wao spoop

Maurice Artaud

Burden: The Kindly
Aspirations (short): Get the ear of Lord Cadogan in matters of importance (not just wine and golf), Establish presence and contacts in political/philosophical/continental refugee circles
Aspiration (long): Save other refugees from a dangerous situation.
Aspiration (Burden): Make a lasting impact in European politics
Synergy: 2

Size: 5
Speed: 9
Defense: 5
Initiative: 5
Willpower: 4/4

Health: [ ] [ ] [ ] [ ] [ ] [ ] [ ]
-1 -2 -3
Plasm: 5/11
Per Round: 2


Root: Surrogate
Vine: Gardener

Burden Touchstone: An unopened bottle of the finest Pinot Blanc from a vineyard now ruined by the war; to be shared with a friend.


Intelligence • • o o o
Wits • • • o o
Resolve • • o o o
Skills (-3 untrained)
Academics o o o o o
Crafts o o o o o
Enigmas • • • o o
Investigation o o o o o
Medicine • o o o o
Occult o o o o o
Politics • • • o o
Science o o o o o

Skill Specialties:
Authority Figures (Enigmas)


Strength • o o o o
Dexterity • • • o o
Stamina • • o o o
Skills (-1 untrained)
Athletics • • o o o
Brawl o o o o o
Drive • o o o o
Firearms o o o o o
Larceny o o o o o
Stealth o o o o o
Survival o o o o o
Weaponry • o o o o

Skill Specialties:
KNIFE FIGHT (Weaponry)


Presence • • o o o
Manipulation • • • • o
Composure • • o o o
Skills (-1 untrained)
Animal Ken o o o o o
Empathy • • • o o
Expression • o o o o
Intimidation o o o o o
Persuasion • • • o o
Socialize • • o o o
Streetwise o o o o o
Subterfuge • • o o o

Skill Specialties:
Lies (Empathy)


Name: The Starving People
Remembrance Trait: Safe Place
Rank: 3

Virtue: Understanding
Vice: Implacable
Ban: Cannot take the possessions of someone you have hurt
Bane: Brass
Crisis Point: Malice

Power • • • • • • • o o
Finesse • o o o o o o o o
Resistance • • • • • • • o o

Key: Cold Wind - Manipulation
Resonance: The Key of Cold Wind is resonant when the Bound is within an Environmental Tilt like Blizzard, Extreme Cold, or Heavy Winds. Additionally, if the Bound is in a setting where ambient noise makes it impossible to have a spoken conversation, the Key has resonance.
Doom: The character gains the Extreme Cold Tilt (p. XX) that lasts, in spite of other environmental conditions, for (10 – Synergy) hours or until the character actively reveals a damaging personal secret. When the Tilt ends, resolve this Doom.

Boneyard o o o o o
Caul • o o o o
Curse o o o o o
Dirge o o o o o
Marionette • • • o o
Memoria o o o o o
Oracle o o o o o
Rage o o o o o
Shroud o o o o o

Remembrance: Screams, chants (La Marseillaise, but what lyrics..?), chatter, fleeing shoes and marching boots. Cannon fire. The feel of a wooden barricade, the pain of splinters as it shatters. An empty stomach—hunger, or a wound?

Merits and Haunts


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