Game: Oran Valley
Info and Stats
Name: Joanna Baker
Maiden Name: Widdershin
Age: 24
Gender: Female
Height: 5'4"
Weight: 124lbs
Birth Date: Spring / 23
Favorite Food: Baguettes
Favorite Gifts: Pokemon Eggs
Favorite Spot: In the middle of the outdoor area of the Day Care center
Abode: The living quarters to the side of the Widdershin Day Care / Medic Clinic
Family: Father (Deceased): Chris Widdershin, Mother: Joyce Widdershin, Brother: Cress Widdershin, Husband: Tom Baker
Appearance: To Be Done Soon
Joanna was born around 24 years ago, on Spring 23. She was born into a family of very loving parents, Chris, the moral mechanic, and Joyce, the breeder who taught Joanna all she knows. Later, Cress was born, and what a happy time it was! However, at 13, they had to close their shop, because Chris died. And then, at 21, Cress went bye-bye. But soon afterwards, she got married to the best husband a woman can have, Tom! Who promptly locked himself away in his room, only letting Joanna in to sleep there and feed him. But no matter! Cress is back, and to celebrate, they opened up a brand new center, for Pokemon healing and day care! Also, breeding, but no one likes to talk about that.
1. To get our Pokemon Center/day care recognized by the organization for FUNDING!
2. To get Tom back out into the real world!
3. To stop Cress from being such a greedy bastard.
4. To build a petting zoo! (for publicity)
Felicia Fyron (Nike's mom)
Joyce Widdershin
Spr 30 | Tally | 15000g | 15000g |
---|---|---|---|
Spr 45 | Tally | 5000g | 20000g |
Spr 45 | Advertisement | (50g) | 19950g |
Spr 47 | Egg Hatching (Shinx, Raven) | 200g | 20150g |
Spr 47 | Room rental (Clarity) | 100g | 20250g |
Spr 47 | Room rental (Terri) | 100g | 20350g |
Spr 51 | Egg Hatching (Shinx, Maka) | 200g | 20550g |
Spr 53 | Egg Hatching (Lillipup, Ricki), Day Care | 1240g | 21790g |
Spr 54 | Egg Hatching (Togepi, Flynn) | 200g | 21990g |
Spr 56 | Egg Hatching (Tentacool, Henry) | 200g | 22190g |
Spr 71 | Orange juice for Tom | (150g) | 22040g |
Spr 73 | Adoption w/ egg (Squirtle, Iona) | 500g | 22540g |
Spr 75 | Egg Hatching (Miccino, Barkeep) | 400g | 22940g |
Spr 90 | Tally | 2000g | 24940g |
Spr 90 | Tally | 2000g | 24940g |
---|---|---|---|
Sum 1 | Day Care (Maka) | 325g | 25265g |
Sum 2 | Egg Hatching (Cedric, Mantyke) | 400g | 25665g |
Sum 6 | Day Care (Submission) | 5095g | 30760g |
Sum 6 | Petting Zoo Materials | (6000g) | 24760g |
Sum 13 | Adoption (Koffing, Balthazar) | 1150g | 25910g |
Sum 13 | Adoption (Torchic, Nephene) | 1000g | 26910g |
Sum 29 | Day Care (Submission | 4800g | 31710g |
Date | Breed | Hatch |
---|---|---|
Spring 47 | Breeding Shinx | |
Spring 48 | Breeding Squirtle | Squirtle egg hatches |
Spring 50 | Breeding Shinx | Shinx start to hatch (Raven) |
Spring 51 | Maka's Shinx hatches | |
Spring 52 | Breeding Shinx | My Shinx hatches |
Spring 53 | Ricki's Lillipup hatches | |
Spring 54 | Flynn's Togept hatches | |
Spring 61 | Henry's Tentacruel hatches | |
Spring 71 | Breeding Riolu | |
Spring 72 | Breeding Minccino | |
Spring 73 | Breeding Finneon | Iona's Squirtle hatches |
Spring 75 | Breeding Squirtle | Barkeep's Minccino hatches |
Spring 76 | My Riolu hatches | |
Spring 77 | My Mincinno hatches | |
Spring 78 | My Finneon hatches |
Date | Breed | Hatch |
---|---|---|
Summer 2 | Breeding Shellder | Cedric's Mantyke hatches |
