Shalin Nariya

feat slot +1

Table of Contents

Profile

Name: Shalin Nariya
Gender: Female
Age: 18
Height: 5' 4"
Weight: 106 lbs.

Level: 30
Class: Ace Trainer / Bug Ace / Rider / Signer

HP: 192/192

St 14 +2
Dx 29 +9
Co 17 +3
In 12 +1
Ws 13 +1
Ch 12 +1

Inventory

Cash: 625
NAME NUM
Super Potion 09
Hyper Potion 04
Revive 01
Fresh Water 02
Lemonade 05
Great Ball 02
Ultra Ball 01
Antidote 04
Parlyz Heal 03
Burn Heal 02
Ice Heal 02
Full Heal 01

Team:
beedrill.jpg
Species: Beedrill
Level: 40
EXP: 60000/ 65000
HP: 66 / 66
STAB: +8

Type: Bug/Poison
Gender: Male
Ability: Poison Point
Hold Item: None
Nature: Serious (+SPD -HP)
Weight Class: 4
Capabilities: Overland 2, Sky 10, Jump 3, Power 3, Intel 4, Sinker

Stat Base Added Total
HP 6 3 8
ATK 8 16 24
DEF 4 0 4
SP. ATK 5 0 5
SP. DEF 8 2 10
SPD 10 25 35

Moves

Name Freq AC Damage Range Special Effect
Pin Missile EOT 4 1d6+1 ATK Ranged (10), 1 Target, Scatter Pin Missile can hit up to 5 times. Once the user misses, they cannot attempt to make another Pin Missile attack on that turn.
Agility EOT - - - Self, No Target Raise the user’s Speed 2 Combat Stages.
Bug Bite EOT 2 2d10+8 ATK Melee, 1 Target If the target has a consumable Held Item, Bug Bite destroys the Item and Bug Bite’s user may use the Item’s effect.
Twineedle EOT 3 1d8+3 ATK Melee, 1 Target, Scatter Twineedle can hit up to 2 times. If Twineedle misses its first target, you may still use it a second time. If you rolled an 18-20 on either Accuracy Check, the target is Poisoned.
Pursuit EOT 2 1d12+6 ATK Melee, 1 Target, Interrupt If the foe is fleeing or being switched out, Pursuit may be used as an Interrupt. While being used as an Interrupt, Pursuit may shift the user adjacent to the fleeing foe, up to 25 meters, ignoring Speed Capabilities, and attack them before they escape or are switched out dealing 3d10+12 instead for Damage Dice Roll.
Toxic Spikes EOT - - - Field, Target Area, Hazard Set 10 square meters of Toxic Spikes, all 10 meters must be adjacent with at least one other space of Toxic Spikes next to each other. Toxic Spikes Poisons a foe when joining the encounter or getting sent out. If there are 2 Layers of Toxic Spikes, it Deadly Poisons the foes instead.
Poison Jab EOT - 3d10+12 ATK Melee, 1 Target Poisons target on AC 15+.
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