Game: Down Under
Name: Keith Ryan Level: 9 Physical Evasion: +1
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Background Details |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Struggle | At-Will | 4 | ![]() |
1d8+6 | ![]() |
Melee, 1 Target | - |
Crowbar Smack | At-Will | 4 | ![]() |
2d6+8 | ![]() |
Melee, 1 Target | +1 AC, Two-Handed |
Light Step | At-Will | - | ![]() |
- | ![]() |
+1 Speed CS | |
Dark Rush | Scene x2 | 2 | ![]() |
2d8+6 | ![]() |
10, 1 Target | User adds speed stat (including combat stages) in addition to special attack. Defender uses speed and special defense |
Abilities | ||
---|---|---|
Name | Frequency | Effect |
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ProgressionLevel 1: Focused Training, Ace Training, Training Techniques || Basic Skills (Acrobatics), Basic Skills (Command), Group Trainer Edges / FlawsGroup Trainer: You may train a number of Pokémon equal to your Command Rank, instead of half your Command Rank. |
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Pokemon
Haley, Mara, Sokolova, Isac, Bellamy, Bismark
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|
Overland | 3 |
---|---|
Swim | 4 |
High Jump | 2 |
Long Jump | 2 |
Power | 1 |
Intelligence | 3 |
Naturewalk (Tundra) | |
Freezer | |
Fountain |
Haley: Female Spheal | Type: ![]() ![]() |
Tutor Points: 5/5 | |||
---|---|---|---|---|---|
Level 17, 308 EXP | Held Item: | HP: 81/81 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Thick Fat | Static | One Step More Resistant to Fire and Ice | |||
- | - | - | |||
Timid Nature (+Speed, -Attack) | |||||
Stat | Base | Added | Value | ||
Hit Points | 7 | +11 | 18 | ||
Attack | 2 | +0 | 2 | ||
Defense | 5 | +0 | 5 | ||
Special Attack | 6 | +11 | 17 (21) | ||
Special Defense | 5 | +0 | 5 | ||
Speed | 5 | +5 | 10 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
2d6 | 2d6+2 | 2d6 | 3d6 | 2d6 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Defense Curl | At-Will | None | ![]() |
None | ![]() |
Self | While Curled Immune to Crits and gain DR 10 but become Slowed and -4 Acc |
Aurora Beam | At-Will | 2 | ![]() |
2d10+10 | ![]() |
6, 1 Target | Lowers Targets Attack Combat Stage by 1 on 18+ |
Powder Snow | At-Will | 2 | ![]() |
2d6+8 | ![]() |
Line 4 | Freezes all Legal Targets on 19+, Grants Freezer |
Water Gun | At-Will | 2 | ![]() |
2d6+8 | ![]() |
4, 1 Target | Grants Fountain |
Encor | Scene x2 | 2 | ![]() |
None | ![]() |
4, 1 Target | Roll 1d6, or 1-2 target becomes Confused, on 3-4 target becomes Suppressed, on 5-6 target becomes Enraged |
Signal Beam | EOT | 2 | ![]() |
2d8+10 | ![]() |
6, 1 Target | Confuses on 19+ |
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|
Overland | 5 |
---|---|
Swim | 2 |
Teleporter | 2 |
High Jump | 2 |
Long Jump | 1 |
Power | 3 |
Intelligence | 5 |
Telekinetic | |
Telepath |
Isac: Male Kedabra | Type: ![]() |
Tutor Points: 1/2 | |||
---|---|---|---|---|---|
Level 14, 207 EXP | Held Item: | HP: 54/54 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Synchronize | Scene-Free Action | When user is Paralyzed, Frozen, Burned, Poisoned, or put to Sleep the foe that caused the condition is given the same condition | |||
- | - | - | |||
Composed Nature (+HP, -HP) | |||||
