Homebrew: Glitch Trainer
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Prerequisites: 13 WIS 13 CON

Key Abilities: Wisdom, Constitution.
Negligent Ability: Charisma.

Bonuses: +1 WIS, +1 CON
Penalties: -2 CHA

Class Features: Bugged Body, Glitch Citizen.

Glitch Citizen:
Static
Effect: Whenever the Glitch Trainer catches a Wild Pokémon, roll 1d20 and add either its CON or WIS modifier. If the result is larger than 15, the caught Pokémon is glitched and he must roll another 1d6 to determine what kind of glitched pokémon it is.

1-Genderless: The Pokémon has no Gender. If the Glitched Pokémon species is already Genderless, roll again for its Glitch Type.
2-Type Shifted: The Pokémon has a completely different type than than the normal one of its species. The GM chooses the Type the glitched Pokémon has either randomly or not.
3-Move Shifted: The Pokémon has a completely different moveset than the normal moveset of its species. The GM chooses its new Moveset either randomly or not.
4-Ability Shifted: The Pokémon has a completely different ability than the normal ability of its species. The GM chooses its new Ability either randomly or not.
5-Stat Scrambled: The Pokémon has its Base Stats scrambled. No matter the variation, the base total is the same of the Pokémon's species.
6-???-Type: The Pokémon has the ???-Type, with no weaknesses, resistances or immunities.

Bugged Body
Static
Effect: Whenever you are afflicted with a status effect, roll a 1d8. The result die will substitute the status effect you are afflicted with.
1-Paralyzed
2-Asleep
3-Burned
4-Poisoned
5-Frozen
6-Confused
7-Infatuated
8-Flinched.

Glitch Trainers are among the strangest types of Pokémon trainers on the world. With abilities and powers who warp the boundary of space and time, they and their Pokémon are completely unpredictable on the battlefield.

Glitch Trainer Features:

Glitch Spread.
Prerequisites: Glitch Trainer.
Trainer Action-Illegal on League Matches.
Daily-Every 5 Levels gained you may perform this Feature another time per day.
Target: Pokémon.
Effect: The next time the targeted Pokémon uses a damaging or a status afflicting ranged move, roll a 1d6. Depending on the result, it gains the following Keywords.

1/2- 3 meters Blast
3/4- 3 meters Burst
5/6- 3 meters wide Column

Bugged Pokémon
Prerequisites: Glitch Trainer, Bugged Body, Pokémon has suffered a status ailment before.
Static
Effect: Whenever your Pokémon is afflicted with a status effect, roll a 1d8. The result die will substitute the status effect your Pokémon is afflicted with.
1-Paralyzed
2-Asleep
3-Burned
4-Poisoned
5-Frozen
6-Confused
7-Infatuated
8-Flinched.

Even more Bugged Pokémon
Prerequisites: Glitch Trainer, Bugged Pokémon.
Static
Effect: Whenever your Pokémon is targeted by a move who lowers or increases a stat's combat phases, roll 1d6. Depending on the result, the following stat will be either lowered or increased.

1-Accuracy.
2-Attack.
3-Defense.
4-Special Attack.
5-Special Defense.
6-Speed.

Glitch Damage
Prerequisites: Glitch Trainer
Daily-Every 5 Levels gained you may perform this Feature another time per day.
Trainer Action-Illegal on League Matches.
Target: Pokémon or Trainer.
Effect: Roll a 1d6. Depending on the result, the damage of the target's next attack will change.

1-Attack deals no damage.
2-Attack deals 1/4th of normal damage.
3-Attack deals half damage.
4-Attack deals +50% damage.
5-Attack deals double damage.
6-Attack deals quadruple damage.

Glitchy Weather
Prerequisite: Glitch Trainer. WIS 16 CON 14.
Daily-Every 10 levels gained you may perform this Feature another time per day.
Trainer Action-Illegal on League Matches.
Target: All.
Effect: Roll a d8. Depending on the result, the weather condition on the field changes.

1-No Condition.
2-Heavy Sunlight.
3-Rain.
4-Sandstorm.
5-Hailstorm.
6-Trick Room
7-Wonder Room
8-Magic Room

Cloning.
Daily-Every 10 Levels gained you may perform this feature another time per day.
Prerequistes: Glitch Trainer, 16 WIS.
Trainer Action-Illegal on League Matches.
Target: Any Item.
Effect: Roll 1d6. If the result is 4 or less, the item is permanently destroyed. If the result is 5 or 6, a perfect duplicate of it is created.

??? Attack
Daily-Every 5 levels gained you may perform this feature another time per day.
Trainer Action-Illegal on League Matches.
Prerequisites: Glitch Trainer, 14 CON.
Target: Trainer or Pokémon.
Effect: Select one of the Trainer or Pokémon's moves. The next time this move is used it becomes a ???-type attack, which is neutral against all types.

??? Change
Daily-Every 10 levels gained you may perform this feature another time per day.
Trainer Action-Illegal on League Matches.
Prerequisites: ??? Attack, Glitch Trainer, 16 WIS, 14 CON.
Target: Pokémon.
Effect: The selected pokémon is now a ???-type pokémon for the rest of the encounter, with no resistances, weaknesses or immunities. If it has a ???-move, it gains STAB using it.

What the…
Static-Activate Once.
Trainer Action-EXTREMELY Illegal on League Matches.
Prerequisites: 16 WIS, 16 CON, Glitch Trainer.
Target: Pokémon.
Effect: The targeted Pokémon is transformed into a randomized non-legendary Pokémon at GM's discretion. This Feature can be taken only three times.

WHAAAAAT THE…?
Weekly
Trainer Action-Illegal on League Matches.
Prerequisites: 18 WIS, 18 CON, What the…
Target: Dead Pokémon/Trainer.
Effect: The targeted Pokémon or Trainer is transformed into a randomized Item at the GM's discretion.

Metronome Tutor:
Prerequsites: Glitch Trainer, a pokemon with the Move Metronome, 18 WIS
Free Action-Illegal on League Matches.
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: A Pokémon.
Effect: Roll 1d20 and add your WIS modifier. If the total exceeds 15, the pokemon learns Metronome. Once you successfully use Metronome Tutor on a pokemon, Metronome Tutor may not target that pokemon ever again.

Cross-Classing.

Prerequisites: Martial Artist, 18 STR .
Prerequisites: Ranger, 18 STR .
Prerequisites: 20 STR.

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