Name: Somalakshmi Pari
Age: 23
Weight: (WC4)

Level: 50
Trainer EXP: 1/10
Badges: 0

Physical Evasion: +1+2
Special Evasion: +1+2
Speed Evasion: +5+2

Health / Status
HP: 224/224
Injuries: 0
AP: 15/15

Hit Points: 38
Attack: 5
Defense: 5
Special Attack: 55
Special Defense: 5
Speed: 30

Acrobatics Master (6) Intimidate Untrained (2)
Athletics Novice (3+2) Stealth Expert (5)
Combat Untrained (2) Survival Untrained (2)
General Untrained (2) Pokemon Untrained (2)
Medicine Pathetic (1) Technology Pathetic (1)
Occult Master (6)
Perception Untrained (2) Guile Expert (5)
Charm Master (6) Focus Expert (5)
Command Pathetic (1) Intuition Adept (4)
Overland 7+1+2 Swimming 5
High Jump 2 Long Jump 3
Power 4 Throwing 6
Magic Points 6/5/4/3
Background: Manushya-Rakshasi
A man-eating demon in the skin of a beautiful woman.
Adept Skill: Charm Novice Skill: Occult Education
Pathetic Skills: Medicine Education, Technology Education, Command
Normal BGM: Gypsy Heart
Lively BGM: Miiya's Festival
Somber BGM: Salvation
Battle BGM: Three Times The Passion Of Ordinary Flamenco
Transformed Battle BGM: Song of the Homicidal Doll

Status Menu

Starting Stats: 15 Hp / 5 Attack / 5 Defense / 5 Special Attack / 5 Special Defense / 10 Speed
Starting Features Glamour Weaver [+SpA]/Dancer [+Spe], Enchanting Transformation [+SpA]/Dance Form [+Spe], Fey Law [+SpA]/Beguiling Dance [+Spe], BONUS: Arcane Weapon Training [+Spa], Inspired Training
Starting Edges: Novice Focus, Novice Acrobatics, Novice Survival, Elemental Connection: Fairy
Level 2: +SPE, Adept Occult Education, Novice Intuition
Level 3: +SPE, Choreographer [+Spe]/Passionato Harmony [+Spa]
Level 4: +SPE, Adept Acrobatics
Level 5: +SPE, Type Sync
Amateur Trainer: Stats (SPA)
Level 6: +SPA, +Spe, Expert Occult Education, Nimble Movement
Level 7: +SPA, Magical Burst [+Spa]/Power Pirouette [+Spe]
Level 8: +SPAx2, Expert Charm
Level 9: +SPA, Type Expertise (Fairy) [+Spa]
Level 10: +SPAx2, Expert Acrobatics
Level 11: +SPE, Signature Move [+Spe]
Level 12: +SPAx2, Master Acrobatics, (Adept Focus)
Level 13: +SPA, Multitasking [+Spe]
Level 14: +SPAx2, Master Occult Education
Level 15: +SPA Lucky Clover Grand Finale [+Spa]/Dance Practice [+Spe]
Level 16: +SPA, +HP, Master Charm
Level 17: +HP, Glamour Mastery [+Spa]/Passing Waltz [+Spe]
Level 18: +SPA, +HP, Instinctive Aptitude
Level 19: +HP, Mentor
Level 20: +SPA, +HP, Wallrunner
Level 21: +SPA, Guidance
Level 22: +SPA x2, Iron Mind
Level 23: +SPA, Expand Horizons
Level 24: +SPA x2, Expert Focus
Level 25: +HP, Move Tutor
Level 26: +SPA, +HP, Novice Athletics
Level 27: +HP, Egg Tutor
Level 28: +SPA, +HP, Adept Guile
Level 29: +HP, Lifelong Learning
Level 30: +SPA, +HP, Expert Guile
Level 31: +HP, Fairy Ace
Level 32: +SPA, +HP, Novice Stealth
Level 33: +HP, Fairy Lights
Level 34: +SPA, +HP, Adept Stealth
Level 35: +HP, Arcane Favor
Level 36: +SPA, +HP, Expert Stealth
Level 37: +HP, Fairy Rite
Level 38: +SPA, +HP, Kip Up
Level 39: +HP, Move Sync
Level 40: +SPA, +HP, Virtuoso (Charm)
Level 41: +HP, Provocateur [+SPE]
Level 42: +SPA, +SPE, Adept Athletics
Level 43: +SPA, Quick Wit [+SPE]
Level 44: +SPA x2, Novice Intimidate
Level 45: +SPA, Blur [+SPE]
Level 46: +SPA x2, Intimidating Presence
Level 47: +SPA, Dive [+SPE]
Level 48: +SPA x2, Dynamism
Level 49: +SPA , Push Buttons
Level 50: +SPA x2, Flustering Charisma