Summer 3 | Breeding Koffing | My Koffing hatches |
Summer 4 | Breeding Torchic | My Torchic hatches |
Summer 5 | Breeding Shellder | My Shellder hatches |
Summer 6 | Breeding Onix | Submission's Torchic hatches |
Summer 7 | Breeding Onix | Iona's Shellder hatches |
Summer 8 | Lorerei's Caterpie hatches | |
Summer 9 | Balthazar's Koffing hatches |
Level: 14 (13 CAM + 1 OWN)
Class: Breeder / Evolver / Hatcher
HP: 96 / 96 (56 TL + 40 CON)
STR | 6 | -4 |
---|---|---|
DEX | 8 | -2 |
CON | 10 | 0 |
INT | 10 | 0 |
WIS | 21 | +5 |
CHA | 25 | +7 |
Starting Stats: 6 STR/10 DEX/10 CON/10 INT/14 WIS/14 CHA
Planned Classes to Take: Groomer? whoknowsreally
TL | Stat | Features |
---|---|---|
1 | CHA | Class: Breeder |
+WIS, +CHA, -2 DEX | ||
Egg Factory | ||
Natural Edge | ||
2 | CHA | Breeder: Egg Hatcher |
3 | WIS | Class: Hatcher |
+CHA | ||
This Is How You Do It, Kid | ||
Egg Move Advantage | ||
4 | WIS | Hatcher: Egg Move Tutor |
5 | CHA | Class: Evolver |
+CHA | ||
Early Evolution | ||
Quick Study | ||
6 | CHA | Hatcher: Master Hatcher |
7 | WIS | Evolver: Quick Study+ |
8 | WIS | Breeder: Breed |
9 | WIS | Evolver: Early Evolution+ |
10 | WIS | Breeder: Litters |
11 | CHA | Breeder: Litters+ |
12 | CHA | Breeder: Natural Edge+ |
13 | CHA | Hatcher: Birthrights |
14 | CHA | Hatcher: Born Strong |
Total: 15
- Cloyster
- Combusken
- Ditto
- Finneon
- Geodude
- Koffing
- Lucario
- Luxio
- Onix
- Riolu
- Shellder
- Shinx
- Squirtle
- Torchic
- Wartortle
- None from this list.
- Ask about first stage of three stagers, and no gendered Pokemon.
Inventory
|
Service | Price |
---|---|
Leveling | 1g for 1EXP |
Breeding | 500g |
Hatching | 400g for both upgrades. Free for no upgrades. |
Special Evolving | 1000g; if mess up, rebuff is free |
Notarizing | 50g |
One of Joanna's Pokemon (includes hatching) | 1000g |
One of Joanna's Pokemon (no hatching benefits) | 500g |
One of your eggs that Joanna doesn't already have | -500g |
EXP for Day Care | SOLD OUT |
See Eggs tab for Pokemon up for adoption! |
Petting Zoo Materials |
---|
Pokemon

Species: Ditto
Level: 10
EXP: 1000 / 1500 EXP
Type: Normal
200% Damage: Fighting
0% Damage: Ghost
Gender: No Gender
Ability: Sturdy
Hold Item: None
Nature: Patient (NONE)
Size: Small
Weight Class: 1
Capabilities: Overland 6, Surface 6, Jump 1, Power 1, Intelligence 4, Amorphous
HP | 7 | 4 | 11 |
---|---|---|---|
ATK | 5 | 0 | 5 |
DEF | 5 | 0 | 5 |
SPATK | 5 | 0 | 5 |
SPDEF | 5 | 0 | 5 |
SPD | 7 | 5 | 12 |
Max HP: 43
Evasion: 0
STAB: 2
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Transform | Normal | Battle | - | - | ![]() |
Ranged (25), No Target | The user assumes the form of the Pokemon-target and learns all of that specific target’s Moves, gains its Abilitys, copies its weight and height and Capabilties for the remainder of the encounter, or until the user chooses to revert to its original form, or until the user uses Transform to change into something else. The user’s Stats do not change. Transform cannot miss. | Smart - 1d4 - Catching Up |
Notes:
Natural Edge: +2 HP, +2 SPD

Species: Wartortle
Level: 8
EXP: 510 / 800 EXP
Type: Water
200% Damage: Grass, Electric
50% Damage: Steel, Fire, Water, Ice
Gender: Female
Ability: Rock Head
Hold Item: None
Nature: Lazy (+HP, -SPD)
Size: Medium
Weight Class: 2
Capabilities: Overland 6, Surface 10, Underwater 8, Jump 2, Power 2, Intelligence 3, Fountain
HP | 7 | 3 | 10 |
