psychic: Phasing |
16 | INT | Trainer: Chosen One |
17 | CON | Psychic: Probability Control |
18 | INT | Fire Breather: Fire Blast |
19 | CON | Held Feat: Serious Healing Power |
20 | CON | Held Feat: Wish |
21 | CON | Held Feat: Extrasensory |
22 | CON | Held Feat: Connection |
23 | CON | Psychic: Teleport |
24 | WIS | Fire Breather: Sunny Day |
25 | WIS | Class: Empath |
+1 INT | ||
Light Healing Power | ||
Calming Vibe | ||
26 | INT | Empath: Heal the Body |
27 | DEX | Psychic: Psychic Force |
28 | CON | Held Feat: Mirage |
29 | DEX | Held Feat: Give it Your All |
30 | CON | General: Dual Wielding |
31 | CHA | Held Feat: Not Yet! |
32 | INT | Cross-Class: Type Ace (Fire) |
Type Training | ||
Improved Type Attacks | ||
33 | DEX | Fire Ace: Elemental Shift |
34 | CHA | Fire Ace: Elemental Sync |
35 | DEX | Class: Coordinator |
+1 CON, +1 CHA, -2 WIS | ||
Natural Grace | ||
Style and Poise | ||
36 | CHA | Coordinator: Voltage Freeze |
37 | CHA | Coordinator: Voltage Freeze + |
38 | CHA | General: I Can Take A Hit+ |
39 | CHA | Class: Fashion Designer |
+1 CON | ||
Simple Accessory | ||
Sparkles and Glitter | ||
40 | CHA | Fashion Designer: Ability Design |
Class: Legendary Vessel | ||
+1 CON | ||
Legendary Merge | ||
Legendary Forme | ||
41 | CHA | Fashion Designer: Practical Tailor |
42 | CHA | Fashion Designer: Style Tailor |
43 | CHA | Fashion Designer: Designed Volatility |
44 | CON | Fashion Designer: Designed Stability |
45 | CHA | Fashion Designer: Move Accessory |
46 | CON | Fashion Designer: Lucky Tailor |
47 | CON | Fire Ace: Improved Type Attacks + |
48 | INT | Fire Ace: Move Shift |
49 | INT | Fire Ace: Move Sync |
50 | INT | General: I Believe in You! |
Inventory
Cash: $146140
Ultra Ball x10
Dusk Ball x5
Full heal x5
Super Potion x20
Bombs x14 (Single use, AC4, 3d12+16+Con firearms, burst 2)
Dark Bombs x4 (Dark-type damage bombs, those damaged need +2 to hit. Painted to look like masterballs)
Ring of Midnight's Shadow (dark type attacks lose STAB, +10 to stealth checks in darkness. Can transport through shadows I can see.)
Heaven's Flame Charm - Add INT and CON mods to any fire and psychic attacks you make.
Rubedo Rings - Add STAB of a pokemon twice your trainer level when making any fire-type attack.
Gastrodon Hoodie - Provides Storm Drain when equipped.
Stun Gun - 1/battle, paralyze and flinch anyone hit.
Motherfucking Jetpack - Grants Sky 15 when equipped.
Manmelter - 3d10+12 damage firearm, burns the target on hit. Can cure a target of burns with no damage. Cannot be countered, mirror coated or metal bursted.
Wonder Launcher - uses a trainer action to apply a disc's effect to a pokemon.
- 2 X Special 3 discs
- 2 X Accuracy 6 discs
- 3 Guard Spec discs (works for whole party, prevents combat stage reduction)
Disguise Kit
Poké-plushies x5 (raichu, dragonaire, numirym, ivysaur, rhyhorn)
Legendary Manual - Access to the Legendary Pokemon Bestiary. Shows the true name of all legendary vessels.
Trash for Treasure Bag - 1/day turns the contents of the bag into something else.
Bob-ombicon - allows Hailey to pay 800 to construct bombs or other explosives. Was possessed, isn't anymore.