Stat | Base | Added | Value | ||
Hit Points | 4 | +6 | 10 | ||
Attack | 4 | +0 | 4 | ||
Defense | 3 | +0 | 3 | ||
Special Attack | 12 | +9 | 21 (26) | ||
Special Defense | 7 | +3 | 10 | ||
Speed | 11 | +6 | 17 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
2d6 | 2d6 | 2d6 | 2d6 | 4d6 | 4d6+4 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Teleport | Scene | None | ![]() |
None | ![]() |
Self, Interrupt | The user Teleports up to X meters, where X is its Teleporter Capability. Teleport can be used as an Interrupt at any time. Moves that targeted Teleport’s user continue through the desired target’s space if the Move allows for it as if the user hadn’t been there; single target moves simply miss. |
Confusion | At-Will | 2 | ![]() |
2d6+10 | ![]() |
6, 1 Target | Confuses on 19+ |
Confusion | Scene x2 | None | ![]() |
None | ![]() |
Self, Swift Action | Can be activated on users turn as a swift action, for remainder of the turn the user's Psychic moves can hit Dark-Types and the user ignores all illusion abilities |
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|
Overland | 4 |
---|---|
Swim | 2 |
Burrow | 1 |
High Jump | 1 |
Long Jump | 1 |
Power | 1 |
Intelligence | 2 |
Nature Walk (Grassland, Forest) | |
Increased Weight (50lbs, WC 2) |
Shrubby: Male Oddish | Type: ![]() |
Tutor Points: 2/2 | |||
---|---|---|---|---|---|
Level 9, 86 EXP | Held Item: | HP: 46/46 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Run Away | Static | User cannot be Slowed, Stuck, Trapped | |||
- | - | - | |||
Quiet Nature (+Spc.Atk, -Speed) | |||||
Stat | Base | Added | Value | ||
Hit Points | 5 | +4 | 9 | ||
Attack | 5 | +0 | 5 | ||
Defense | 6 | +4 | 10 | ||
Special Attack | 10 | +6 | 16 (20) | ||
Special Defense | 7 | +5 | 12 | ||
Speed | 1 | +0 | 1 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
2d6 | 2d6 | 1d6+2 | 4d6 | 2d6 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Absorb | At-Will | 2 | ![]() |
1d8+6 | ![]() |
4, 1 Target | After the target takes damage, the user gains Hit Points equal to half of the damage they delt to the target. |
Sweet Scent | Scene | 2 | ![]() |
None | ![]() |
Burst 2, Friendly | Targets hit by Sweet Scent gain a -2 Penalty to Evasion. (Total Evasion may not be lowered to a negative value. ) |
Hidden Power | EOT | 2 | ![]() |
2d6+8 | ![]() |
Burst 1 | - |
Acid | At-Will | 2 | ![]() |
2d6+8 | ![]() |
Cone 2 | Lowers target's Defense combat stage 1 on 18+ |
Poison Powder | EOT | 6 | ![]() |
None | ![]() |
4, 1 Target, Powder | Target is poisoned |
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|
Overland | 4 |
---|---|
Swim | 3 |
High Jump | 1 |
Long Jump | 1 |
Power | 2 |
Intelligence | 3 |
Amorphous | |
Dead Silent | |
Wallclimber |
Bors: Male Grimer | Type: ![]() |
Tutor Points: 2/2 | |||
---|---|---|---|---|---|
Level 12, 159 EXP | Held Item: | HP: 67/67 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Occult Power | Static | Base Sp.Atk is doubled, includes bonuses from Natures and Vitamins, but not bonuses from Trainer Features | |||
- | - | - | |||
Heroic Nature (+Sp.Def & Def, -Speed) | |||||
Stat | Base | Added | Value | ||
Hit Points | 8 | +7 | 15 | ||
Attack | 6 | +0 | 6 | ||
Defense | 7 | +3 | 10 | ||