---|---|---|---|
ATK | 6 | 6 | |
DEF | 11 | 2 | 13 |
SPATK | 7 | 7 | |
SPDEF | 10 | 2 | 12 |
SPD | 4 | 4 |
Max HP: 38
Evasion: 0
STAB: 1
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Aqua Jet | Water | At-Will | 2 | 1d12+6 | ![]() |
Melee, 1 Target, Interrupt | If a foe wants to declare a Move, you may instead use Aqua Jet on their turn before they can use their Move. | Beauty - 2d4 - Quick Set |
Aqua Ring | Water | Center | - | - | ![]() |
Self, No Target, Coat | Aqua Ring covers the user in a Coat that heals the user at the beginning of each of their turns. The user is healed 1/16th of their full HP each turn. | Beauty - None - Torrential Appeal |
Fake Out | Normal | Battle | 2 | 1d12+6 | ![]() |
Melee, 1 Target, Interrupt | You may only use Fake Out at the beginning of an encounter, as an Interrupt. Fake Out Flinches the target. | Cute - 2d4 - Round Starter |
Mirror Coat | Psychic | Battle | - | - | ![]() |
Ranged (20), 1 Target, Intercept | If the user is being hit by a Move that consults Special Attack for damage, you may use Mirror Coat. If the user survives the hit, the target is dealt damage equal to twice the amount of damage the user received. Do not apply weakness, resistance or immunity. Do not apply stats. | Beauty - 2d4 - Final Appeal |
Muddy Water | Water | Battle | 5 | 4d12+16 | ![]() |
Ranged (4), 1 Target, Column | Muddy Water makes a Column 4-meters wide. All Legal Targets must roll +2 during Accuracy Checks to hit on 16-20 during Accuracy Check. | Tough - 2d4 - Round Ender |
Refresh | Normal | Battle | - | - | ![]() |
Self, No Target | The user is cured of all Status ailments. | Cute - None - Reflective Appeal |
Tackle | Normal | At-Will | 3 | 2d8+6 | ![]() |
Melee, 1 Target, Dash | - | Tough - 3d4 - No Effect |
Notes:
+3 (CHA) to SPDEF, +2 (WIS) to DEF
Next Move: LVL 16 (-7), Bite
Evolution: LVL 30 (-14), Blastoise

Species: Luxio
Level: 8
EXP: 510 / 800 EXP
Type: Electric
200% Damage: Ground
50% Damage: Flying, Steel, Electric
Gender: Female
Ability: Overcharge
Hold Item: None
Nature: Hardy (+HP, -ATK)
Size: Medium
Weight Class: 3
Capabilities: Overland 7, Surface 5, Jump 3, Power 2, Intelligence 4, Tracker, Zapper
HP | 7 | 2 | 9 |
---|---|---|---|
ATK | 7 | 7 | |
DEF | 8 | 3 | 11 |
SPATK | 6 | 6 | |
SPDEF | 7 | 2 | 9 |
SPD | 6 | 6 |
Max HP: 35
Evasion: 0
STAB: 1
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Charge | Electric | EOT | - | - | ![]() |
Self, No Target | If the user performs an Electric Move on their next turn that deals damage, add its Damage Dice Roll an extra time to the damage. Raise the user’s Special Defense 1 Combat Stage. *Grants: Zapper | Smart - None - Get Ready! |
Helping Hand | Normal | EOT | - | - | ![]() |
Melee, 1 Target | The ally targeted with Helping Hand will have their next Move deal an additional 1d20 if the Move has a Damage Dice Roll. Helping Hand cannot miss. | Smart - 1d4 - Good Show! |
Quick Attack | Normal | At-Will | 2 | 1d12+6 | ![]() |
Melee, 1 Target, Interrupt | If a foe wants to declare a Move, you may instead use Quick Attack on their turn before they can use their Move. | Cool - 2d4 - Quick Set |
Signal Beam | Bug | EOT | 2 | 3d10+12 | ![]() |
Ranged (8), 1 Target, Column | Signal Beam creates a Column 1 meter wide. Signal Beam confuses the target and any Legal Targets on 19-20 during Accuracy Check. | Beauty - None - Incentives |
