Mayuri

Game: Wakino Privateers

Name: Mayuri Sakurada
Age: 11 It's complicated.
Height: 158cm
Weight: 52kg (WC4)

Level: 50
Trainer EXP: 0/10
Badges: Uhm….
Ribbons: Hyper Cute, Basic Smart, Basic Beauty

Money: 35850P

HP: 209/209
AP: 15/15
HP 33
Attack 7
Defense 7
Special Attack 29+17 (46)
Special Defense 7
Speed 25+6 (32)
Body
Athletics Untrained (2) Acrobatics Novice (3)
Combat Pathetic (1) Intimidate Untrained (2)
Survival Pathetic (1) Stealth Pathetic (1)
Mind
General Adept (4) Occult Master (6) [+2]
Medicine Untrained (2) Technology Untrained (2)
Pokemon Adept (4) Guile Virtuoso (6) [+2]
Perception Novice (3)
Spirit
Charm Master (6) [+3] Focus Master (6) [+1]
Command Master (6) [+1] Intuition Master (6) [+3]
mayuri.jpg
Background: Cute Coordinator Girl!
This Gym challenge thing is totally stupid!
Rank Up: Adept Charm, Novice Guile
Rank Down: Combat, Stealth, Survival

Pokemon

Hanako (Cinccino )
Level 100, XP: 20555/20555 Type: Nor.pngFai.png
HP: 200/200 Injuries: 0
Held Item: Luck Incense (Sweet Scent) / Frilly Parasol
hanako.png
Skittish Nature (+Spe, -HP)
Stat Base Added Value
Hit Points 7 +23 30
Attack 12 +56 67
Defense 6 +4 10
Special Attack 7 +0 7
Special Defense 6 +4 10
Speed 12 +23 35
Overland 9 Swim 3
Burrow 7 Power 2
High Jump 2 Long Jump 3
Athletics 2d6 Acrobatics 5d6+1
Combat 3d6+3 Stealth 2d6
Perception 4d6 Focus 3d6
Ability Usage Effect
Cute Charm Scene The foe becomes infatuated.
Technician Static Moves with damage base 6 or less or are multihit add 2 to the damage base.
Skill Link Scene When a move with Five Strike is used, it strikes 5 times.
Last Chance Static +5 Damage to Fairy type moves. This increases to +10 under 1/3 HP.
Spinning Dance At-Will When missed, gain +1 Evasion and immediately shift 1 meter
Confidence Scene All allies within 5 meters get +1 stage in a chosen stat.
Move Freq AC Type Damage Range Special Effect
Lovely Kiss Scene x2 6 Fai.png - N.png 6, 1 Target Target falls asleep.
Midnight Sun EOT - Nor.png - N.png Self The user's Attack is raised 2 Combat Stages.
Not There! At-Will 3 Fai.png Varies A.png Melee, 1 Target, Fivestrike Damage: 2d6+10, 3d8+10, 4d10+10, 5d10+20, 6d12+30
Return At-Will 2 Nor.png 3d8+10 A.png Melee, 1 Target Return has a DB of 3 plus the Pokemon's loyality.
Wake-Up Slap At-Will 2 Fig.png 2d6+10 A.png Melee, 1 Target Deals 3d8+10 instead if the target's asleep, and then cures them of sleep.
Fire Punch At-Will 2 Fir.png 2d8+10 A.png Melee, 1 Target Fire Punch burns the target on 19+.
Sweet Scent [E] Scene 2 Nor.png - N.png Burst 2, Friendly Targets take -2 Evasion.
Edge TP Cost Effect
Type Sync - Shifted to Normal/Fairy.
Move Sync 1 Shift Tail Slap to Fairy type.
Attack Conflict 2 Can ignore Special Attack for BSR.
Type Ace 2 Gain Last Chance.
Choreographer 2 Gain Midnight Sun.
Dance Practice 2 Gain Spinning Dance.
VM Fire Punch 1 Gain Fire Punch.
TM 27 Return 1 Gain Return.
Ability Mastery 3 Gain Confidence.
PP Up - Not There! is At-Will
Advanced Mobility 1 +2 Overland
Advanced Mobility 1 +2 Burrow
Accuracy Traiing 1 Reduce Not There! AC by 1.
Skill Trainings 2 Increase Acrobatics, and Combat
Optimizer - -2 base Speed, +2 base Attack
Versatile Wardrobe 2 Become Chic.

Box

Viola (Syclar )
Level 80, XP: 11520/11910 Type: Bug.pngIce.png
HP: 180/180 Injuries: 0
Held Item:
viola.png
Proud Nature (+HP, -SpA)
Stat Base Added Value
Hit Points 7 +23 30
Attack 10 +45 55
Defense 7 +4 11
Special Attack 7 +0 7
Special Defense 6 +4 10
Speed 10 +22 32
Overland 6 Swim 2
Power 1
High Jump 1 Long Jump 1
Naturewalk (Mountain) Naturewalk (Tundra)
Freezer Wallclimber
Underdog
Athletics 1d6 Acrobatics 3d6
Combat 2d6 Stealth 4d6
Perception 2d6+2 Focus 2d6
Ability Usage Effect
Compound Eyes Static The user gets a +3 bonus to Accuracy Rolls.
Unnerve At-Will Swift Action - Foe 6 meters cannot gain CSes or use Food Buffs.
Mountaineer Static Resist Rock and Flying one step further. Immune to Stealth Rocks.
Last Chance Static +5 Damage to Fairy type moves. This increases to +10 under 1/3 HP.
Spinning Dance At-Will When missed, gain +1 Evasion and immediately shift 1 meter
Frostbite Static Ice type moves Slow on 18+, and gain +1 or 20+ Freeze range.
Move Freq AC Type Damage Range Special Effect
Midnight Sun EOT - Nor.png - N.png Self The user's Attack is raised 2 Combat Stages.
Superpower Scene x2 2 Fig.png 3d12+10 A.png Melee, 1 Target, Dash User takes -1 Def and -1 SpA.
Cross Poison EOT 2 Poi.png 2d6+10 A.png Melee, Pass Critical Hit on 18+ and Poison on 19+.
Bounce Scene x2 2 Fly.png 2d10+10 A.png Melee, 1 Target, Dash, Full Action Shift with +1 movement and jump. The target is Vulnerable. Para on 16+.
X-Scissor At-Will 2 Bug.png 3d8+10 A.png Melee, 1 Target, Dash
Ice Punch At-Will 2 Ice.png 3d8+10 A.png Melee, 1 Target Freezes and Slows on 18+.
Edge TP Cost Effect
Good Breeding - +1 to all base stats.
Lasting Youth 1 +1 to all base stats.
Realized Potential 2 Gain 8 stat points.
Speed Suppressor - Lose 1 base Speed.
Type Ace 2 Gain Last Chance.
Dance Practice 2 Gain Spinning Dance.
Ability Mastery 3 Gain Frostbite.
Advanced Mobility 1 +2 Overland.
Choreographer 2 Gain Midnight Sun.
Attack Conflict 2 Can ignore Special Attack for BSR.
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