Special Attack | 8 | +9 | 17 (21) | ||
Special Defense | 7 | +3 | 10 | ||
Speed | 3 | +0 | 3 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
2d6+1 | 1d6 | 2d6 | 3d6+1 | 2d6 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Pound | At-Will | 2 | ![]() |
1d8+6 | ![]() |
Melee, 1 Target | - |
Sludge | EOT | 2 | ![]() |
2d10+10 | ![]() |
6, 1 Target | Poisons on 15+ |
Harden | At-Will | None | ![]() |
None | ![]() |
Self | Raises user's Defense 1 Combat Stage |
Mud-Slap | At-Will | 2 | ![]() |
1d6+3 | ![]() |
3, 1 Target | Target's Accuracy lowered by -1 |
Acid Spray | EOT | 2 | ![]() |
2d6+8 | ![]() |
4, 1 Target | Lowers the targets' Special Defense 2 Combat Stages |
Haze | Scene x2 | None | ![]() |
None | ![]() |
Field | Combat Stages of user and all Pokemon and Trainers in the encounter are set to their default state |
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|
Overland | 5 |
---|---|
Swim | 3 |
High Jump | 1 |
Long Jump | 1 |
Power | 8 |
Intelligence | 4 |
Naturewalker (Grassland, Forest) |
Brunhild: Female Pinsir | Type: ![]() |
Tutor Points: 2/2 | |||
---|---|---|---|---|---|
Level 6, 50 EXP | Held Item: | HP: 49/49 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Mold Breaker | Static | Ignores effects of defensive abilities | |||
- | - | - | |||
Hardy Nature (+Atk, -Atk) | |||||
Stat | Base | Added | Value | ||
Hit Points | 7 | +4 | 11 | ||
Attack | 13 | +5 | 18 (22) | ||
Defense | 10 | + | 10 | ||
Special Attack | 6 | +0 | 6 | ||
Special Defense | 7 | +3 | 10 | ||
Speed | 9 | +4 | 13 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
5d6+1 | 3d6+1 | 5d6 | 3d6+1 | 3d6+1 | 3d6+1 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Focus Energy | At-Will | None | ![]() |
None | ![]() |
Self | The user becomes Pumped, Pumped increases crit range by 3, being switched ends this effect |
Vice Grip | At-Will | 2 | ![]() |
2d6+8 | ![]() |
Melee, 1 Target | - |
Bind | Static | None | ![]() |
None | ![]() |
Self | +1 Accuracy on Struggle made to initiate grapple, +2 skill check to do so. Whenever the user ends their turn grappling a target the target looses 1/10th of their max HP |
Seismic Toss | Scene x2 | 2 | ![]() |
Special | ![]() |
Melee, 1 Target | Target's loses HP equal to users level |
Harden | At-Will | None | ![]() |
None | ![]() |
Self | Raise the user's Defense 1 Combat Stage |
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|
Overland | 2 |
---|---|
Swim | 1 |
Sky | 5 |
Levitate | 4 |
High Jump | 1 |
Long Jump | 1 |
Power | 1 |
Intelligence | 3 |
Blindsense | |
Tracker |
Sokolova: Female Zubat | Type: ![]() ![]() |
Tutor Points: 3/3 | |||
---|---|---|---|---|---|
Level 13, 164 EXP | Held Item: | HP: 50/50 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Levitate | Static | Gains a levitate speed of 4, immune to ground type | |||
- | - | - | |||
Modest Nature (+Sp.Atk, -Atk) | |||||
Stat | Base | Added | Value | ||
Hit Points | 4 | +5 | 9 | ||
Attack | 3 | +0 | 3 | ||
Defense | 4 | +0 | 4 | ||
Special Attack | 5 | +9 | 14 (17) | ||
Special Defense | 4 | +0 | 4 | ||
Speed | 6 | +10 | 16 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
1d6+2 | 2d6+2 | 2d6 | 3d6 | 1d6+1 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Leech Life | At-Will | 2 | ![]() |
