Karal Rieffe

Level 4 Fateweaver

Name: Karal Rieffe
Age: ??? (40s?)

HP: 30/30
Armor Class [Clothes?]: 14
Physical Defense: 13
Mental Defense: 20
Initiative: +3
Recoveries: 8
Recovery Dice: 4d6

Attribute Stat Mod Mod + Level
STR 8 -1 3
DEX 8 -1 3
CON 10 0 4
INT 12 1 5
WIS 20 5 9
CHA 19 4 8
Attack Type Hit Damage Miss
Melee 0 Splinters 4
Ranged +9 4d8+5 4


Background Description Value
Merchant "I think I've got just the thing…" 4
Traveler "I've passed by there once or twice" 3
Former Royalty (it's a secret!) 1


Icon Description Value
Shilac Federation "My days working there are long gone." Conflicted - 1
Elder Shaman "Gotta respect somebody with that much compassion." Positive - 1
The Khan "Need anything while I'm passing through?" Positive - 1

One Unique Thing

I'm The Count's last heir (thought to be dead).


Racial Power

Evasive: Once per battle, force an enemy that hits you with an attack to reroll the attack with a -2 penalty.


Item Description Quantity
Longbow with 10 arrows 1
Tent A small tent 1
Rope "Good" quality 50 ft
Hammer small 1
Iron Spike Like a piton or something 1
Mirror Small 1
Weighted Net idk where the rules for it are but seems useful 1
Umbrella "Useful" 1
Sleeping roll For those long journeys 1
Half of a stick Flimsy. Not a good lever. 1
Strange Mushroom White with blue swirly pattern; "Peppermint Mocha" 1
Russian Orthodox Bible First Men Religious Text 1
Riding Dog His name is "Baba" 1

(see google sheet for most updated version)

Magic Items

Wyrundir's Indifference (recharge 6+) (Ring/Bracelet): When you use this ring, heal a friendly, adjacent target (or yourself) using a recovery.

Sigil of the Forgemaster:
- When you cast a divine spell, your symbol flares with bright light for a moment, illuminating your surroundings.
- When you cast a battle or daily frequency spell, this light dazes a normal sized, non-boss enemy within 6 meters. The daze lasts until the end of their next turn.

Advancement Tracker

Level 1:
Level 2: Adventurer feat: Follow the Thread
Level 3: Adventurer Feat: Predetermination
Level 4: Adventurer Feat: Inevitable Pain
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:

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