Variable Rod (immune to fire when sunny, immune to water when rainy, immune to ice when snowing)
Pokemon
Species: Bronzong
Level: 100
Abilities: Levitate/Lightningrod/Heatproof
EXP: 600000
HP: 202/202
Gender: Null
STAB: +20 (+40)
Type: Psychic/Steel
Nature: Modest (+SP. ATK, - ATK)
Held Item: Psychic Max
Weight Class: 5
Capabilities: Overland 1, Sky 8, Jump 2, Power 4, Intelligence 4, Sinker, Invisibility
Stat | Base | Added | Total |
---|---|---|---|
HP | 7+2 | 25 | 34 |
ATK | 7 | 0 | 7 |
DEF | 12 | 48 | 60 |
SP. ATK | 10+2 | 53 | 65 |
SP. DEF | 12 | 48 | 60 |
SPD | 3 | 0 | 3 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Lv | Confusion | At-Will | Psychic | 2 | Ranged | SP. ATK | 2d8+6 | Confuses on 19-20. |
Lv | Hypnosis | Battle EoT | Psychic | 6 | Ranged | None | None | Puts the target to sleep. (PP Up) |
Lv | Gyro Ball | Center | Steel | § | Ranged | SP. ATK | 1d12+6 | Add 1d12 for each 10 speed kaldra is slower than the target. Cannot miss. |
Lv | Confuse Ray | Center | Ghost | § | Ranged | None | None | Confuses the target. Cannot Miss. |
Lv | Extrasensory | EoT | Psychic | 2 | Ranged | SP. ATK | 3d10+12 | Flinches on 19-20. |
Lv | Iron Defense | EoT | Steel | § | Self | None | None | Raise Defense by 2 stages. Evasion increased by 2. |
Lv | Future Sight | Center | Typeless | 2 | Ranged | SP. ATK | 4d12+16 | Does nothing the turn it's used. At the end of next turn, creates a 1m column anywhere on the field. |
Tut | AncientPower | Battle | Rock | 2 | Ranged | SP. ATK | 2d10+8 | creates 2m column, raises user's stats on 11-20, allies in column stats raised on 16-20. |
TM | Psychic | Battle | Psychic | 2 | Ranged | SP. ATK | 4d12+16 | Lowers target's special defense on 17-20. Pushes the target 5m back. |
TM | Bug Buzz | Battle | Bug | 2 | Ranged | SP. ATK | 3d12+14 | Lowers target's special defense on 19-20. |
Species: Infernape
Level: 100
Abilities: Blaze/Flashfire/Inner Focus
EXP: 600000
HP: 211/211
Gender: Female
STAB: +20
Type: Fire/Fighting
Nature: Hasty (+SPD, - DEF)
Held Item: Beat Up Beret
Weight Class: 4
Capabilities: Overland 10, Jump 4, Power 5, Intelligence 4, Firestarter, Heater, Sinker
Stat | Base | Added | Total |
---|---|---|---|
HP | 8+2 | 27 | 37 |
ATK | 10+2 | 73 | 85 |
DEF | 5 | 0 | 5 |
SP. ATK | 10 | 0 | 10 |
SP. DEF | 7 | 0 | 7 |
SPD | 12+4 | 74 | 86 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Egg | Blaze Kick | Battle EoT | Fire | 4 | Melee | ATK | 3d12+14 | Burns on 19-20, Crits on 16-20. Pushes target back 1m. (PP Up) |
Egg | Thunderpunch | EoT | Electric | 2 | Melee | ATK | 3d10+12 | Paralyzes on 19-20. |
Lv | Mach Punch | At-Will | Fighting | 2 | Melee | ATK | 1d12+6 | Interrupt |
Lv | Flare Blitz | EoT | Fire | 2 | Melee | ATK | 5d12+18 | Pushes the target back 5m. Burns the target on 19-20. Deals 1/3 Recoil. |
Lv | Flame Wheel | At-Will | Fire | 2 | Melee | ATK | 2d10+8 | burns on 19-20. |
Lv | Feint | Center | Normal | 2 | Melee | ATK | 1d10+4 | Interrupts an intercept and ignores its effects. The user flips a coin. If they lose the flip, that move cannot be used for the rest of the encounter. |
Lv | Close Combat | Battle EoT | Fighting | 2 | Melee | ATK | 5d12+18 | Lowers own Defense and Special Defense 1 stage. (PP Up) |
TM | Double Team | Center | Normal | § | Self | None | None | Make 3 copies of self, can all shift independently. When a copy is destroyed, take 1d6 damage. Increase Evasion by 2. |