Swift | Normal | EOT | - | 2d10+8 | ![]() |
Ranged (10), 1 Target | Swift cannot Miss. | Cool - 2d4 - Round Starter |
Spark | Electric | EOT | 2 | 3d8+10 | ![]() |
Melee, 1 Target, Dash | Spark Paralyzes the target on 15-20 during Accuracy Check. | Cool - 3d4 - No Effect |
Thunder Fang | Electric | EOT | 3 | 3d8+10 | ![]() |
Melee, 1 Target | Thunder Fang Paralyzes or Flinches on 18-19 during Accuracy Check; flip a coin to determine whether the foe gets Paralyzed or Flinched. On 20 during Accuracy Check, the foe is Paralyzed and Flinched. | Smart - 3d4 - No Effect |
Notes:
+3 (CHA) to DEF, +2 (WIS) to SPDEF
Next Move: LVL 18 (-7), Spark
Evolution: LVL 30 (-14), Luxray

Species: Lucario
Level: 6
EXP: 200 / 400 EXP
Type: Fighting / Steel
200% Damage: Fighting, Ground, Fire
50% Damage: Normal, Grass, Steel, Ghost, Ice, Dragon
25% Damage: Rock, Bug, Dark
0% Damage: Poison
Gender: Male
Ability: Steadfast
Hold Item: None
Nature: Bold (+DEF, -ATK)
Size: Medium
Weight Class: 4
Capabilities: Overland 8, Surface 6, Jump 4, Power 4, Intelligence 4, Aura
HP | 7 | 4 | 11 |
---|---|---|---|
ATK | 17 | ||
DEF | 7 | ||
SPATK | 12 | 1 | 13 |
SPDEF | 7 | ||
SPD | 14 |
Max HP: 39
Evasion: 1
STAB: 1
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Blaze Kick | Fire | Battle | 4 | 3d12+14 | ![]() |
Melee, 1 Target, Push | Blaze Kick Pushes the target 2-meters. Blaze Kick Burns the target on 19-20 during Accuracy Check. Blaze Kick is a Critical Hit on 16-20 during Accuracy Check. | Beauty - 2d4 - Round Starter |
Detect | Fighting | Center | - | - | ![]() |
Self, No Target, Intercept | If the user is hit by a Move, instead you are not hit by the Move. You do not take any damage nor are you affected by any of the Move’s effects. *Grants: Aura | Cool - None - Inversed Appeal |
Foresight | Normal | At-Will | - | - | ![]() |
Self, No Target | The user’s Normal-Type and Fighting-Type Moves can now hit and affect Ghost-Type targets. Foresight’s user is unaffected by the effects of Moves which make them have to roll higher during Accuracy Checks to hit. Targets may not use their Speed stat to modify Accuracy Checks. Foresight’s user can identify the real target using Double Team. | Smart - 1d4 - Good Show! |
Hi Jump Kick | Fighting | Battle | 3 | 5d12+22 | ![]() |
Melee, 1 Target, Pass | If Hi Jump Kick misses, roll 4d10 and subtract the result from the user’s HP. Do not apply weakness, resistance or stats. | Cool - 3d4 - No Effect |
Force Palm | Fighting | EOT | 2 | 2d10+8 | ![]() |
Melee, 1 Target | Force Palm Paralyzes the target on 18-20 during Accuracy Check. Cool - 2d4 - Round Ender *Grants: Aura | Cool - 2d4 - Round Ender |
Mind Reader | Normal | Center | - | - | ![]() |
Ranged (10), 1 Target | The target is Locked-On. On the user’s next turn, if they target the Locked-On target, the Move they use cannot miss. Mind Reader cannot miss. | Smart - 1d4 - Good Show! |
Vaccum Wave | Fighting | At-Will | 2 | 1d12+6 | ![]() |
Ranged (6), 1 Target, Interrupt | If a foe wants to declare a Move, you may instead use Vacuum Wave on their turn before they can use their Move. *Grants: Aura | Smart - 2d4 - Quick Set |
Notes:
+6 (CHA) to ATK, +5 (WIS) to SPD
Next Move: LVL 11 (-7), Force Palm
Evolution: LVL 20 (-14), into Lucario

Species: Minccino
Level: 1
EXP: 0 / 10 EXP
Type: Normal
200% Damage: Fighting
0% Damage: Ghost
Gender: Male
Ability: Technician
Hold Item: None
