Level 2 NinjaName: Yuu HP: 60/60 Offensive TrainerHit Points: 60 Initiative: 3 Qualities and TraitsQuick: +5
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Status MenuAgility - Psychic Status - At-Will - Target: Self - Buff Poison Sting - Poison Physical - At Will - AC 3 - DB 1 - Range 6, 1 Target Twineedle - Bug Physical - At Will - AC 4 - DB 1 - Melee, 1 Target - Double Strike Wrathful Feint |
Inventory
Loadout (?/? SP)Permanent Gear |
Pokemon
Overland | 4? |
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Naturewalk | ? |
Skill Trait | ? |
Strong | +1 |
Focused | +4 |
Insightful | +4 |
Tuath | Type: Grass/Poison | Ivy Charm (Held Item): 1/Scene when hitting with a damaging Grass-Type Move to put that target in a Vortex. | |||
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Level 2, Tier 1 | HP: 44/44 | Evasion: +1 | Accuracy: +0 | Condition: Uninjured | |
Ability | Usage | Special Effect | |||
Ranged Blaster | Static | The user can spend a Movement Action to gain a +1 Bonus on Accuracy, Critical Hit Range, and Effect range on their next Ranged Attack this turn. | |||
Guts | Static | While Burned, Cursed, Poisoned, or Paralyzed, the user gains a +8 Bonus to Physical Damage Rolls. | |||
Confidence | Static | As long as the user is not Shaken, Allies within 2 squares gain a +1 DB bonus to all damaging attacks. |
Balanced | |||||
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Stat | Base | Added | Value | ||
Attack | 5 | +0 | 5 | ||
Defense | 5 | +4 | 9 | ||
Special Attack | 7 | +3 | 10 | ||
Special Defense | 7 | +4 | 11 | ||
Speed | 1 | +0 | 1 |
Moves | |||||||
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Name | Frequency | AC | Type | Damage | Keywords | Special Effect | |
Tackle | AW | 3 | Normal | DB3 | Physical | Melee, 1 Target, Dash | The target is Pushed 1 meter away from the user. |
Growl | AW | 4 | Normal | Status | Range 4, 1 Target, Minor Action, Social, Sonic, Critical Sum | The target suffers a -5 penalty to Attack for one full round. Growl may affect a target only once per Scene. | |
Leech Seed | AW | 4 | Grass | Status | Range 4, 1 Target - Powder | The target becomes Seeded. At the end of the user’s turn, the Seeded foe loses a Tick of Hit Points, and the user gains a Tick of Hit Points. Grass Types and targets immune to Grass-Type Damage are immune to Leech Seed | |
Grass Pledge | AW | 3 | Grass | DB3 | Versatile | Range 4, 1 Target | Once a Scene, you may use Grass Pledge as an Interrupt after an ally uses a Water-Type Attack that targets foes to target one of those foes. If you do, increase the DB of Grass Pledge by +1 for each Tier the user is over 1, and the target of Grass Pledge and all adjacent foes to the target are Slowed and have their Speed Lowered by 2. |
Poison Powder | EOT | 5 | Poison | Status | Line 3, Critical Phys | If the target is not Poisoned, Poison Powder has the following effect: The target is Poisoned. If the target is Poisoned, Poison Powder instead causes them to lose two Ticks of Hit Points. |