Tinker
TINKER
Capture Specialist advanced class
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The Tinker is a crackpot inventor. He specializes in the creation of trick weapons, as that is what is most in demand in this time of war and strife. His weapons are designed to work in tandem with pokemon fighting, so one can continue a constant offensive while switching or capturing your pokemon.

Stat: +1 DEX
Prerequisites: Capture Specialist, At least one Weapon of Choice.
Base Features: Hidden Pokeball Weapon, Element of Surprise

Hidden Pokeball Weapon Ex Illegal
At-Will - 2500 py
Effect: You create a weapon useful with any Arms feature. This weapon contains a hidden compartment or other kind of add-on which allows you to equip either a full or empty pokeball to the weapon. Since it is a custom weapon, only you can repair it if it is broken. Pokeballs may be placed into the weapon as a trainer action.

Element of Surprise S Illegal
Static - Applies to HPWs you make
Effect: Anyone wielding your Hidden Pokeball Weapon may perform this feature as a Daily action, with an additional action every 10 levels. If there is a full pokeball in the weapon's hidden compartment, you may, after making an arms attack with this weapon, switch your active pokemon for the pokemon in your weapon as a free action. The pokemon you switched out is not hidden in your weapon.

Mechanic: Whenever you create a HPW, it begins with your base feature and Element of Surprise. You may, if you like, upgrade HPW with additional features you acquire below, or create a new HPW. For new weapons, you may choose NOT to apply features you have, and choose not to apply the cost of that feature to your weapon.

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Improved Pokeball Weapon S Illegal
Prerequisite: Tinker, Has created at least one HPW.
Static - Add 1000 to the cost of HPW
Effect: You may place one additional pokeball in this weapon's hidden compartment.

Aggressive Capture S Illagal
Prerequisite: Tinker, Has created at least 3 HPWs.
Static - Add 100 onto the cost of HPWs you make
Effect: Anyone wielding your Hidden Pokeball Weapon may use this feature as a Daily action, with an additional action every 7 levels. If there is an empty pokaball in this weapon, and the user launches an attack on a wild pokemon, they may immediately roll a capture on this pokemon after resolving the damage of their attack if the pokemon is still conscious. If there are less than six pokemon in your team, the pokeball stays hidden in your weapon after capture.

Ambush S Illegal
Prerequisite: Tinker, Has created at least 1 HPW with Improved Pokeball Weapon.
Static - Add 500 onto the cost of HPWs you make
Effect: Anyone wielding your Hidden Pokeball Weapon may use this feature as a Daily action, with an additional action every 20 levels. If there is a full pokeball in this weapon, and the user launches an attack against an enemy, they may instantly switch their active pokemon for the pokemon hidden in their weapon. When they do this, the pokemon that was hidden may immediately launch an At-will or EoT frequency move against the same target as an interrupt. The pokemon you switched out is not hidden in your weapon.

Exotic Pokeball Weapon S Illegal
Prerequisite: Tinker, Has created at least 1 HPW using Exotic Apricorn Weapon.
Static - Add 2200 onto the cost of HPW you make
Effect: Choose one of the following pokeball effects: Dusk, Dive, Heal, Luxury, Net, Nest, Quick, Repeat, or Timer. Any empty pokeball placed into this weapon is considered to be a ball with the applied keyword on top of any other effects it has. Only one effect may be applied to a weapon at a time. Cannot stack with Exotic Apricorn Weapon.

Element of Surprise+ S Illegal
Prerequisite: Tinker.
Static - Add 300 onto the cost of HPW you make
Effect: Anyone wielding your Hidden Pokeball Weapon may perform this feature as a Daily action, with an additional action every 10 levels. If there is a full pokeball in the weapon's hidden compartment, you may, after making an arms attack with this weapon, switch your active pokemon for the pokemon in your weapon as a free action. The pokemon you switched out is hidden in your weapon's hidden compartment. If this is applied to a weapon, that weapon loses access to the base Element of Surprise.

Emergency Self-Destruct S Illegal
Prerequisite: Tinker, Has created at least 8 HPWs, Has created at least 3 HPWs with Aggressive Capture.
Static - Add 600
Effect: Anyone wielding this weapon may perform this feature one time only and then their weapon is destroyed and must be repaired by you for ½ of the weapon's total cost. When there is an empty pokeball in this weapon's hidden compartment and you attempt a capture on a wild pokemon with "Aggressive Capture," If you fail the capture check, you may instead choose to use Emergency Self-Destruct. When you use this feature your weapon is destroyed by the large amounts of gunpowder hidden in the compartment. Roll an Accuracy Check of 5. If the AC is successful, deal 5d12+50+X damage to the pokemon. X is equal to the Weapon's creator's Dexterity modifier doubled. If this move misses, the pokemon escapes and both the weapon and pokeball are destroyed as normal.

Exotic Apricorn Weapon S Illegal
Prerequisite: Tinker.
Static - Add 2000 + An Apricorn
Effect: Apply the effect attached to this Apricorn to this weapon. Any empty pokeball placed into this weapon is considered to be a ball with the Apricorn's keyword on top of any other effects it has. Only one effect may be applied to a weapon at a time. Cannot stack with Exotic Pokeball Weapon.

Sympathetic Weapon S Illegal
Prerequisite: Tinker, Has created at least 5 HPWs.
Static - Add 700
Effect: Anyone wielding your Hidden Pokeball Weapon may perform this feature as a Daily action, with an additional action every 10 levels. When you place a full pokeball in this weapon, you may roll 1d20 and add the DEX modifier of this weapon's creator. If you roll 13 or better, apply one of the types of the pokemon in your hidden compartment to your attack.

Emergency pocket S Illegal
Prerequisite: Tinker, Has created at least 3 HPWs using Improved Pokeball Weapon.
Static - Add 300
Effect: Anyone wielding your Hidden Pokeball Weapon may perform this feature once per day. If you place a consumable item or berry in your hidden compartment you may, on successfully rolling the accuracy check of an attack against a legal target, use this feature. You may either instantly use the effect of the item on yourself, OR you may instantly use the effect of the item on your target.

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