Nature: Sassy (+SPDEF -SPD)
Size: Small
Weight Class: 1
Capabilities: Overland 6, Surface 4, Burrow 5, Jump 2, Power 1, Intelligence 4
HP | 11 |
---|---|
ATK | 5 |
DEF | 10 |
SPATK | 4 |
SPDEF | 6 |
SPD | 6 |
Max HP: 34
Evasion: 0
STAB: 0
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Endure | Normal | Center | - | - | ![]() |
Self, No Target, Intercept | If the user is being hit by a damaging Move, you may use Endure. If the Move would bring Endure’s user down to 0 HP or less, Endure’s user instead is set to 1 HP. | Tough - 2d4 - Hold That Thought |
Fake Tears | Dark | EOT | 2 | - | ![]() |
Ranged (10), 1 Target | Lower the target’s Special Defense 2 Combat Stages. | Smart - 2d4 - Excitement |
Flail | Normal | EOT | 2 | See Effect | ![]() |
Melee, 1 Target | If the user has more than 70% of its total HP, use 1d10+5 for Damage Dice Roll. If the user has more than 36% of its total HP, use 2d10+10. If the user has more than 21% of its total HP, use 3d10+10. If the user has more than 6% of its total HP, use 4d10+10. If the user has 1-5% of its total HP, use 5d10+20 | Cute - 2d4 - Final Appeal |
Iron Tail | Steel | Battle | 6 | 4d12+16 | ![]() |
Melee, 1 Target, Pass | Iron Tail lowers the target’s Defense 1 Combat Stage on 19-20 during Accuracy Check. | Cool - 2d4 - Round Ender |
Knock Off | Dark | EOT | 6 | 1d6+3 | ![]() |
Melee, 1 Target | If the target has a held item, the target drops it and the item cannot be picked up or held for the remainder of combat. | Smart - 3d4 - No Effect |
Pound | Normal | At-Will | 2 | 1d12+6 | ![]() |
Melee, 1 Target | - | Tough - 3d4 - No Effect |
Sleep Talk | Normal | Battle | - | - | ![]() |
Self, No Target | The user randomly uses one of their other Moves, ignoring Frequencies. Sleep Talk can only be used while the user is Asleep. | Cute - 3d4 - No Effect |
Notes:
+6 (CHA) to DEF, +5 (WIS) to HP
9: Tickle
Evolution: Shiny Stone, into Cinccino

Species: Koffing
Level: 1
EXP: 0 / 10 EXP
Type: Poison
200% Damage: Psychic
50% Damage: Fighting, Poison, Bug, Grass
0% Damage: Ground
Gender: Male
Ability: Levitate
Hold Item: None
Nature: Sickly (+SPDEF -HP)
Size: Small
Weight Class: 1
Capabilities: Overland 1, Surface 1, Sky 6, Jump 2, Power 1, Intelligence 3
HP | 9 |
---|---|
ATK | 7 |
DEF | 10 |
SPATK | 6 |
SPDEF | 12 |
SPD | 4 |
Max HP: 28
Evasion: 0
STAB: 0
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Curse | Normal | EOT | - | - | ![]() |
Self, No Target | Only use if the user is not a Ghost type. The user’s Speed is lowered 1 Combat Stage. The user’s Attack is raised 1 Combat Stage and the user’s Defense is raised 1 Combat Stage. | Tough - None - Torrential Appeal |
Pain Split | Normal | Battle | - | - | ![]() |
Ranged (4), 1 Target | Add the user’s and the target’s current HP together and divide the value by 2, calling the result X. The user and target’s HP are set to X. If X exceeds a target’s or user’s full HP, the excess is ignored and they are set to full HP. | Smart - 2d4 - Unsettling |
Smog | Poison | EOT | 5 | 1d6+3 | ![]() |
Ranged (3), 1 Target, Blast | Smog creates a 3-meter Blast. Smog Poisons all Legal Targets on 13-20 during Accuracy Check. | Tough - 3d4 - No Effect |
Psywave | Psychic | Battle | 5 | - | ![]() |
