Maëlys St. Pierre

Level 11 Trickster/Enduring Soul

Game: Signs of Life
Age: 14
Height: 5' 2"
Weight: “About 35 Pamtre berries? …til I ate them.”


HP: 105
AP: 6
Condition:

Speedy Trainer

Hit Points: 105
Attack: 18
Defense: 10
Special Attack: 4
Special Defense: 10
Speed: 8


Initiative: 8
Movement: 5
Evasion: +8
Accuracy: +2

Qualities and Traits

Strong: +6
Subtle: +5
Charming: +4
Insightful: +3
Skill Traits Gadgeteer, Camper, Well Trained
Movement Traits -
Special Traits -
Alice_Train_Girl2.png
Maëlys St. Pierre - A Girl Raised By Wild Trains:
"Maëlys catch roomba, Maëlys disassemble romba, but Maëlys not understand roomba!"

Progression

Inventory

Equipment Effect
Hand Kinetic Laser Spear Large Melee Weapon (+1 DB), Reach
Accessory ? ?
Wealth 7P

Loadout (2/2 SP)

Abilities & Moves

Abilities
Name Usage Effect
Infiltrator Static The user gains the following three bonuses: OneThe user does not trigger Hazards and ignores penalties caused by hazards or terrain., TwoBlessings and Buffs cannot be activated in response to the user’s actions. , ThreeThe user gains a +1 DB bonus to damage rolls against Flanked Targets.
Permanent Moves
Name Frequency AC Type Damage Keywords Special Effect
Deluxe Sweep At-Will 3 Fairy DB 2+2 Physical Pass or Melee, 1 Target When resolving this attack, damage, and all effects, the user doubles all bonuses and penalties gained from its Accessory Item that apply to the usage of this Move, if any.
Mischief Scene x2 3 Fairy DB 1+2 Versatile Melee, 1 Target - Minor Action The user may switch places with the target. The user gains a -5 penalty to their next damage roll made before the end of the next round.
Turnabout Scene x1 N/A Normal N/A Status Trigger, Interrupt Turnabout may be used as an interrupt when the user is hit by a damaging attack. The triggering attack misses the user and instead hits a target adjacent to the user (the foe that made the triggering attack may be chosen). The foe target hit by the triggering attack may then be pushed to any empty square adjacent to the user.
Pierce! EOT 4 Normal DB 3+2 Physical Melee, 1 Target Pierce deals an additional +10 damage against targets with Damage Reduction.
Sudden Moves
Attract Scene x2 4 Normal N/A Status Target - Minor Action, Social The target becomes Infatuated with the user. On a miss, the target takes a -5 penalty to damage rolls for 1 full round instead.
Lovely Kiss Scene x2 7 Fairy N/A Status Range 6, 1 Target - Social, Minor Action The target falls Asleep. On a miss, the target suffers a -2 penalty to Accuracy and Evasion for one full round.
Sand Attack At-Will 4 Ground N/A Status Range 2, 1 Target The target is Blinded for 1 full round. Once per Scene, you may use Sand Attack as a Move action.
Smokescreen EOT N/A Normal N/A Status Range 5, Blast 3 Smokescreen creates a blast of Smoke that covers the target area; the Smoke persists until the end of the encounter, or until Defog or Whirlwind are used. All targets attacking from or into the Smoke receive a -3 penalty to Accuracy. Once per Scene, Smokescreen may be used as a Move Action.
Spikes EOT N/A Ground N/A Status Field, Hazard Set 8 square meters of Spikes within 8 meters. Spikes may be used a Minor Action to instead set down 3 square meters of Spikes within 4 meters. Spike hazards are destroyed on contact, but cause the target to lose a Tick of Hit Points and become Slowed for 1 full round.
Sweet Kiss Scene x2 7 Fairy N/A Status Range 6, 1 Target - Social, Minor Action The target becomes confused. On a miss, the target suffers a -2 penalty to Accuracy and Evasion for one full round.
Taunt Scene x2 8 Dark N/A Status Range 3, 1 Target - Minor Action, Social On a hit, the target is Provoked for 1 full round. Whether the attack hits or misses, the target also becomes Enraged. Taunt may affect a target only once per Scene.
Torment Scene x2 5 Dark N/A Status Range 3, 1 Target - Minor Action The target is Suppressed for one full round. Torment may affect a target only once per Scene.

Pact Beasts

Alice_Foxy_Grandma2.png
Overland 7
Naturewalk Train Tracks!
Skill Trait Foxy Grandma
Strong +7
Intense +5
Quick +3

Auntie Loco, Locomon Type: Steel Held Item:
Level 11, Tier 3 HP: 90/90 Evasion: +4 Accuracy: +1 Condition: Uninjured
Ability Usage Special Effect
Speed Boost Scene x3 – Minor Action The user gains a +1 Bonus to Speed for the rest of the Scene, and gains a +2 bonus to Movement for the rest of the round.
Sturdy Static The user resists AOE attacks one step further. The user is also immune to Moves with the Execute keyword.
Defender Static The user gains +4 DR against damaging attacks that hit them with a natural Accuracy Roll of 7 or less. The user can also use the Intercept Maneuver as a Move Action.
Tank
Stat Base Added Value
Attack 12 +10 22
Defense 12 +14 26
Special Attack 4 +0 4
Special Defense 8 +14 22
Speed 3 +1 4
Moves
Name Frequency AC Type Damage Keywords Special Effect
Wheel Grinder Scene x2 3 Steel DB 5+1 Physical Range 4, 1 Target On Even-numbered rolls, Wheel Grinder’s target takes a -10 penalty to Defense for 1 Round.
Wild Charge At-Will 3 Electric DB 5 Physical Melee, 1 Target, Smite, Recoil You may Push all targets 1 square.
Metal Claw At-Will 3 Steel DB 2+1 Physical Pass or Melee, 1 Target On 15+, the user gains a +5 bonus to their next damage roll.
Flame Wheel At-Will 3 Fire DB 3 Physical Melee, 1 Target - Dash On 18+ the target becomes Burned.
Drill Run EOT 3 Ground DB 4 Physical Pass or Melee, 1 Target Drill Run is a Critical Hit on 18+.
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