1d6+3 | ![]() |
Melee, 1 Target | After target takes damage user gains HP equal to 1/2 the damage they dealt to the target |
Supersonic | Scene x2 | 6 | ![]() |
None | ![]() |
4, 1 Target, Sonic | Confuses all Legal Targets |
Disarming Voice | At-Will | None | ![]() |
2d6+8 | ![]() |
Burst 1 | Disarming Voice cannot miss |
Bite | At-Will | 2 | ![]() |
2d6+8 | ![]() |
Melee, 1 Target | Flinches on 15+ |
Wing Attack | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Melee, 1 Target | - |
Glitter Force | EOT | 2 | ![]() |
2d8+10 | Varies | Special | The user may perform Glitter Force as being either a Physical or Special Move (adding the appropriate Stat), and as having a range of Burst 1 or Pass, Melee |
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|
Overland | 5 |
---|---|
Swim | 4 |
High Jump | 2 |
Long Jump | 2 |
Power | 2 |
Intelligence | 3 |
Fountain | |
Gilled | |
Wallclimber |
Bellamy: Male Froakie | Type: ![]() |
Tutor Points: 3/3 | |||
---|---|---|---|---|---|
Level 14, 203 EXP | Held Item: | HP: 48/48 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Mud Dweller | Static | One step more resistant to Ground and Water type moves | |||
- | - | - | |||
Serious Nature (+Speed, -Speed) | |||||
Stat | Base | Added | Value | ||
Hit Points | 4 | +4 | 8 | ||
Attack | 6 | +6 | 12 | ||
Defense | 4 | +0 | 4 | ||
Special Attack | 6 | +6 | 12 | ||
Special Defense | 4 | +0 | 4 | ||
Speed | 7 | +6 | 13 (16) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
2d6 | 3d6+2 | 2d6 | 3d6+2 | 2d6+1 | 2d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Pound | At-Will | 2 | ![]() |
1d8+6 | ![]() |
Melee, 1 Target | - |
Ice Shard | At-Will | 2 | ![]() |
1d8+6 | ![]() |
4, 1 Target, Priority | Priority Stuff |
Bubble | At-Will | 2 | ![]() |
2d6+8 | ![]() |
Burst 1 | Lowers target speed on 16+ |
Quick Attack | At-Will | 2 | ![]() |
1d8+6 | ![]() |
Melee, 1 Target, Priority | Priority - If the user has not taken their turn that round, Quick Attack may be declared during a foe's turn to immediately take your turn and use Quick Attack |
Lick | At-Will | 2 | ![]() |
1d6+5 | ![]() |
Melee, 1 Target | Paralyzes on 15+ |
Water Pulse | At-Will | 2 | ![]() |
2d8+10 | ![]() |
8, 1 Target, Aura | Confuses on 17+ |
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|
Overland | ? |
---|---|
Swim | ? |
High Jump | ? |
Long Jump | ? |
Power | ? |
Intelligence | ? |
?: Male Breezi | Type: ![]() ![]() |
Tutor Points: 2/2 | |||
---|---|---|---|---|---|
Level 8, 70 EXP | Held Item: | HP: 45/45 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Unburden | Static | If the user is not holding any items their speed is increased +2 CS | |||
- | - | - | |||
Quirky Nature (+Sp Def, -Sp Def) | |||||
Stat | Base | Added | Value | ||
Hit Points | 5 | +4 | 9 | ||
Attack | 5 | +0 | 5 | ||
Defense | 7 | +5 | 12 | ||
Special Attack | 6 | +4 | 10 | ||
Special Defense | 5 | +0 | 5 | ||
Speed | 8 | +5 | 13 (22) | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
?d6 | ?d6 | ?d6 | ?d6 | ?d6 | ?d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Gust | At-Will | 2 | ![]() |
1d8+6 | ![]() |
4, 1 Target | If target is airborne as result of Fly or Sky Drop then Gust can still hit regardless of range, and has a DB of 8 |
