Landon Arlem

Name: Landon Arlem
Age: 18
Height: 6'
Weight: 175 lbs. (WC4)

Level: 9
Trainer EXP: 5/10

Physical Evasion: +1+2
Special Evasion: +1+2
Speed Evasion: +3+2

HP: 79/79
Injuries: 0
AP: 6/6
HP 17
Attack 5
Defense 5
Special Attack 5
Special Defense 5
Speed 16
Damage Reduction 5
Acrobatics Untrained Intimidate Untrained
Athletics Adept Stealth Pathetic
Combat Untrained Survival Novice
General Pathetic Pokemon Adept
Medicine Untrained Technology Pathetic
Occult Untrained
Perception Novice Guile Untrained
Charm Novice Focus Untrained
Command Expert Intuition Expert
Overland 6 Swimming 3
High Jump 0 Long Jump 1
Power 5 Throwing 8
Background: Meanwhile, back at the ranch
Not very book smart, but good with unruly elements. Unsubtle.
Adept: Command Novice: Edu Pokemon
Pathetic: Edu Technology, Edu General, Stealth

Progression / Combat Information

Starting Stats: 15 Hp / 5 Attack / 5 Defense / 5 Special Attack / 5 Special Defense / 10 Speed
Starting Features Commander (Ravager Orders), Mentor (Poke Edu/Intuition), Leadership, Lessons, Focused Training
Starting Edges: Novice Charm, Novice Athletics, Novice Intuition, Novice Survival


Equipment ~
Head - -
Main Hand -
Off-Hand - -
Body Scrap Armor "Must've fallen off the wagon." - +5 DR
Feet Kingswatch Shield Light Shield - +2 Evasion
Accessory - -
Money 0

Key Items
Magic Quill - It writes on things. Probably satanic
Commander's Baton - Grants the Retreat! Retreat! and ??? weapon moves. Currently in Reginald Kingworth's possession :<
Consumable Items
Hedgeballs - 3x
Sturdy Rope
First Aid Kit
Collection Jar (Honey!)


Overland 4
Sky 2
Swim 2
High Jump 1
Long Jump 1
Power 1
Egg Warmer

Hestia : Larvesta Type: Bug/Fire Evasion: 1/0/2 Tutor Points: 6/5
Level 20, 400 EXP Held Item: ATK Booster HP: 74/74 Injuries: 3
Ability Usage Special Effect
Flame Body Trigger: User is hit by a melee attack. The attacking foe becomes Burned.
Fiery Crash Static Whenever the user uses a Move with the Dash keyword, they may either increase that Move’s Damage Base by +2, or change the Move to be Fire-Type if it was not already. All Moves with the Dash keyword performed as Fire-Typed burn their target on 19+, or increase the effect range by +2 if they could already inflict Burn.
Naive Nature (+Speed, -Special Defense)
Stat Base Added Value Default
Hit Points 6 + 8 14 12
Attack 9 + 15 22 30
Defense 6 + 6 6
Special Attack 5 + 5 5
Special Defense 4 + 4 4
Speed 8 + 7 15 15
Athletics Acrobatics Combat Stealth Perception Focus
2d6 2d6 2d6 2d6+2 3d6 3d6
Improvements / Edges
Source TP Cost
Top Percentage I +1 Hestia seems to be benefiting from her training regime.
Inheritance: Zen Headbutt (10), Morning Sun (20)
Name Frequency AC Type Damage Special Effect Keyword
Morning Sun Daily x 2 N/A Normal N/A N/A The user regains Hit Points equal to half of its full Hit Point value. If it is Sunny, the user gains 2/3 of its full Hit Point value. If it is Rainy, Sand Storming or Hailing the user gains 1/4 of their full Hit Point value. x
String Shot At-Will 3 Bug Status N/A Targets have their Speed CS lowered by -1. If this lowers their Speed CS to -6, or if their Speed CS was already at -6, the target is instead Stuck. x
Bug Bite At-Will 2 Bug 2d8+10 DB 8 If the target has a stored Digestion Buff or has traded in a Digestion Buff this Scene, the user may gain the effects of the Digestion Buff. This does not count towards the usual limit on the user’s Digestion Buffs. x
Take Down EoT 5 Normal 2d10+10 (DB 9) You may perform a Trip Maneuver against the target as a Free Action. 1 Target, Melee, Dash, 1/3 Recoil
Zen Headbutt EoT 4 Psychic 2d8+10 (DB 8) Flinches the target on a 15+ 1 Target, Melee, Dash
Flame Charge At-Will 2 Fire 2d6+10 (DB 7) Raises the User's Speed 1 CS 1 Target, Melee, Dash


Riverloop - Lvl 10 Flying Jelly

Landon's Journal

Training Logs:
- Alexander
- Alexandria

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