Name: Ophelia "Phantasia" Reyannes Solis

Level: 45
Trainer EXP: 0/10
Physical Evasion: +3
Special Evasion: +3
Speed Evasion: +8

Health / Status
HP: 184/190
Injuries: 0
AP: 9/14

Hit Points: 30
Attack: 50+5
Defense: 5
Special Attack: 5
Special Defense: 5
Speed: 39

Acrobatics Master (6)+2 Intimidate Expert (5)
Athletics Untrained (2) Stealth Expert (5)
Combat Novice (3) Survival Pathetic (1)
General Untrained (2) Pokemon Untrained (2)
Medicine Untrained (2) Technology Pathetic (1)
Occult Master (6)
Perception Untrained (2) Guile Expert (5)
Charm Expert (5) Focus Untrained (2)
Command Pathetic (1) Intuition Untrained (2)
Overland 7 Swimming 3
High Jump 2 Long Jump 3
Power 4 Throwing 6

Stealth, Reach (Weapon Attacks), Phasing (in Shadow Form), Dead Silent (with Silent Assassin), Threaded (Item)

Background Title: Spirit Hostess
Adept Skill: Occult Novice Skill: Charm
Pathetic Skills: Command, Survival, Technology

Status Menu


Equipment Effect
Head Bonafide Bonnet Social Moves +1 acc, +2 Demoralize range, Iron Head
Main Hand Handbag of Horrors Wear Down, Maul, crits grant free AW Social move, Humbled on 18+, +1 Attack CS on 16+, Super Luck
Off-Hand Paranormal Parasol +2 Eva, Bash!, Crafty Shield, 5 DR against Ghost, Fairy, Dark, Quick Guard
Body Unyielding Lace 5 DR, Cute Charm, Windveiled, Static
Feet Ethereal Clogs +4 Overland when Intangible, Run Away, +2 Acrobatics, Defender
Accessory Knitting Needles +5 Attack, +2 Accuracy, Sticky Web
Money 0P

Key Items
Consumable Items
Revive x5 (Set to 20 HP)
Full Restore x4 (Heal 80 hit points and any status afflictions)
Full Heal x5 (Cure status afflictions)
Hyper Potion x5 (Heal 70 hit points)
MooMoo Milk x10 (Heal 80 hit points; Refreshment)
Glitch Balls x5 (+4 Chimeras/Spirits)


Overland 7
Swim 3
High Jump 2
Long Jump 2
Power 1
Dead Silent

Sir Reginald of the Radiance; Male Sableye Type: Dark/Ghost Evasion: 7/7/2 Tutor Points: 0/17
Level 70 Held Item: Sablenite HP: 174/194 Injuries: 1 Size: Small (WC: 1)
Training Inspired: [+1 Evasion] [+2 to Save]
Ability Usage Special Effect
Keen Eye Static Accuracy cannot be lowered; immune to blind; ignore non-Stat evasion.
Stall Static Always go last; can't be Interrupted on Initiative Count.
Frisk AW - Swift Adjacent target reveals Type, Ability, Nature, Level, Held Items. (3 TP)
Prankster Static Status Moves may be Priority (Advanced).
Ghost Strategist Static Ghost Moves give +5 DR for one full round. If 1/3rd or less, +10 DR instead. (2 TP)
(Mega) Magic Bounce Scene - Free Reflect Status move targeting user back at attacker. May be used to change placement/affiliation of hazards being set within 10m. Defensive
Cuddly Nature; Re-Balancing (+2 HP, +2 Special Defense)
Stat Base Added Value
Hit Points 12 +26 38
Attack 7 +0 7
Defense 9 +27 36
Special Attack 8 +0 8
Special Defense 10 +30 40
Speed 6 +2 8
Mega Form
Stat Base Added Value
Hit Points 12 +26 38
Attack 8 +0 8
Defense 14 +27 41
Special Attack 10 +0 10
Special Defense 15 +30 45
Speed 3 +2 5
Athletics Acrobatics Combat Stealth Perception Focus
2d6 4d6 4d6 4d6 4d6+2 2d6
Improvements: Abilities (5), Moves (4), Underdog (3 TP), Capability (3 TP), Stats (2 TP), Vitamins: PP Up (Defile), HP x3, Heart Booster
Inheritance: Metal Burst, Flatter
Name Frequency AC Type Damage Keywords Special Effect
Metal Burst (Egg) Scene None Steel See EFfect Physical; Burst 1 All targets lose HP equal to total damage taken this Round. Cannot miss.
Flatter (Egg) AW 2 Dark None Status; 6, 1 Target, Social Target gets +1 Special Attack; Target is confused.
Defile (1+1 TP) Scene x3 4 Ghost None Status; 4, 1 Target Target is Badly Poisoned. If user is Ghost type, Defile cannot miss.
Night Shade Scene x2 2 Ghost See Effect Special; 8, 1 Target Target loses HP equal to user's level. Do not apply weakness, resistance, or stats.
Foul Play Scene x2 2 Dark DB12 (STAB): 3d12+10 / 30 Physical; Melee, 1 Target Reveal and apply target's Attack stat instead of user's.
Telekinesis (2 TP) Scene x2 None Psychic None Status; 4, 1 Target Lift target: target gains Levitate, is slowed, loses all movement except Levitate. Target cannot apply evasion but can roll 1d20 to break free on 16+. Cannot miss.
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