Tailwind | EOT | - | ![]() |
None | ![]() |
4, 1 Target, Priority | Helping Hand grants the target +2 on their next Accuracy Roll this round, and +10 to the next Damage Roll this round. |
Helping Hand | At-Will | 2 | ![]() |
2d6+8 | ![]() |
Burst 1 | Lowers target speed on 16+ |
Encore | Scene x2 | 2 | ![]() |
- | ![]() |
4, 1 Target | Roll 1d6. On a result of 1 or 2, the target becomes Confused; on a result of 3 or 4 the target becomes Suppressed; on a result of 5 or 6 the target becomes Enraged. |
Safeguard | Scene | - | ![]() |
- | ![]() |
Blessing | Any user affected by Safeguard may activate it when receiving a Status Ailment to instead not gain that Status Ailment. Safeguard may be activated 3 times, and then disappears |
Knock Off | Scene | 2 | ![]() |
2d6+10 | ![]() |
Melee, 1 Target | You automatically Disarm the target; consumables Disarmed this way are destroyed. |
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|
Overland | ? |
---|---|
Burrow | ?+3 |
Swim | ? |
High Jump | ? |
Long Jump | ? |
Power | ? |
Intelligence | ? |
Mara: Female Burrowl | Type: ![]() |
Tutor Points: 4/4 | |||
---|---|---|---|---|---|
Level 18, 342 EXP | Held Item: | HP: 79/79 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Hustle | Static | -2 Accuracy with Physical Attacks, +10 Damage to all Physical Damage Rolls | |||
- | - | - | |||
Careful Nature (+Sp Def, -Sp Atk) | |||||
Stat | Base | Added | Value | ||
Hit Points | 10 | +7 | 17 | ||
Attack | 12 | +8 | 20 (25) | ||
Defense | 9 | +5 | 14 | ||
Special Attack | 4 | + | 4 | ||
Special Defense | 12 | +6 | 18 | ||
Speed | 4 | +1 | 5 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
?d6 | ?d6 | ?d6 | ?d6 | ?d6 | ?d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Peck | At-Will | 2 | ![]() |
1d8+6 | ![]() |
Melee, 1 Target | - |
Dig | EOT | 2 | ![]() |
3d8+10 | ![]() |
Burst 1, Set-Up, Full Action, Groundsource | Set-Up: User Shifts 25 meters underground and ends turn. Resolution Effect: User may horizontally shift burrow or overland speed then shifts 25 meters straight up, upon reaching the surface the user attacks with dig creating a Burst 1 |
Magnitude | EOT | 2 | ![]() |
Varies | ![]() |
Burst 2, Ground Source | Roll 1d6 and has DB of 5+ result of roll, can hit targets underground including those using dig |
Uproar | EOT | 2 | ![]() |
1d8+8 | ![]() |
Burst 1, Spirit Surge, Sonic | All Pokemon and Trainers within 5 meters of the user are cured of sleep |
Sandstorm | Daily x2 | - | ![]() |
- | ![]() |
Field, Weather | The weather changes into a Sandstorm. While it is Sandstorming, all non-Ground, Rock, or Steel Type Pokemon lose 1/10th of theur full Hit Points at the beginning of their turn. |
Slash | EOT | 2 | ![]() |
2d6+10 | ![]() |
Melee, Pass | Crits on 18+ |
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|
Overland | ? |
---|---|
Swim | ? |
High Jump | ? |
Long Jump | ? |
Power | ? |
Intelligence | ? |
?: Male Boarealis | Type: ![]() ![]() |
Tutor Points: 4/4 | |||
---|---|---|---|---|---|
