Gods and Goddesses:
Court of The Sun
Razde - God of the Sun, he stands for law, order, hierarchy, purity, and moral absolutes. He is the patron of rulers, soldiers, and those who would wage war against evil. His colors are white and orange. Birds of prey such as eagles and falcons are said to be sacred to him, and so are bees and honey. His symbol is a brilliant long sword and shield with the brilliant sun upon it. He is also known as The Celestial Emperor and The King-Paladin. His domains are those of the Sun, Justice, Civilization and War.
His Commandments are thus:
- Maintain just hierarchy and law, and follow your station's duty.
- Prevent and oppose destruction and chaos before they can threaten peace.
- Seek to be an exemplary member of your community, but never above its law.
Piare - Goddess of Logic, she also represents elegance, tradition, and subtlety. She is a patroness of alchemists, teachers, historians, smiths, mathematicians, architects, and all those who strive to do great feats by shunning magic and instead employing the use of knowledge and logic. Her 'Clerics' are some of the most well known men in these professions. Being a patron of elegance and tradition, she is often associated with the noble caste, though in many households mothers can be hear telling their children to 'Mind Piare' (mind your manners). She is an interesting goddess in that she rarely grants any "powers" to her followers, as she and them both shun the ways of 'magic'. Her colors are blue and silver. She is associated with cats, horses, apples, and roses. Her symbol is a hammer and quill crossing. She is also known as The Lady of Grace. Her domains are those of Civilization, Creation, Skill, and Knowledge.
Her commandments are thus:
- Seek the perfection of your mind and craft.
- Defeat and tame chaos, shaping its purpose for order.
- Seek knowledge, and act pragmatically with logic and elegance.
Naavri - Goddess of Spring, she represents childhood, healing, growth, and rebirth. She is also a goddess of water, and she is strongly associated with light rains, ponds, swamps, and rivers. She is a patroness and caretaker of children, as she is said to be an eternal child herself. Her clerics are devoted to the healing arts, as well as the spiritual growth of those who would forget it. She is also a great patron to the arcane arts, being 'The Maiden' in the 'Coven of Magic'. Her colors are light green and yellow. She is associated with the springtime, light rains, citrus fruits, lilies, frogs, and dragonflies. Her symbol is a water lily. She's known as The Maiden of Magic and the Child of Spring. Her domains are Life, Protection, Arcana, and Change.
- Seek to heal the bodies and minds of those who need it.
- Seek the spiritual and emotional growth of yourself and others.
- Seek to protect and empower the weak.
Ariosh & Kalemyr - The Twin Gods of Summer
Ariosh is the God of the Summer Calm. He represents adolescence, creativity, fire, and respite from the harshness of winter. He is a god of contentment and appreciation. He is the patron of poets, writers, painters, and all those who would elevate their quiet professions into an art form, such as blacksmiths or architects. He is a god of happy gatherings and celebrations; the widely celebrated Summer's Starry Night festival is devoted to him. His Clerics are artists and poets who are tasked to spread beauty and creation throughout the land, and bring hope to the hopeless. His colors are dark blue and white. He is associated with bonfires, candles, blackbirds, otters, rowan trees, and archery. His symbol is a candle on a star-dotted background. He is known as the Night's Painter and the Keeper of Candles. His Domains are Creation, Skill, Hope, and Fate.
His teachers are thus:
- Seek to spread beauty, art, and hope to others
- Seek to be the best at what you do
- Seek to do do what you want, not what is most pragmatic
Kalemyr is the God of the Summer Storm. Like his brother, he represents adolescence and creativity. He also represents heavy thunderstorms, wind, chaos, expression, and abandon. He is a god of noise and rebellion, and challenging ideals. He is the patron of dancers, musicians, actors, and other performers. His colors are black and yellow. He is associated with storms, flutes, and archery. His symbol is a flute. He is also known as The Lightning Grace, the Lord of Storms. His Domains are those of Creation, Storm, Luck, and Change. His teachings are thus:
- Seek to discover and explore
- Seek to try new things, think new thoughts, and always push the line
- Seek to try your luck, live life boldly, and conquer life.