TM | Sky Uppercut | EoT | Fighting | 2 | Melee | ATK | 3d12+14 | Pushes the Target 2m. Can hit airborne, deals an additional 2d10. |
Species: Mandibuzz
Level: 100
Abilities: Levitate/Moxie+/Magic Coat
EXP: 600000
HP: 238/238
Gender: Female
STAB: +20
Type: Dark/Electric
Nature: Modest (+SP. ATK, - ATK)
Held Item: Magnetic Breastplate (grants Levitate While Equipped)
Weight Class: 5
Capabilities: Overland 4, Surface 1, Sky 8, Jump 3, Power 3, Intelligence 4, Guster
Stat | Base | Added | Total |
---|---|---|---|
HP | 11+10 | 24 | 46 |
ATK | 5 | 0 | 5 |
DEF | 11+4 | 30 | 45 |
SP. ATK | 8+14 | 67 | 89 |
SP. DEF | 10+5 | 30 | 45 |
SPD | 8 | 22 | 30 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Lv-SP | Charge | EoT | Electric | § | Self | None | None | Roll 2x the damage dice on the next attack if it's electric type. Increase Special Attack 1 stage. |
Lv-SP | Thunder | Battle | Electric | 6 | Ranged | SP. ATK | 5d12+18 | Paralyzes on 13-20. AC is 11 if sunny, cannot miss if raining. |
Lv-SP | Thunderbolt | Battle | Electric | 2 | Ranged | SP. ATK | 4d12+16 | Paralyzes on 19-20. |
Lv | Nasty Plot | EoT | Dark | § | Self | None | None | Increase Special Attack 2 stages. |
Lv | Dark Pulse | EoT | Dark | 2 | Ranged | SP. ATK | 3d10+12 | Creates a 3m burst, flinches all targets on 17-20. |
Lv | Punishment | Battle | Dark | 2 | Melee | ATK | 1d10+15 | Deals an additional 1d10 for each raised combat stage the target has, max 6. |
Lv | Mirror Move | Center | Flying | 2 | Ranged | None | None | Use the same attack the target used last. Cannot Miss. |
TM | Shock Wave | EoT | Electric | § | Ranged | SP. ATK | 2d10+8 | Cannot miss. |
TM | Foul Play | Battle | Dark | 2 | Melee | ATK | 4d12+16 | uses the target's attack stat instead of Thanatos'. |
Tut | Roost | Center | Flying | § | Self | None | None | Heal 50% of Thanatos' Max HP. Thanatos loses immunity to ground attacks for the rest of the turn. |
Tut | Beat Up | Battle | Dark | 2 | Melee | ATK | 2d12+X | Scatter X, where X is the number of other pokemon I have on me. Use any of my pokemon's attack stat instead of Thanatos'. |
Species: Audino
Level: 100
Abilities: Regenerator/Magic Guard/Healer
EXP: 600000
HP: 244/244
Gender: Female
STAB: +20
Type: Normal
Nature: Lazy (+HP, -SPD)
Held Item: Solar Beam Brace
Weight Class: 3
Capabilities: Overland 6, Surface 4, Jump 2, Power 3, Intelligence 4
Stat | Base | Added | Total |
---|---|---|---|
HP | 11 | 37 | 48 |
ATK | 6-4 | 0 | 2 |
DEF | 9+4 | 49 | 62 |
SP. ATK | 6+6 | 50 | 62 |
SP. DEF | 9+4 | 38 | 47 |
SPD | 3 | 0 | 3 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Egg | Heal Bell | Battle | Normal | § | Ranged | None | None | All pokemon or trainers within 3m are cured of all status conditions. Cannot Miss. |
Egg | Wish | Center | Normal | § | Self | None | None | Heals self (or its replacment if switched) by 50% of max HP at the end of next turn. |
Lv | After You | Battle | Normal | § | Ranged | None | None | Target pokemon moves first next turn, regardless of speed. |
Lv | Refresh | Battle | Normal | § | Self | None | None | Cures Audino of all status conditions. |
Lv | Secret Power | EoT | Normal | 2 | Ranged | SP. ATK | 3d8+10 | Activates an environ effect on 17-20. |
Lv | Simple Beam | Battle | Normal | 2 | Ranged | None | None | Replaces one pokemon ability with Simple. (all changes to combat stages are doubled) |