Level 15, 220 EXP | Held Item: | HP: 70/70 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Magic Bounce | Scene - Free Action | Trigger: The user is hit by a Status Move Effect: User may reflect the Move back to offender. This ability may be used to change the placement and affiliation of any Hazards being set within 10 meters of the user as well | |||
- | - | - | |||
Careful Nature (+HP, -HP) | |||||
Stat | Base | Added | Value | ||
Hit Points | 8 | +7 | 15 | ||
Attack | 6 | +1 | 7 | ||
Defense | 5 | + | 5 | ||
Special Attack | 10 | +6 | 16 | ||
Special Defense | 14 | +6 | 20 | ||
Speed | 6 | +5 | 11 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
?d6 | ?d6 | ?d6 | ?d6 | ?d6 | ?d6 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Leer | At-Will | 2 | ![]() |
- | ![]() |
Cone 2, Friendly | Target's Defense is lowered 1 combat stages |
Confusion | At-Will | 2 | ![]() |
2d6+10 | ![]() |
6, 1 Target | Confuses on 19+ |
Pursuit | At-Will | 2 | ![]() |
2d6+8 | ![]() |
Melee, 1 Target | If the foe is fleeing or being switched out, Pursuit may be used as an Interrupt, targeting the triggering foe. When used an Interrupt, Pursuit grants the user +5 bonus on all move speeds, and has a DB of 8 |
Mist | Scene x2 | - | ![]() |
- | ![]() |
Blessing | Any user affected by Mist may activate it when having Combat Stages lowered by any effect; if they do, those Combat Stages are instead not lowered. Mist may be activated 3 times, and then disappears |
Headbutt | EOT | 2 | ![]() |
2d6+10 | ![]() |
Melee, 1 Target | Flinches target on 15+ |
Confuse Ray | Scene x2 | 2 | ![]() |
- | ![]() |
6, 1 Target | The target is confused, Confuse Ray cannot miss |
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|
Overland | 2 |
---|---|
Swim | 2 |
Sky | 8 |
High Jump | 3 |
Long Jump | 4 |
Power | 4 |
Intelligence | 4 |
Bismark: Male Beedrill | Type: ![]() ![]() ![]() |
Tutor Points: 5/5 | |||
---|---|---|---|---|---|
Level 13, 167 EXP | Held Item: | HP: 68/68 | Injuries: 0 | ||
Ability | Usage | Special Effect | |||
Shield Dust | Static | Secondary effects on damaging moves do not trigger | |||
- | - | - | |||
Adamant Nature (+Attack, -Sp.Attack) | |||||
Stat | Base | Added | Value | ||
Hit Points | 8 | +7 | 15 | ||
Attack | 12 | +8 | 20 (25) | ||
Defense | 5 | +1 | 6 | ||
Special Attack | 4 | +0 | 2 | ||
Special Defense | 9 | +0 | 9 | ||
Speed | 9 | +7 | 16 | ||
Skills | |||||
Athletics | Acrobatics | Combat | Stealth | Perception | Focus |
3d6+2 | 5d6+3 | 4d6+1 | 3d6+3 | 3d6+3 | 3d6+3 |
Improvements / Edges | |||||
Source | TP Cost | Effect | |||
- | - | - |
Moves | |||||||
---|---|---|---|---|---|---|---|
Name | Freq | AC | Type | Damage | Range | Special Effect | |
Twineedle | At-Will | 3 | ![]() |
1d8+8 | ![]() |
Melee, 1 Target, Double Strike | Poisons on 18+, On Double Strike damage is 2d8+10 |
String Shot | At-Will | 3 | ![]() |
- | ![]() |
Cone 2 | -1 Speed CS, is reduces to -6 or lower CS then target is stuck |
Bug Bite | At-Will | 2 | ![]() |
2d8+10 | ![]() |
Melee, 1 Target | If target has a consumable held item Bug Bite destroys that item and the user may use the item's effect |
Fury Attack | At-Will | 4 | ![]() |
1d6+3 | ![]() |
Melee, 1 Target | - |
Dual Chop | EOT | 3 | ![]() |
2d6+10 | ![]() |
Melee, 1 Target, Double Strike | On Double Strike damage is 3d12+10 |
Dragon Claw | At-Will | 2 | ![]() |
3d8+10 | ![]() |
Melee, 1 Target | - |