Iltani Isaacs

Game: PokeSuikoden

Retrieval Specialist For Hire

"Everybody stop squabbling, and give me exactly five seconds to figure out how to get us out of this mess."

Name: Iltani Ilaria Isaacs
Age: 26
Height: 5'9"
Weight: Asking that will probably get you shot. (WC 4, probably.)

Class: Relentless Justice / Tumbler / Hunter

Level: 50
Trainer EXP: 0/10
Badges: One Relentless Absols retrieval badge

Physical Evasion: +4
Special Evasion: +3
Speed Evasion: +6

HP: 206 / 206 ( 236 / 236 )
Injuries: 0
AP: 15 / 15 DR: 10
Stat Base/Tags Added Total
HP 10 22 32
Attack 5+14+9 38 66
Defense 5 5 10
Special Attack 5 0 5
Special Defense 5 0 5
Speed 5+15 6 26
Background: Retrieval Specialist
A job this dangerous needs a quick eye, and a quicker mind - well, that, and a sweet pair of guns.
Adept: Combat Novice: Perception
Pathetic: Charm, Intimidate, Occult Education

Status Menu

Starting Stats: 12 HP / 8 Attack / 5 Defense / 5 Special Attack / 5 Special Defense / 10 Speed
Starting Features: Marksman [+Atk ]/ Skirmisher [+Spd], Double Shot [+Atk] / Counter Stance [+Spd], Aiming Down the Sights [+Atk] / Harrier [+Spd], Focused Training, Clear Shot [+Atk] / Outmaneuver [+Spd]
Starting Edges: Novice Guile, Novice Acrobatics, Novice Technology Education, Novice General Education

Acrobatics Master (6) Intimidate Pathetic (1)
Athletics Untrained (2) Stealth Expert (5)
Combat Master (6) Survival Expert (5)
General Novice (3) Pokemon Untrained (2)
Medicine Untrained (2) Technology Expert (5)
Occult Pathetic (1)
Perception Expert (5) Guile Adept (4)
Charm Pathetic (1) Focus Novice (3) + 3
Command Untrained (2) Intuition Novice (3)
Overland 6+2 Swimming 3
High Jump 1 Long Jump 2
Power 5 Throwing 6


Head Glasses, Mesa's Bandana Rounded rectangular frames. Acts as a Helmet (15 damage reduction vs critical hits, resists Headbutt and Zen Headbutt, and can't be flinched by those moves), and grants the Shatter Shield ability, which functions as Bulletproof. Furthermore, any move that triggers Shatter Shield deals a Tick of damage to the attacker.
Main Hand "Achromatic Hawkmoon" and "Umbra Hawkmoon" revolvers Customized, six-shot, double action. Wielded akimbo. Stats.
Sword of Lightning Rune Makes attacks with weapon deal Electric damage if activated.
Off-Hand Steel Bracers Effectively a Light Shield. +1 Evasion.
Body Fitted Carthan-style sharpshooter's outfit, Nouveau Light Someone's got to make this look good. DR 10, 2 upgrade slots free.
Feet Boots Well-worn, but well-maintained.
Runes Braviary Rune Level 1. Enables techniques for ranged weaponry.
True Rune of Ideals Linked with Reshiram, and once borne by Robin Isaacs. Enables powerful, searing fire attacks.
Holy Rune +5 initiative, +2 overland speed.
Money 6660 P

Key Items
Mom's Locket: A silvered locket belonging to my mother, hiding a rather intricate timepiece. My father gave this to her as an engagement gift, and bears a simple filigree. Laurent helped me repair this after it attained some water damage. I still wonder why she left it behind.

Other Items
Trickshot Rune
Stone Edge TM
Two Obsidian materials (for offensive items)
Marksman's Insight Crystal
Two "Vollstrecker Custom" revolvers - Light Ranged. +1 Accuracy, Adept: Bullseye, Master: Furious Strikes.