Overland 7
Swim 4
High Jump 1
Long Jump 1
Power 7
Naturewalk (Forest, Mountain)
Mountable 1

Sevai: Donphan Male Type: Ground/Fairy Evasion: 6+2/6+2/0+2 Tutor Points: 9/24
Level 100 Held Item: 2nd Place Ribbon (+5 Init/NW Wetlands) HP: 203/203 Injuries: 0 Size: [Medium] (5)
Training Regimen: Inspired Training
Ability Usage Special Effect
Pickup Daily - Extended Action You may use Pickup as an Extended Action that requires at least 5 minutes. Roll 1d20, consult the Pickup keyword to figure out what you find!
Frisk Scene - Free Action Adjacent Target reveals their type, ability, nature, level, and held items.
Spinning Dance At-Will - Free Action Trigger: The user is targeted by an attack, but is missed. Effect: If not Fainted, Paralyzed, or Asleep, the user gains +1 Evasion and may immediately Shift 1 meter
Memories of the Oasis Static Sevai gains a Resistance to the Ground and Water types. When Sevai is out on the field, these types are added to the Types in Soma's Maneater Feature, and he may borrow one type of her Damage Reduction apart from those two types.
Sturdy Static The Pokémon is immune to the Moves Sheer Cold, Guillotine, Horn Drill and Fissure. If any attack would lower this Pokémon to 0 Hit Points or less from full Hit Points, instead the Pokémon’s Hit point value is set to 1. This effect fails if the user’s full Hit Point value is 1. Pokémon with Sturdy do not gain Injuries from Massive Damage. Defensive
Miracle Mile Static The User gains Last Chance with Fairy.
Sand Veil Static The user gains +1 Evasion. This is increased to +2 Evasion while in a Sandstorm or sandy terrain. While in a Sandstorm, the user and adjacent allies do not lose Hit Points due to the Sandstorm.
Careful Nature (+SDF, -SPA)
Stat Base Added Value
Hit Points 9 +22 31
Attack 12 +46 58
Defense 12 +15 32
Special Attack 4 +0 1
Special Defense 8 +22 30
Speed 5 +0 5
Athletics Acrobatics Combat Stealth Perception Focus
5d6+2 2d6 3d6+2 2d6 4d6+1 4d6+1
Improvements: Trail Sniffer, Skill Improvement: Perception, Ability Mastery: Sand Veil, Accuracy Training: Thunder Fang
Name Frequency AC Type Damage Keywords Special Effect
Moonlight Daily x2 - Fairy - Status Self The user regains Hit Points equal to half of its full Hit Point value. If it is Sunny, the user gains 2/3 of its full Hit Point value. If it is Rainy, Sand Storming or Hailing the user gains 1/4 of their full Hit Point value.
Endure Daily - Normal - Status Self, Reaction, Trigger If the user is hit by a damaging Move, you may use Endure as a Free Action. If the Move would bring Endure’s user down to 0 Hit Points or less, Endure’s user instead is set to 1 Hit Point.
Magnitude EoT 2 Ground DB=1d6+5 Physical Burst 2, Groundsource When you use Magnitude, roll 1d6. Magnitude’s Damage Base is equal to 5+X, where X is the value of the d6. Magnitude can hit targets that are underground, including those using the Move Dig.
Passion AW 2 Fairy 3d12+10 / 30 Physical Melee, 1 Target Passion's damage base is based on Loyalty.
Thunder Fang AW 2 Electric 2d6+10 / 17 Physical Melee, 1 Target Thunder Fang Paralyzes or Flinches on 18-19 during Accuracy Check; flip a coin to determine whether the foe gets Paralyzed or Flinches. On 20 during Accuracy Check, the foe is Paralyzed and Flinched.
Earthquake Scene 2 Ground 3d12+10 / 30 Physical Burst 3, Groundsource Earthquake can hit targets that are underground, including those using the Move Dig.
Seed Bomb AW 2 Grass 2d8+10 / 19 Physical Range 8, 1 Target -
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