Lv | Heal Pulse | Center | Normal | § | Ranged | None | None | All pokemon or trainers within 2m recover 50% of max HP (excludes the user). |
TM | Toxic | Battle | Poison | 4 | Ranged | None | None | The target is badly poisoned. |
TM | Ice Beam | Battle | Ice | 2 | Ranged | SP. ATK | 4d12+16 | Freezes target on 19-20. |
TM | Signal Beam | EoT | Bug | 2 | Ranged | SP. ATK | 3d10+12 | Confuses target on 19-20. |
TM | Hyper Beam | Center | Normal | 4 | Ranged | SP. ATK | 7d10+28 | Exhaust, on miss, deal damage equal to SP. ATK. |
Species: Houndoom
Level: 100
Abilities: Blaze/Huge Power/Flash Fire
EXP: 600000
HP: 193/193
Gender: Male
STAB: +20
Type: Dark/Fire
Nature: Proud (+HP, -SP. ATK,)
Held Item: Spiked Collar (Grants Huge Power Ability)
Weight Class: 3
Capabilities: Overland 9, Surface 5, Jump 3, Power 1, Intelligence 3, Tracker
Stat | Base | Added | Total |
---|---|---|---|
HP | 9+7 | 18 | 31 |
ATK | 11+8 | 86 | 105 |
DEF | 5 | 0 | 5 |
SP. ATK | 9 | 0 | 9 |
SP. DEF | 8 | 0 | 8 |
SPD | 10+5 | 70 | 85 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Egg | Fire Fang | EoT | Fire | 2 | Melee | ATK | 3d8+10 | Burns or flinches on 18-19 (flip a coin), Burns AND flinches on 20. |
Lv | Crunch | EoT | Dark | 2 | Melee | ATK | 3d10+12 | Lowers the Target's Defense 1 stage on 17-20. |
Lv | Bite | At-Will | Dark | 2 | Melee | ATK | 2d10+8 | Flinches on 15-20. |
Lv | Howl | At-Will | Normal | 2 | Self | None | None | Raises attack 1 stage. |
Lv | Beat Up | Battle | Dark | 2 | Melee | ATK | 2d12+X | Scatter X, where X is the number of other pokemon I have on me. |
Lv | Odor Sleuth | At-Will | Normal | § | Ranged | None | None | Identify a target. normal/fighting moves hit ghosts, all evasion bonuses are negated. Cannot miss. |
Lv | Foul Play | Battle | Dark | 2 | Melee | ATK | 4d12+16 | Can use the opponent's ATK stat instead of Havoc's. |
TM | Feint | Center | Normal | 2 | Melee | ATK | 1d10+4 | Interrupts an intercept and ignores its effects. The user flips a coin. If they lose the flip, that move cannot be used for the rest of the encounter. |
Tut | Double Edge | EoT | Normal | 2 | Melee | ATK | 5d12+18 | Pushes the Target back 5m. Deals 1/3 Recoil. |
Species: Dusknoir
Level: 100
Abilities: Cursed Body/Aftermath/Pressure
EXP: 600000
HP: 184/184
Gender: Male
STAB: +20
Type: Ghost/Fire
Nature: Lazy (+HP, - SPD)
Held Item: Ribbon (Grants Magic Guard when Activated)
Weight Class: 5
Capabilities: Overland 8, Surface 8, Jump 3, Power 5, Intelligence 4, Invisibility, Phasing, Telepath
Stat | Base | Added | Total |
---|---|---|---|
HP | 8+4 | 16 | 28 |
ATK | 11+2 | 52 | 65 |
DEF | 15+2 | 53 | 70 |
SP. ATK | 8 | 0 | 8 |
SP. DEF | 15+2 | 53 | 70 |
SPD | 4 | 0 | 4 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Lv | Foresight | At-Will | Normal | § | Self | None | None | Identifies the target. normal/fighting movs hit ghosts, all evasion bonuses are negated. Cannot miss. |
Lv | Astonish | EoT | Ghost | 2 | Melee | ATK | 1d10+4 | Flinches on 18-20. |
Lv | Confuse Ray | Center | Ghost | § | Ranged | None | None | Confuses all targets in a 10m beam. Cannot Miss. |
Lv | Shadow Sneak | At-Will | Ghost | 2 | Melee | ATK | 1d12+6 | Interrupt. |
Lv | Pursuit | At-Will | Dark | 2 | Melee | ATK | 1d12+6 | If hitting a fleeing or switching pokemon, deal 3d10+12 instead. |