Isvaril - Goddess of Autumn, she represents the harvest, motherhood, community, requiems, death, and earth. She is the patroness of farmers, morticians, and funerals. She is a goddess of solemn and important occasions; she is the goddess of motherhood, and expectant mothers are said to be in her care. She reigns in the autumn, when the harvest has come and the community is able to celebrate bounty, but also at this time it is when things begin to die and return to the soil. Her clerics are dedicated to bringing together communties, celebrating the harvest, caring for expectant mothers, functioning as midwives, caring for the ill and dying, making arrangements for the dead, and helping those in mourning. Because these duties are highly involved in the community, clerics of Isvaril can grow to be very influential and respected within small communities. Followers of Isvaril particular revile undead, especially incorporeal undead which twist and corrupt the soul, and prevent it from achieving peace. Her colors are brown, green, and wheat-gold. She is associated with the fall harvest, requiems, scythes, sickles, sheep, and the raven. Her symbol is a scythe with three sprigs of wheat. She is also known as the Autumn Reaper, the Lady of Requiems, the Goddess at the Gate, and the Mother of Harvest. Her teachings are thus;
- Seek to those in mourning, help them understand death, and bring death swiftly and without suffering should it need to be brought.
- Seek to help your community, and create a sense of togetherness.
- Respect the past, respect the earth, and respect the dead.
Tessinver - God of Winter, he represents isolation, introspection, struggle, and guidance. He is the patron of those who choose to leave the world to engage in contemplation; monks, hermits, scholars, but also those with a more short-term crisis. He is also a patron to those facing adversity, and offers guidance to those who do not give up in the struggle. He is a wise and old god, representing advanced physical age and spiritual maturity. His clerics are solemn and philosophical, and help those in need help themselves. Because of his philosophies of introspection and isolation from the world The Order of the White Sash, a monk order devoted to him, is by far one of the most numerous and devout. His colors are white and gray. He is associated with snow, ice, and fish. His symbol is a frozen fish. He is known as the Lord of Winter, the White Hermit, and The Ice Mirror. His teachings are thus:
- Seek harmony in all things, and strive for temperance and balance.
- Seek wisdom from yourself, but do not ignore the advice of those who are older or wiser.
- Seek to advance your body and mind, and help others do the same.
The Wild Gods
Lady of Depths - Goddess of the Sea, she is a goddess of secrets, creation, fury, and bounty. She is the tempestuous Queen of the Sea. She demands little of her followers other than respect for her and for the natural secrets of the world. Piare and Razde are often her enemies in the old tales; the villain in the story depends on the teller. She's a mysterious goddess to the land-dwelling races, who don't have much to say about her nature, but pray to her and leave offerings at her shrines in hopes of safe voyages across the sea. Her clerics believe she is the shaper and creator of all life, who watches over the world and all life from the depths. Her colors are black and green. She's associated with sea-horses, sharks, kelp, and storms. She's also known as the Blue Lady, The Keeper of Secrets, and the Lady of All.
The Green Man - The Green Man opposes civilization and its encroachment on the wild places. His places are the verdant wilderness; forests, jungles, brush, and green hills. He represents instinct, primal power, timelessness, and benign destruction. He's an enigmatic spirit who commands respect for nature, and commands his followers to listen to their instincts. He and his followers wield the full wrath of nature, and harness its ability to destroy in able to preserve. His colors are green and brown. He's associated with bears, stags, oak trees, wrens, and hunting. He's also known as The Horned Man, The Man of the Vines, and the Lord of the Deep Forests.
Cylau - Goddess of Madness, she's an enigmatic spirit of prophecy, illusions, panic, paranoia, and the moon. Among the Wild Places, she is said to be tied to the mountains, a roaming giantess. She is a patron of oracles and prophets, and her clerics above all other are touched both with madness and the gift of divination. She is not an unkind goddess, but mysterious and unpredictable. She is said to whisper to giants, giving them power and driving them insane, making them into the beings of sheer tragic destruction that they become with age. She is a great patron to the arcane arts, being 'The Crone' in the Coven of Magic. She is associated with the full moon, the owl, and mountains. Her colors are black and purple. Her symbol is a blinded eye. She is known as the Crone of Magic, the Lady of Whispers, Lady of the Mountain, and the Lady of Madness.
Lerune - The God of Dreams, he's said to have been born of Cylau. The Guide of the Dreamtime, he represents dreams, hidden meaning, potential, confusion, longing, and emotional trials. He's a god of the subconscious, of emotion and desire. He is a mercurial and chaotic god, who delights in causing strife and confusion, but is also said to be highly compassionate to his devoted. His colors are light blue and lavender. He's associated with glass, mist, lakes, snakes, and seals. His symbol is a snake on a cloud. He is known as the Glassdreamer and the Smoke Weaver.