Ranged (4), 1 Target, Column | Psywave creates a Column 2-meters wide. Roll 1d4; on 1 and 2 all Legal Targets lose HP equal to half the user’s level; on 3, all Legal Targets lose HP equal to the user’s level; on 4 all Legal Targets lose HP equal to 1.5x the user’s level. Do not apply weakness, resistance or immunity. Do not apply stats. | Smart - 3d4 - No Effect |
Spite | Ghost | Battle | 2 | - | ![]() |
Ranged (15), 1 Target | Spite lowers the target’s last move’s Frequency for the remainder of the encounter. EOT Frequency Moves are changed into Battle Frequency. At-Will Frequency Moves are changed into EOT Frequency. Spite may not target the same target’s Move more then once per encounter. | Tough - 2d4 - Excitement |
Tackle | Normal | At-Will | 3 | 2d8+6 | ![]() |
Melee, 1 Target, Dash | - | Tough - 3d4 - No Effect |
Will-O-Wisp | Fire | Battle | 4 | - | ![]() |
Ranged (10), 1 Target | The target is Burned. | Beauty - None - Round starter |
Notes:
+6 (CHA) to HP, +5 (WIS) to SPDEF
10: Smokescreen
Evolution: LVL 35 (-14), into Weezing

Species: Combusken
Level: 8
EXP: 510 / 730 EXP
Type: Fire / Fighting
200% Damage: Flying, Ground, Water, Psychic
50% Damage: Steel, Fire, Grass, Ice, Dark
25% Damage: Bug
Gender: Male
Ability: Flash Fire
Hold Item: None
Nature: Sassy (+SPDEF -SPD)
Size: Small
Weight Class: 2
Capabilities: Overland 8, Surface 1, Jump 3, Power 4, Intelligence 3, Firestarter
HP | 6 | ||
---|---|---|---|
ATK | 9 | ||
DEF | 6 | ||
SPATK | 14 | 3 | 17 |
SPDEF | 8 | ||
SPD | 10 | 4 | 15 |
Max HP: 26
Evasion: 1
STAB: 1
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Agility | Psychic | EOT | - | - | ![]() |
Self, No Target | Raise the user’s Speed 2 Combat Stages. | Cool - 2d4 - Quick Set |
Curse | Normal | EOT | - | - | ![]() |
Self, No Target | Only use if the user is not a Ghost type. The user’s Speed is lowered 1 Combat Stage. The user’s Attack is raised 1 Combat Stage and the user’s Defense is raised 1 Combat Stage. | Tough - None - Torrential Appeal |
Ember | Fire | At-Will | 2 | 1d12+6 | ![]() |
Ranged (8), 1 Target | Ember Burns the target on 18-20 during Accuracy Check. *Grants: Firestarter | Beauty - 3d4 - No Effect |
Feint | Normal | Center | 2 | 1d10+4 | ![]() |
Melee, 1 Target, Interrupt | Feint may only Interrupt Intercepts. If used as an Interrupt, the target flips a coin, if they win the flip, they may retain the use of their Intercept for the encounter as if they did not use it during the encounter. If the target loses the flip, they use up their Intercept. Feint ignores all Intercept effects, dealing damage as if the Intercept was not used. | Beauty - None - Inverse Appeal |
Flame Burst | Fire | EOT | 2 | 3d8+10 | ![]() |
Ranged (6), No Target, Blast | Flame Burst creates a 4-meter Blast. All Legal Targets, not including the central target, hit in the Blast lose 1/16th of their max HP instead of taking the Damage Dice Roll for damage. *Grants: Firestarter | Beauty - 2d4 - Round Starter |
Last Resort | Normal | Battle | 2 | 6d12+22 | ![]() |
Melee, 1 Target, Dash | Last Resort can only be used after the user has performed 6 other different Moves during the same encounter. | Cute - 2d4 - Torrential Appeal |
Swagger | Normal | EOT | 4 | - | ![]() |
Ranged (8), 1 Target | The target’s Attack is raised 2 Combat Stages. Swagger Confuses the target. | Cute - 2d4 - Excitement |
Notes:
+6 (CHA) to SPD, +5 (WIS) to SPATK
Next Move: LVL 16 (-7), Double Kick
Evolution: LVL 30 (-14), into Blaziken

Species: Onix
Level: 15
EXP: 5000 / 6000 EXP