Lv | Will-o-Wisp | Battle | Fire | 2 | Ranged | None | None | Burns the Target. |
Lv | Shadow Punch | EoT | Ghost | § | Melee | ATK | 2d10+8 | Cannot Miss. |
Tut | Egg Bomb | Battle | Normal | 6 | Ranged | ATK | 4d12+16 | Creates a 2m blast. |
Tut | Self-Destruct | Center | Normal | 2 | Ranged | ATK | 10d10+46 | Creates a 4m burst, user reduced to -50% HP. |
Tut | Explosion | Center | Normal | 2 | Ranged | ATK | 6d20+55 | Creates a 7m burst, user reduced to -50% HP. |
Tut | Meteor Crash | Center | Dragon Fire | 4 | Ranged | ATK | 6d12+22 | Creates a 4m blast, lowers the user's ATK by 2 stages. |
Tut | Heat Wave | Battle | Fire | 4 | Ranged | ATK | 4d12+16 | Creates a 3m burst, burns all legal targets on 18-20. |
Species: Tangrowth
Level: 100
Abilities: Chlorophyll/Leaf Guard/Regenerator
EXP: 600000
HP: 226/226
Gender: Male
STAB: +20
Type: Grass/Fire
Nature: Brave (+ATK, - SPD)
Held Item: Blue Flare Brace
Weight Class: 5
Capabilities: Overland 8, Surface 4, Jump 2, Power 4, Intelligence 4, Sprouter, Reach
Stat | Base | Added | Total |
---|---|---|---|
HP | 11 | 31 | 42 |
ATK | 15+2 | 63 | 80 |
DEF | 14 | 46 | 60 |
SP. ATK | 12 | 0 | 12 |
SP. DEF | 7 | 3 | 10 |
SPD | 4+8 | 31 | 43 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Lv | Constrict | At-Will | Normal | 2 | Melee | ATK | 1d6+1 | Lowers the target's speed 1 stage. |
Lv | Ingrain | Battle | Grass | § | Self | None | None | Tangela cannot be forced out of battle. Regains 1/16th max HP at the start of each round. |
Lv | Sleep Powder | Center | Grass | 6 | Ranged | None | None | Creates a 1m Blast. All targets in the blast fall asleep. |
Lv | Mega Drain | EoT | Grass | 2 | Melee | SP. ATK | 1d12+6 | Gain HP equal to half the damage dealt. |
Lv | Growth | At-Will | Normal | § | Self | None | None | Raises Attack and Special Attack one stage, 2 stages if sunny. |
Lv | Poisonpowder | EoT | Grass | 6 | Ranged | None | None | Creates a 1m Blast. All targets in the blast are poisoned. |
Lv | Vine Whip | At-Will | Grass | 2 | Melee | ATK | 1d12+6 | |
TM | AncientPower | Center | Rock | 2 | Ranged | SP. ATK | 2d10+8 | Creates a 2m column, increases all stats on 11-20, increase allies in column 16-20 and prevent damage they would take. |
TM | Solar Beam | Battle | Grass | 2 | Ranged | SP. ATK | 5d12+18 | Charges on the first turn, attacks on the second. If Sunny, attacks the first turn. If Raining or Sandstorm, Solarbeam takes 3 turns. If Hailing, Solarbeam deals 3d10 instead. |
TM | Bullet Seed | At-Will | Grass | 4 | Ranged | ATK | 1d10+4 | Scatter 5. |
TM | Round | EoT | Normal | 2 | Ranged | SP. ATK | 2d10+8 | Add 1d10+8 for each use of round this turn, capping at 4d10+24. |
TM | Flare Whip | Battle EoT (PP Up) | Grass Fire | 5 | Ranged | ATK | 5d12+18 | |
Tut | Flame Charge | EoT | Fire | 2 | Melee | ATK | 2d8+6 | Raises SPD 1 stage. |
Tut | Synthesis | Center | Grass | § | Self | None | None | Regain 50% HP. Becomes 67% in sun, 25% in rain or hail. |
Natural Gift - (Level 40)
Species: Heatran
Level: 100
Abilities: Turboblaze/Levitate/Hellfire (Flashfire, Filter, Sturdy)
EXP: 600000
HP: 238/238
Gender: Female
STAB: +20
Type: Fire/Steel
Nature: Rash (+ SP. ATK, - SP. DEF)
Held Item: Levitation Item
Weight Class: 6
Capabilities: Overland 8, Burrow 16, Jump 1, Power 10, Intelligence 5, Extinguisher, Glow, Firestarter, Heater, Sinker
Stat | Base | Added | Total |
---|---|---|---|
