Seren Grace

Name: Seren Grace
Age: 22
Height: 5'9"
Weight: 145lbs (WC4)

Level: 5
Trainer EXP: 0/10
Badges: 0

Physical Evasion: +1
Special Evasion: +1
Speed Evasion: +5

HP: 110/110
Injuries: 0
AP: 9/9
HP 20
Attack 30
Spe. Attack 6
Defense (+) 6 (11)
Spe. Defense (+) 6 (11)
Speed 26
Acrobatics Master (6) Intimidate Untrained (2)
Athletics Untrained (2) Stealth Expert (5)
Combat Master (6) Survival Master (6)
General Pathetic (1) Pokemon Untrained (2)
Medicine Untrained (2) Technology Pathetic (1)
Occult Untrained (2)
Perception Novice (3) Guile Pathetic (1)
Charm Untrained (2) Focus Untrained (2)
Command Untrained (2) Intuition Untrained (2)
Overland 9 Power 7
High Jump 2 Long Jump 3
Swimming 4 Throwing 10
Background: A Shot from the Dark
"I've had you within my sights from the very beginning."
Rank Up: Combat, Stealth, Survival
Rank Down: Guile, Gen Edu, Tech Edu

Name Frequency AC Type Damage Keywords Special Effect
Hunter's Bow At-Will 5 Normal 1d8+8 Physical 12, 1T Cannot target enemies within 4m of the user.
Vital Shot At-Will 3 Poison 2d6+8 Physical 12, 1T Weapon - Vital Shot is a Critical Hit on 18+.
Name Frequency Effect
Sniper Static When you deal a Critical Hit, add the value of the Damage Dice Roll an additional time to the total damage.
Pack Hunt Trigger AW-FA: When an adjacent foe is hurt by an ally’s Melee Attack, roll a Physical Attack (AC 5) that causes the foe to lose 1/10th of its Max HP.
Infiltrator Static The user gains a +2 Bonus to Stealth Checks, does not trigger Hazards, Blessings, and the user may bypass the effects of Substitute.


Sky 7
Overland 3
Swim 1
High Jump 3
Long Jump 3
Power 2

Ion: Rufflet (F) Type: Normal / Flying Evasion: +1/+1/+4 Tutor Points: 5/9
Level 40, 2230 EXP Held Item: Eviolite HP: 143/143 Injuries: 0 Size: Small (1)
Training Regimen: Focused
Ability Usage Special Effect
Keen Eye Static The user ignores Accuracy Penalties, Evasion not derived from Stats, and is immune to Blindness.
Hustle Static The user receives a -2 penalty to all Physical Accuracy Rolls and gains +10 Damage to all Physical Damage Rolls.
Courage Static While at or under 1/3rd of its Max Hit Point value, the user gains a +5 Damage Bonus and 5 DR.
Teamwork Static While you are adjacent to an opponent, allies using Melee attacks against it receive a +2 bonus to AC.
Adamant Nature (+Atk, -S.Atk)
Stat Base Added Value
Hit Points 7 +19 26 (31)
Attack 10 +22 32
Defense 5 +0 5
Special Attack 2 +0 2
Special Defense 5 +0 5
Speed 6 +9 15 (20)
Athl Acro Combat Stealth Percep Focus
2d6+2 2d6+2 2d6+2 2d6+2 3d6+2 2d6+2
Improvements / Edges
Source TP Cost Effect
Pack Tactics 2 Teamwork Ability
Advanced Mobility 1 Sky Speed +2
Accuracy Training 1 Rock Slide
Inheritance: Roost (10), Superpower (20)
Name Usage AC Type Damage Keywords Special Effect
Aerial Ace At-Will - Flying 2d8+20 Physical M, 1T Aerial Ace cannot miss.
Slash EoT 2 Normal 2d10+20 Physical M, Pass Slash is a Critical Hit on 18+.
Superpower Scene x2 2 Fighting 3d12+20 Physical M, 1T, Dash Superpower lowers the user’s Attack and Defense by 1 Stage each.
Rock Slide Scene x2 3 Rock 2d8+20 Physical 6, RB3 Rock Slide Flinches all Legal Targets on 17+.
Shadow Claw At-Will 2 Ghost 2d6+20 Physical M, Pass Shadow Claw is a Critical Hit on 18+.
Roost Daily x2 - Flying - Status Self The user regains HP equal to half of its full HP. It loses the Flying Type until the start of its next turn.
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