Type: Rock / Ground
400% Damage: Grass, Water
200% Damage: Ice, Fighting, Ground, Steel
50% Damage: Normal, Fire, Flying, Rock
25% Damage: Poison
0% Damage: Electric
Gender: Female
Ability: Landslide
Hold Item: None
Nature: Proud (+HP -SPATK)
Size: Huge
Weight Class: 6
Capabilities: Overland 8, Burrow 9, Jump 3, Power 5, Intelligence 4, Groundshaper, Reach, Sinker
HP | 5 | 5 | 10 |
---|---|---|---|
ATK | 5 | ||
DEF | 16 | ||
SPATK | 1 | ||
SPDEF | 5 | 5 | 10 |
SPD | 7 | 4 | 11 |
Max HP: 45
STAB: 3
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Bind | Normal | EOT | 4 | 1d6+3 | ![]() |
Melee, 1 Target, Trap | Bind Traps the target and the user for 1d4+1 turns. At the beginning of the target’s turn, if the target is Trapped, roll 1d12 and the target loses that much HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost. Bind may not trap more then one target at a time unless the User is Huge or Gigantic. | Tough - None - Torrential Appeal |
Mud Sport | Ground | EOT | - | - | ![]() |
Ranged (8), 1 Target, Coat | Mud Sport makes a Coat that resists Electric Moves. Mud Sport can Target Self. | Cute - 2d4 - Hold That Thought |
Tackle | Normal | At-Will | 3 | 2d8+6 | ![]() |
Melee, 1 Target, Dash | - | Tough - 3d4 - No Effect |
Screech | Normal | EOT | 4 | - | ![]() |
Ranged (4), No Target, Burst | Screech creates a 4-meter Burst. All Legal Targets have their Defense lowered 2 Combat Stages. | Smart - 2d4 - Unsettling |
Rock Throw | Rock | EOT | 4 | 2d8+6 | ![]() |
Ranged (8), 1 Target | - | Tough - 3d4 - No Effect |
Rage | Normal | At-Will | 2 | 1d6+3 | ![]() |
Melee, 1 Target, Spirit Surge | The user’s Attack is raised 1 Combat Stage as long as they used Rage on their previous turn. If the user is damaged by an attack before it’s next turn, its Attack is raised 1 Combat Stage. | Cool - None - Get Ready! |
Rock Tomb | Rock | Battle | 5 | 2d8+6 | ![]() |
Ranged (6), 1 Target, Blast | Rock Tomb creates a 3-meter Blast. Rock Tomb lowers all Legal Targets Speed 1 Combat Stage. *Grants: Materializer | Smart - 2d4 - Slow Set |
Notes:
25: Sandstorm
Stage_2: Steelix Holding Minimum Metal Coat 35

Species: Shellder
Level: 1
EXP: 0 / 25 EXP
Type: Water
200% Damage: Electric, Grass
50% Damage: Fire, Water, Ice, Steel
Gender: Male
Ability: Shell Armor
Hold Item: None
Nature: Desperate (+ATK -HP)
Size: Small
Weight Class: 1
Capabilities: Overland 1, Surface 6, Underwater 4, Jump 2, Power 1, Intelligence 3, Gilled
HP | 2 | ||
---|---|---|---|
ATK | 9 | ||
DEF | 10 | ||
SPATK | 5 | ||
SPDEF | 3 | ||
SPD | 4 |
Max HP: 7
STAB: 0
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Icicle Spear | Ice | EOT | 4 | 1d10+4 | ![]() |
Ranged (6), 1 Target, Scatter | Icicle Spear can hit up to 5 times. Once the user misses, they cannot attempt to make another Icicle Spear attack on that turn. | Beauty - 2d4 - Reliable |
Tackle | Normal | At-Will | 3 | 2d8+6 | ![]() |
Melee, 1 Target, Dash | - | Tough - 3d4 - No Effect |
Withdraw | Water | At-Will | - | - | ![]() |
Self, No Target | Raise the user’s Defense 1 Combat Stage. | Cute - 2d4 - Hold That Thought |
Supersonic | Normal | EOT | 11 | - | ![]() |
Ranged (6), 1 Target, Column | Supersonic creates a Column 1 meter wide. Supersonic Confuses all Legal Targets. | Smart - 2d4 - Excitement |
Notes:
13: Icicle Spear
16: Protect
Stage_2: Cloyster Water Stone
Jack's. Who knows about this one.