HP | 9+10 | 27 | 46 |
ATK | 9 | 0 | 9 |
DEF | 11 | 39 | 50 |
SP. ATK | 15+14 | 40 | 69 |
SP. DEF | 9+2 | 39 | 50 |
SPD | 8+4 | 29 | 41 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Lv | AncientPower | Battle | Rock | 2 | Ranged | SP. ATK | 2d10+8 | creates 2m column, raises user's stats on 11-20, allies in column stats raised on 16-20. |
Lv | Earth Power | Battle EoT | Ground | 2 | Ranged | SP. ATK | 3d12+14 | Creates a 3m blast, lowers Sp. Def. of all targets 1 stage on 16-20. PP Up |
Lv | Scary Face | EoT | Normal | 2 | Ranged | None | None | Lowers Speed of all enemies in a 4m burst two stages. |
Lv | Metal Sound | EoT | Steel | 4 | Ranged | None | None | Lowers Special Defense of all enemies in a 4m burst two stages. |
Lv | Magma Storm | Center | Fire | 7 | Ranged | SP. ATK | 5d12+18 | Traps for 1d4+1 turns, deals 2d20 damage each of those turns. |
Tut | Metal Burst | Battle | Steel | 2 | Ranged | None | Varies | Metal Burst's damage roll is the same as that of the last attack that hit you this turn, and the damage is multiplied by 1.5 |
Tut | Sacred Flare | Center | Fire | 3 | Melee | SP. ATK | 4d12+16 | Creates a 4m burst. Burns all targets on 11-20. |
Tut | Blue Flare | Center | Fire | 5 | Ranged | SP. ATK | 5d12+22 | Burns target on 17-20. |
TM | Flamethrower | Battle EoT | Fire | 2 | Ranged | SP. ATK | 4d12+16 | Burns on 19-20. |
TM | Protect | Center | Normal | § | Self | None | None | Immunity to one attack's damage and effects. |
TM | Judgment (Sketch) | Center | Normal | 2 | Ranged | SP. ATK | 4d12+16 | Judgment's type is whatever type I want. |
TM | Flash Cannon | EoT | Steel | 2 | Ranged | SP. ATK | 3d10+12 | Lowers Spec. Def on 17-20. |
Features Bought:
Awakening -2000 EXP
Divine Inspiration (Flamethrower) -5000 EXP
One With the Divine -15000 EXP
Vassal -8000 EXP - Evelyn (Psychic/Rain Maker/Spec ops/Medic)
Legendary Aura - 50000 EXP
Species: Typhlosion
Level: 45
Abilities: Blaze/Flashfire
EXP: 74000/77000
HP: 90/90
Gender: Female
STAB: +9
Type: Fire
Nature: Naughty (+ATK, - SP. DEF)
Held Item: None
Weight Class: 4
Capabilities: Overland 11, Jump 3, Power 4, Intelligence 4, Firestarter, Heater, Sinker
Stat | Base | Added | Total |
---|---|---|---|
HP | 8 | 7 | 15 |
ATK | 10 | 0 | 10 |
DEF | 8 | 10 | 18 |
SP. ATK | 11 | 14 | 25 |
SP. DEF | 7 | 3 | 10 |
SPD | 10 | 10 | 20 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Egg | Crush Claw | Battle | Normal | 3 | Melee | ATK | 3d10+12 | Lowers defense on 11-20. |
Lv | Smokescreen | EoT | Normal | 2 | Ranged | None | None | creates 5m wall, must roll +3 to attack through smokescreen. |
Lv | Lava Plume | EoT | Fire | 2 | Ranged | SP. ATK | 3d10+12 | burns on 16-20. |
Lv | Ember | At-Will | Fire | 2 | Ranged | SP. ATK | 1d12+6 | burns on 18-20. |
Lv | Quick Attack | At-Will | Normal | 2 | Melee | ATK | 1d12+6 | Interrupt |
Lv | Flame Wheel | At-Will | Fire | 2 | Melee | ATK | 2d10+8 | burns on 19-20. |
Lv | Swift | EoT | Normal | § | Ranged | SP. ATK | 2d10+8 | Cannot miss. |
TM | Flamethrower | Battle | Fire | 2 | Ranged | SP. ATK | 4d12+16 | creates a 2m spray, burns on 19-20. |
Rollout- (Level 61)
Species: Spiritomb
Level: 48
Abilities: Haunt/Infiltrator
EXP: 88000/93000
HP: 90/90
Gender: Female
STAB: +9 (+18)
Type: Ghost/Dark
Nature: Lazy (+HP - SPD)
Held Item: Life Orb (Add STAB to damage of all attacks. user takes that much damage.)