Velei - Goddess of the Night, she represents sexuality, desire, temptation, hedonism, wine, happiness, love, and luck. Among the wild places, she is said to be tied to the deserts and its sands. She's a fickle and capricious goddess, often espousing wanton and unrestricted hedonism as much as monogamous commitment. She represents the search for happiness and partnership, and is the patroness of the lovers, prostitutes, gamblers, drug-addicts, gluttons, and sexual hedonists, all at once. Her colors are black and red. She's associated with cactus flowers and cranes. She's also known as The Lady in Black, the Wearer of Night, the Whisperer in the Darkness, and the Lady of Sands.
Arareed - Goddess of Avarice, she is a goddess that represents manipulation, control, materialism, selfishness, necromancy, and magic. She is a patroness to tyrants, necromancers, and those who aspire to richness or power for themselves, at any price. She's also a patroness to magic, being the 'Mother of Magic', and particularly is honored by necromancers, who invoke her dark powers to further their own goals for control over the bodies of the dead. Of all the 'evil' gods, Arareed is surprisingly tolerated, as her followers work hard to promote a more benign image for their goddess. She's associated with poison, treachery, daggers, betrayal, and spiders. Her colors are gold and black. She is also known as the Mother of Magic and The Mistress of Puppets.
Illisier - God of Revenge, he is said to have once been a god of beauty and creation, betrayed by the gods of Light. Now he is a god of slaughter and destruction, who promotes that the strong deserve to take from the weak, that might makes right, and that you must do unto others before they do unto you. He's a god of the most horrible of crimes; rape, pillaging, and complete destruction. His followers often come from those in desperation; bandits, thieves, and others who believe the only way they can continue to live is by ending the lives of others. His clerics and more devoted followers delight in toppling order and society where they can. His colors are white and red. He's associated with the great sword, the axe, blood, and slaughter. His symbol is a youthful face with a scarred eye. He’s known as the Vengeful God, the Lord of Sorrows.
Chadee - Goddess of Sadism, she is a goddess who truly delights in the pain, fear, and displeasure of others. Illisier's followers inflict pain and suffering on others because they believe they must to survive; followers of Chadee delight in malice and pain for its own sake. Her worshippers come from the truly depraved, and her cults are stamped out more ferociously than most others by the forces of good. Her followers are instructed simply to inflict the most horrible and creative pain and torture they can think of, and no act is too heinous. She is associated with uncorporeal undeath, and such a fate is considered to be a curse given by her. Her colors are Red and Purple. She’s associated with any manner of torture implement. She’s known as the Lady of Pain, Maiden of Torture, The Lady of Tears, and the Spite Bringer.
Hieaxil – Hieaxil's followrs call him the 'God of Order'. Hieaxil sees most life as an impediment from his mysterious ‘perfect’ agenda. He sees life as petty and disgusting, and his followers are of a similar mind, often working to ‘cleanse’ as much of the world as they can from ‘base life forms’. His followers are often obsessed with the improvement of their own ‘deficient’ bodies, and of purging their minds of useless and base ‘emotions’ and ‘instincts’. They seek to eliminate passion, impulsiveness, freedom, and free will. They have a fierce devotion to logic and rationality. Many of his followers tend to be reclusive engineers and scientists, and ironically many have contributed to society as a result. His colors are Bronze and Gray. He’s associated with the machinations his followers attempt to turn themselves and others into. He’s known as The Sterilist and the Steel God.
Ygisag – God of Destruction, Ygisag is a god of sheer mindless destruction. Though a powerful god, his believers are few among the mortal races; Illisier and Chadee ask their followers to delight in their vile work, but Ygisag takes no pleasure. He is said to be a god gone mad, in constant pain and agony. It is said he was once a radiant god of compassion and creation, but now all that remains is a god of immense power and corruption that yearns for the destruction of all existence. He has no associations in this world, but his desire to destroy it. He’s known as The Tortured God, The Insane All-Mighty, and the Yearning Entrophy.
Who Even Knows, Man
The Wandering God Who Has No Temples (Twig Whynot) - God of Chaos, he represents change, growth, instability, travel, freedom, uniqueness, and personal responsibility. He's a god contrary to those such as Isvaril and Razde that emphasize the duty of the individual to the community; The Wandering God Who Has No Temples instead emphasizes that individuals are responsible to none but their own ideals and beliefs, but should not impose themselves on others. Twig Whynot (T.W.G.W.H.N.T), as he is sometimes called for short, emphasizes freedom for all in all things and opposition to tyranny and law. Of all the gods, he alone is said to bow before no court; neither before Razde, or the Blue Lady, or The Gods of Destruction. In truth, it's really unknown if there is such a god; the only word comes from various self-proclaimed clerics throughout the ages. Certainly, true clerics in the usual sense are rare if not non-extant; he's not known for just -granting- powers to his followers. He's associated with roads and travel. His symbol is often a boot or a broken twig.