Species: Geodude
Level: 15
EXP: 5000 / 6000 EXP
Type: Ice / Rock
400% Damage: Fighting, Steel
200% Damage: Water, Grass, Ground, Rock
50% Damage: Normal, Ice, Poison, Flying
Gender: Male
Ability: Sturdy
Hold Item: None
Nature: Neutral
Size: Small
Weight Class: 2
Capabilities: Overland 6, Sky 1, Burrow 6, Jump 2, Power 3, Intelligence 2, Sinker, Icestep, Chilled and Freezer
HP | 1 | 6 | 7 |
---|---|---|---|
ATK | 10 | ||
DEF | 10 | ||
SPATK | 5 | 4 | 9 |
SPDEF | 5 | 4 | 9 |
SPD | 1 |
Max HP: 36
STAB: 3
Name | Type | Freq | AC | Damage | Range | Special Effect | Contest | |
---|---|---|---|---|---|---|---|---|
Powder Snow | Ice | At-Will | 2 | 1d12+6 | ![]() |
Ranged (3), 1 Target, Column | Powder Snow creates a 1-meter wide. Powder Snow Freezes all Legal Targets on 19-20 during Accuracy Check. *Grants: Freezer | Beauty - 3d4 - No Effect |
Defense Curl | Normal | At-Will | - | - | ![]() |
Self, No Target | Defense Curl raises the user’s Defense 1 Combat Stage. If the user uses the Move Ice Ball or Rollout later in the encounter without having been switched out, each hit deals an additional 1d10 during Damage Dice Roll. | Cute - 2d4 - Hold That Thought |
Rock Throw | Rock | EOT | 4 | 2d8+6 | ![]() |
Ranged (8), 1 Target | - | Tough - 3d4 - No Effect |
Magnitude | Ground | EOT | 2 | See Effect | ![]() |
Ranged (2), No Target, Burst | Magnitude creates a 2-meter Burst. Roll 1d6. On a result of 1, use 1d4 for damage. On a result of 2, use 1d8 for damage. On a result of 3, use 2d8 for damage. On a result of 4, use 2d10 for damage. On a result of 5, use 3d10 for damage. On a result of 6, use 4d10 for damage. Magnitude can hit targets using the Move Dig. *Grants: Groundshaper | Tough - 2d4 - Round Ender |
Ice Ball | Ice | EOT | 4 | 1d10+4 | ![]() |
Melee, 1 Target, Pass | The user must use Ice Ball until it misses, or fails to be able to shift enough to hit a target for their next 4 turns. On the second turn, Ice Ball uses 2d10+8 for its Damage Dice Roll. On the third turn, Ice Ball uses 2d10+12. On the fourth turn, Ice Ball uses 3d10+16. On the fifth and final turn, Ice Ball uses 4d10+20. | Beauty - 2d4 - Reliable |
Rock Blast | Rock | EOT | 5 | 1d10+4 | ![]() |
Ranged (6), 1 Target, Scatter, Trap | Rock Blast can hit up to 5 times. Once the user misses, they cannot attempt to make another Rock Blast attack on that turn. *Grants: Materializer | Tough - 2d4 - Reliable |
Icy Wind | Ice | EOT | 3 | 2d10+8 | ![]() |
Ranged (6), 1 Target, Column | Icy Wind creates a Column 1-meter wide. All Legal Targets have their Speed lowered 1 Combat Stage. | Beauty - 2d4 - Slow Set |
Technical | ||||||||
Copycat | Normal | Center | - | - | ![]() |
Ranged (15), 1 Target | Use the Move the target has used on their last turn. You may choose new targets for the Move. Copycat cannot miss. | Cool - None - Attention Grabber |
Notes:
( Geodude / Graveler and Golem )
25 / 27 - Smack Down
Stage_2: Graveler Minimum 25