Weight Class: 5
Capabilities: Overland 5, Sky 5, Jump 2, Power 1, Intelligence 5, Aura, Phasing, Invisibility, Sinker
Stat | Base | Added | Total |
---|---|---|---|
HP | 6 | 8 | 14 |
ATK | 9 | 11 | 20 |
DEF | 11 | 14 | 25 |
SP. ATK | 9-3 | 0 | 6 |
SP. DEF | 11+3 | 14 | 28 |
SPD | 2 | 0 | 2 |
Move | Frequency | Type | AC | Range | Stat | Damage | Effect | |
---|---|---|---|---|---|---|---|---|
Lv | Nightmare | EoT | Ghost | 2 | Ranged | None | None | Sleeping pokemon loses 1/4th max HP each turn they're asleep. |
Lv | Confuse Ray | Center | Ghost | § | Ranged | None | None | confuses all targets in a 15m beam. Cannot miss. |
Lv | Pursuit | At-Will | Dark | 2 | Melee | ATK | 1d12+6 | If hitting a fleeing or switching pokemon, deal 3d10+12 instead. |
Lv | Shadow Sneak | At-Will | Ghost | 2 | Melee | ATK | 1d12+6 | Interrupt |
Lv | Hypnosis | Battle EoT | Psychic | 6 | Ranged | None | None | Sends target pokemon to sleep. |
Lv | Sucker Punch | Battle | Dark | 2 | Melee | ATK | 3d10+12 | Interrupt if being targeted by a melee move. |
Lv | Ominous Wind | Battle | Ghost | 2 | Ranged | SP. ATK | 2d10+8 | creates a 2m column, increases all stats on 11-20, increase allies in column 16-20 and prevent damage they would take. |
TM | Zen Headbutt | EoT | Psychic | 4 | Melee | ATK | 3d10+12 | Flinches on 15-20. |
TM | Payback | Battle | Dark | 2 | Melee | ATK | 2d8+6 | If Morpheus was damaged by her target earlier this round, Payback deals 4d12+16 instead. |
TM | Weather Punch | Battle | Normal | 2 | Melee | ATK | 2d8+6 | If a weather condition is active, Weather Punch deals 4d12+16 and its type is determined by the active weather. |
Dark Pulse- (Level 49)
Xatu - Male - Modest - Synchronize
@Twisted Spoon (+1d10 STAB)
13/6/13/21/14/17
74 HP
Level 38 - 4000 to Level 39
+7 STAB
+++Moves:
Psycho Shift -Center, Cures Zatu of an ailment and passes it to a target. cannot miss.
Night Shade -Battle, AC 6, deals damage equal to half of pokemon's level. don't apply weakness or resistence.
Teleport -Battle, Teleports the user 1d10+10m. Teleport has AC 7 if used as an interrupt.
Lucky Chant -At-Will, all allies in a 4m burst are immune from criticals for 1d4+1 turns
Miracle Eye -At-Will, Dark types lose immunity to psychich type attacks
Confuse Ray -Center, confuses all targets in a 15-meter beam. cannot miss.
Wish -Center, heals Xatu (or its replacement if switched out) by 50% of max HP
Future Sight- (Level 42)