Trainer X
Trainer X
Player Name: Webmetz
Character Name: Trainer X Level: 11
Class: Breeder Age: 16
Class: Pusher Gender: Male
Class: Watcher Height: 5'5"
Class: Weight: 100

Description: Tosseled Dark Brown and Blue Hair (mixture of both). Blue Eyes. Not athletic.
Birthplace: Orange Isles, Palm Island.; Early Life: Never much for his gramps science, he took to living in the woods of the family island, trying to befriend the pokemon there by living among them.He found he had a natural talent for caring for young pokemon, and further, being able to train Pokemon to learn techniques completely unnatural to them.; Reason for Leaving Orange Isles: When Team Rocket started subjugating the Orange Isles, 'trainer x', disguised himself as one of the Team Rocket Grunts. They never noticed. He managed to bluff his way as a Team Rocket Grunt for a good deal of months until they made their way back to the mainland. At which point, he slipped away in some sort of confusion.


NICKNAME S HEIGHT: 3’ 11” / 1.2m (Medium)
LVL 17 TOTAL XP 4915
SPECIES Smeargle GENDER Male
TYPE 1 Normal TYPE 2
NATURE HArdy +1 HP -2 ATK
EGG GROUP Field WEIGHT: Weight : 127.9 lbs. / 58kg (4)
Description
STAT BASE ADDED TOTAL STAGES (MAX 6, MIN -6) TOTAL MAX HP CURRENT HP
HP 7 +4 11 11 50 50
ATK 1 +0 1 1 STAB 1d6
DEF 4 +3 7 7 ATK EVASION +1
SATK 2 +3 5 5 SATK EVASION +1
SDEF 5 +3 8 8 BOTH EVASION +1
SPD 8 +3 11 11 SPEED CAPABILITY BONUS +0
TOTAL 27 16 43 0 43
NATURAL MOVES; (Level-Up and Egg Moves)
NAME TYPE DMG FEQ AC RANGE EFFECT/NOTES
Transform Normal No Damage Battle None Ranged Effect: No Target; The user assumes the form of any pokemon it sees and learns all of that specific pokemon’s Moves, gains its ability, copies its weight and height and knows everything the pokemon knows for the encounter, or until the user chooses to revert to its original form, or the user uses Transform to change into something else. The user’s Stats do not change.
Sketch
TECHNICAL MOVES; (TM, HM, and Tutor Moves)
NAME TYPE DMG FEQ AC RANGE EFFECT/NOTES
CAPABILITIES
VALUE NOTES
OVERLAND 6
SURFACE 6
JUMP 3
POWER 3
INTELLIGENCE 4

+ABILITIES
Technician: Moves with the Damage Dice Rolls 1d4, 1d8, 1d12, 2d10, or 4d6 instead use 3d10 as their Damage Dice Roll. Technician cannot be used witha Move that has Scatter.

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