Consumable Items
Rune Crystal x3
Fruit Juice (Super Soda Pop) x2
Super Potion x 5
PP Up x 1
Pillage TM

Basic Ball x7
Ultra Ball x1

Iltani is a tall young woman in her mid-to-late twenties, sporting lavender hair, emerald-colored eyes, an ever-present pair of glasses, and an eternally focused disposition. Her tastes in clothing tends toward the practical for one who moves around as much as she does - a blue outfit that bears a distant similarity to the uniforms of Carthan sharpshooters, with distinctly Rivalan-style filigree and patterns weaved into her short-backed jacket and fitted pants. Personality-wise, she is aloof and professional to a fault - her most notable trait is her ability to stay calm and level-headed under pressure, but comes off as somewhat distant or snarky otherwise. She tends to knit out of habit when left idle, and tends to enjoy picking apart new technology when the opportunity presents itself.


9330 EXP and 3 full levels to distribute, 2000 EXP up to 35 — ALL POKES LEVEL UP TO 100

Overland X
Swim X
High Jump X
Long Jump X
Power X
Intelligence X

Mistral: Female / Greninja Type: Water Evasion: 2/2/6 Tutor Points: 6/7
Level 100 Held Item: Sp. Atk Booster HP: 227 / 227 Injuries: 0 Size: 88.2 lbs [Medium] (WC 3)
Training: Focused Training Regimen: [Tag] [Tag]
Ability Usage Special Effect
Wash Away Daily - Free Action - The user hits with a Water Type Move Before the Move “hits”, All Combat Stages on targets hit by the Move are reset to their default (usually 0), and all coats on the targets, except ones placed by Water Sport, are destroyed.
Protean At-Will - Swift Action - The user uses a move The user’s Type changes to match the Type of the triggering Move. This Ability resolves before the Move is resolved (And thus you may apply STAB, and trigger other Features and Abilities appropriately).
Grabby Hands, Grabby Soul Static Connection - Snatch. Snatch only takes a Swift Action to use. In addition, the user gains the Color Change Ability, stealing the elemental type of attacks that hit them as they wish.
- - -
Modest Nature (+Sp. Attack, -Attack)
Stat Base Added Value
Hit Points 7 +32 39
Attack 8 +0 8
Defense 7 +8 15
Special Attack 12 +40 52
Special Defense 7 +8 15
Speed 12 +22 40
Athletics Acrobatics Combat Stealth Perception Focus
2d6 3d6+2 2d6 3d6+2 2d6+1 2d6
Improvements / Edges
Source TP Cost Effect
Attack Conflict (Attack) 1 Ignore Attack for the purposes of Base Relation.
[Edge] [X] [Effect]
Inheritance: Snatch at 10, Scald at 20, Ice Beam at 30
Name Frequency AC Type Damage Keywords Special Effect
Scald Scene x2 2 Normal DB 8: 2d8+10 / 19 Special Ranged 5, 1 Target Target Burned on 15+.
Extrasensory At-Will 2 Water DB 4: 1d8+6 / 11 Special Burst 1 Target speed lowered on 16+.
Substitute At-Will 2 Normal DB 4: 1d8+6 / 11 Physical Melee, 1 Target, Priority None
Water Shuriken EOT 2 Ghost DB 2: 1d6+3 / 7 Special Ranged 6, 1 Target, Five Strike, Priority None
Snatch Scene x2 None Dark None Status Ranged, 1 Target, Interrupt If the target uses a self-targetting move, use Snatch to gain the benefits of the Move instead of the target.
Water Pulse At-Will 2 Water DB 8: 2d8+10 / 19 Special Range 8, 1 Target, Aura, Water Pulse Confuses the target on 16+.
Ice Beam
Gekkoga Strike Scene? 2 Water OR Dark DB 8(?): 2d8+10 / 19 Hybrid Melee, 1 target? Gekkoga Strike uses up both Strider and Mistral's Action. Add both Strider's Attack and Mistral's Special Attack, and pick either defense to attack against. Gekkoga Strike deals either Water or Dark Damage, your choice.
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